Player Matchup

Kuzenbo
Kuzenbo
Diamond III
 
Kuzenbo
Diamond III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
 
Jormungandr
Diamond V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Masters
Bоca
Xbalanque
Masters
Level 146
God Stats
24W - 8L
1,746 SR
Queue Stats
458W - 318L
2,646 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,582 SR
1,882 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,632 SR
1,805 MMR
Athena
Athena
Gold II
blackcrow93
Athena
Gold II
Level 184
God Stats
4W - 5L
1,684 SR
Queue Stats
72W - 74L
1,775 MMR
Party 2
Ravana
Ravana
Platinum III
cartslaw
Ravana
Platinum III
Level 139
God Stats
0W - 2L
1,361 SR
Queue Stats
93W - 100L
1,865 MMR
Solo
Merlin
Merlin
Gold II
kiba116
Merlin
Gold II
Level 158
God Stats
8W - 5L
1,851 SR
Queue Stats
72W - 74L
1,775 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 0 / 8
9,279
773
5,507
11,854
15,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
 
Jormungandr
14
3 / 2 / 4
8,841
737
8,741
12,158
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Bоca
Xbalanque
15
5 / 1 / 4
9,418
785
13,267
9,277
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesAo KuangNe ZhaAtlas

VS

Bans
Guan YuSobekThothTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 2 / 1
8,399
700
3,355
11,555
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
cartslaw
Ravana
12
0 / 4 / 1
7,096
591
5,453
10,381
6,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
kiba116
Merlin
12
0 / 3 / 1
7,402
617
5,717
8,042
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
1
3
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
8
5
W
Jormungandr
 
Jormungandr
3
2
4
2.5
W
Xbalanque
Bоca
Xbalanque
5
1
4
7
L
Athena
1
2
1
0.75
L
Ravana
cartslaw
Ravana
0
4
1
0.13
L
Merlin
kiba116
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,515
Damage
14,525
33,289
Taken
29,978
28,159
Mitigated
20,416
16,112
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,507
2,492
2,162
5,234
11,854
15,712
502
3,430
8,264
23,482
124
W
Jormungandr
 
Jormungandr
8,741
1,446
0
3,419
12,158
8,295
320
3,232
8,575
37,631
0
W
Xbalanque
Bоca
Xbalanque
13,267
5,808
0
5,297
9,277
4,152
1,764
2,709
6,319
0
54,667
L
Athena
3,355
776
0
3,679
11,555
10,192
0
4,780
6,140
11,892
0
L
Ravana
cartslaw
Ravana
5,453
1,410
0
1,078
10,381
6,513
0
3,530
6,176
0
21,025
L
Merlin
kiba116
Merlin
5,717
447
0
500
8,042
3,711
0
4,146
3,494
39,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,538
Gold Earned
22,897
156
Minions Killed
128
0
Camps Cleared
0
681,206
Distance Traveled
641,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,279
773
28
2
0
245,059
0
W
Jormungandr
8,841
737
54
5
0
213,152
0
W
Xbalanque
9,418
785
74
6
0
222,995
2
L
Athena
8,399
700
21
2
0
224,726
0
L
Ravana
7,096
591
39
3
0
216,900
0
L
Merlin
7,402
617
68
6
0
199,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role