Player Matchup

Awilix
Awilix
Capucchino
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,436 Elo+
Party 2
Odin
Odin
Neormit
Odin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 93L
1,431 Elo+
Party 2
Amaterasu
Amaterasu
ORMALEO201229
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 96L
1,240 Elo+
Solo
Nemesis
Nemesis
ZrayusVT
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,263 Elo+
Solo
Surtr
Surtr
pipajo
Surtr
Level 106
God Stats
3W - 4L
1,717 SR
Queue Stats
370W - 367L
1,486 Elo+
Solo
Team Averages
Level 78
1,543 SR
1,371 Elo+

VS

Team Averages
Level 98
1,451 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Cr-Edu-Cr
Martichoras
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
202W - 208L
1,506 Elo+
Solo
Chronos
Chronos
Musca
Chronos
Level 125
God Stats
9W - 5L
1,199 SR
Queue Stats
280W - 283L
1,488 Elo+
Solo
Chaac
Chaac
NN Energetik
Chaac
Level 107
God Stats
10W - 8L
1,555 SR
Queue Stats
454W - 438L
1,453 Elo+
Party 1
Ymir
Ymir
Vector5734
Ymir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Capucchino
Awilix
13
1 / 6 / 4
7,051
705
4,127
10,611
5,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Neormit
Odin
16
6 / 5 / 1
9,205
921
13,289
14,423
13,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
ORMALEO201229
Amaterasu
11
0 / 6 / 4
6,294
629
3,871
12,356
6,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ZrayusVT
Nemesis
13
0 / 7 / 6
6,447
645
6,243
13,774
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
pipajo
Surtr
12
0 / 5 / 6
6,739
674
4,607
14,404
15,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 1 / 17
9,242
924
12,576
9,154
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Martichoras
Cr-Edu-Cr
Martichoras
18
8 / 1 / 19
10,158
1,016
14,897
7,711
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Musca
Chronos
16
6 / 1 / 20
9,337
934
11,079
9,980
5,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 2 / 17
8,509
851
12,653
12,351
18,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 2 / 16
8,468
847
7,408
11,595
14,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
118
7
Kills
29
29
Deaths
7
21
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
17
14.5
L
Awilix
Capucchino
Awilix
1
6
4
0.5
W
Martichoras
Cr-Edu-Cr
Martichoras
8
1
19
17.5
W
Chronos
Musca
Chronos
6
1
20
16
W
5
2
17
6.75
L
Odin
Neormit
Odin
6
5
1
1.3
L
Amaterasu
ORMALEO201229
Amaterasu
0
6
4
0.33
W
4
2
16
6
L
Nemesis
ZrayusVT
Nemesis
0
7
6
0.43
L
Surtr
pipajo
Surtr
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,137
Damage
58,613
65,568
Taken
50,791
50,039
Mitigated
48,383
13,593
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,576
3,876
1,808
3,175
9,154
4,973
2,068
22
9,010
0
24,856
L
Awilix
Capucchino
Awilix
4,127
2,192
1,836
606
10,611
5,077
0
2,969
7,642
0
6,447
W
Martichoras
Cr-Edu-Cr
Martichoras
14,897
3,029
978
1,944
7,711
4,240
1,292
0
7,488
0
32,140
W
Chronos
Musca
Chronos
11,079
4,447
867
2,558
9,980
5,534
3,296
0
9,980
19,307
0
W
12,653
1,263
885
4,058
12,351
18,704
0
94
12,029
2,401
22,275
L
Odin
Neormit
Odin
13,289
1,410
681
1,313
14,423
13,189
0
5,128
9,295
0
25,303
L
Amaterasu
ORMALEO201229
Amaterasu
3,871
1,737
0
1,823
12,356
6,949
0
4,141
8,215
0
7,693
W
7,408
769
677
720
11,595
14,932
448
64
11,406
14,456
275
L
Nemesis
ZrayusVT
Nemesis
6,243
1,959
461
1,424
13,774
9,596
0
3,170
10,604
0
9,109
L
Surtr
pipajo
Surtr
4,607
1,659
974
4,475
14,404
15,228
0
4,611
9,793
240
12,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,736
Gold Earned
45,714
60
Minions Killed
142
0
Camps Cleared
0
846,999
Distance Traveled
888,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,242
924
34
3
0
193,843
0
L
Awilix
7,051
705
9
1
0
156,226
0
W
Martichoras
10,158
1,016
41
4
0
182,455
0
W
Chronos
9,337
934
25
3
0
188,775
0
W
Chaac
8,509
851
21
2
0
168,260
0
L
Odin
9,205
921
23
2
0
186,470
0
L
Amaterasu
6,294
629
6
1
0
171,420
0
W
Ymir
8,468
847
21
2
0
155,350
0
L
Nemesis
6,447
645
8
1
0
178,268
0
L
Surtr
6,739
674
14
1
0
154,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role