Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Atii7F
Loki
Level 28
God Stats
7W - 3L
1,716 SR
Queue Stats
14W - 20L
1,429 Elo+
Party 2
Tyr
Tyr
DeepStateUSA
Tyr
Level 148
God Stats
5W - 10L
1,405 SR
Queue Stats
343W - 319L
1,542 Elo+
Solo
Team Averages
Level 114
1,524 SR
1,494 Elo+

VS

Team Averages
Level 117
1,483 SR
1,541 Elo+
Ullr
Ullr
Darth45789
Ullr
Level 125
God Stats
17W - 20L
1,638 SR
Queue Stats
229W - 191L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DrakeDragons101
Cu Chulainn
Level 114
God Stats
5W - 7L
1,500 SR
Queue Stats
156W - 143L
1,515 Elo+
Party 1
Khepri
Khepri
NotACook
Khepri
Level 128
God Stats
14W - 14L
1,408 SR
Queue Stats
231W - 184L
1,556 Elo+
Party 1
Merlin
Merlin
REDNINJA1920
Merlin
Level 149
God Stats
3W - 5L
1,492 SR
Queue Stats
59W - 58L
1,499 Elo+
Solo
Surtr
Surtr
TUGEYFUGE73
Surtr
Level 68
God Stats
4W - 8L
1,376 SR
Queue Stats
119W - 102L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 1
5,522
789
2,441
1,997
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
8
0 / 1 / 0
4,565
652
3,299
5,246
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
 
Danzaburou
7
0 / 0 / 0
4,277
611
1,776
3,739
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Atii7F
Loki
8
1 / 0 / 1
4,706
672
1,132
3,150
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,199
600
1,497
5,203
3,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
4,003
572
3,137
3,366
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
DrakeDragons101
Cu Chulainn
6
0 / 1 / 1
3,761
537
878
5,160
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
NotACook
Khepri
7
0 / 0 / 1
4,104
586
1,205
3,772
1,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
6
0 / 1 / 0
3,617
517
517
1,942
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 0
4,747
678
1,863
6,107
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
Hun Batz
 
Hun Batz
0
1
0
0
W
Danzaburou
 
Danzaburou
0
0
0
0
W
Loki
Atii7F
Loki
1
0
1
1.5
L
1
0
0
1
W
0
1
0
0
L
Cu Chulainn
DrakeDragons101
Cu Chulainn
0
1
1
0.5
L
Khepri
NotACook
Khepri
0
0
1
0.5
L
Merlin
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,145
Damage
7,600
19,335
Taken
20,347
7,577
Mitigated
8,460
9,177
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,441
332
67
833
1,997
602
0
500
1,497
41,123
0
W
Hun Batz
 
Hun Batz
3,299
588
0
1,285
5,246
1,571
0
110
4,833
0
35,469
W
Danzaburou
 
Danzaburou
1,776
602
0
2,359
3,739
1,235
0
333
3,406
0
28,029
W
Loki
Atii7F
Loki
1,132
281
0
2,116
3,150
912
0
234
2,916
0
22,261
L
3,137
1,628
0
467
3,366
1,084
0
0
3,366
0
24,389
W
1,497
509
890
1,627
5,203
3,257
0
655
4,548
0
11,278
L
Cu Chulainn
DrakeDragons101
Cu Chulainn
878
194
0
0
5,160
1,873
0
659
4,501
0
17,428
L
Khepri
NotACook
Khepri
1,205
140
689
1,219
3,772
1,825
0
1,315
2,457
12,068
0
L
Merlin
517
0
0
311
1,942
503
0
467
1,475
15,996
0
L
1,863
763
0
3,482
6,107
3,175
0
0
6,107
215
27,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
20,232
250
Minions Killed
184
0
Camps Cleared
0
791,668
Distance Traveled
617,679
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,522
789
76
11
0
161,490
6
W
Hun Batz
4,565
652
57
8
0
151,271
0
W
Danzaburou
4,277
611
54
8
0
128,513
0
W
Loki
4,706
672
48
7
0
176,206
0
L
Ullr
4,003
572
51
7
0
120,288
0
W
Tyr
4,199
600
15
2
0
174,188
4
L
Cu Chulainn
3,761
537
26
4
0
128,909
0
L
Khepri
4,104
586
19
3
0
148,532
0
L
Merlin
3,617
517
27
4
0
85,739
2
L
Surtr
4,747
678
61
9
0
134,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role