Player Matchup

Scylla
Scylla
GDxx
Scylla
Level 126
God Stats
6W - 4L
1,741 SR
Queue Stats
17W - 16L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
RydaX
Danzaburou
Level 126
God Stats
2W - 0L
1,617 SR
Queue Stats
24W - 19L
1,216 Elo+
Solo
Jormungandr
Jormungandr
SpiderNym
Jormungandr
Level 124
God Stats
2W - 0L
1,789 SR
Queue Stats
17W - 11L
1,618 Elo+
Party 2
Team Averages
Level 125
1,716 SR
1,484 Elo+

VS

Team Averages
Level 91
1,520 SR
1,543 Elo+
Athena
Athena
EpicalEric
Athena
Level 124
God Stats
1W - 1L
1,444 SR
Queue Stats
42W - 24L
1,578 Elo+
Party 1
Sol
Sol
Obeseblackbird
Sol
Level 110
God Stats
1W - 2L
1,402 SR
Queue Stats
13W - 11L
1,510 Elo+
Party 1
Medusa
Medusa
Timmeg
Medusa
Level 38
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 6L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GDxx
Scylla
14
6 / 3 / 7
9,859
822
12,819
7,909
3,468
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RydaX
Danzaburou
15
3 / 1 / 10
9,585
799
12,055
8,158
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
SpiderNym
Jormungandr
13
5 / 1 / 8
8,928
744
6,958
8,808
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EpicalEric
Athena
11
2 / 5 / 1
8,042
670
4,249
14,249
15,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 2
8,237
686
6,400
12,497
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Timmeg
Medusa
13
1 / 3 / 2
8,112
676
4,633
10,768
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
5
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
EpicalEric
Athena
2
5
1
0.5
W
Scylla
GDxx
Scylla
6
3
7
3.17
L
1
6
2
0.33
W
Danzaburou
RydaX
Danzaburou
3
1
10
8
W
Jormungandr
SpiderNym
Jormungandr
5
1
8
9
L
Medusa
Timmeg
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,832
Damage
15,282
24,875
Taken
37,514
17,338
Mitigated
25,364
7,226
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
EpicalEric
Athena
4,249
989
0
1,815
14,249
15,111
23
5,529
8,308
17,984
0
W
Scylla
GDxx
Scylla
12,819
2,041
0
1,388
7,909
3,468
477
3,647
4,262
36,388
0
L
6,400
2,562
0
1,840
12,497
5,573
0
6,700
5,628
33,434
4,600
W
Danzaburou
RydaX
Danzaburou
12,055
5,910
0
5,114
8,158
3,994
2,573
4,126
4,032
0
53,574
W
Jormungandr
SpiderNym
Jormungandr
6,958
1,877
0
724
8,808
9,876
18
2,565
6,243
13,854
0
L
Medusa
Timmeg
Medusa
4,633
1,651
0
0
10,768
4,680
453
6,751
3,757
0
19,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
24,391
140
Minions Killed
131
0
Camps Cleared
0
596,672
Distance Traveled
597,459
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,042
670
21
2
0
218,427
0
W
Scylla
9,859
822
49
4
0
197,834
0
L
Sol
8,237
686
66
6
0
171,032
2
W
Danzaburou
9,585
799
78
7
0
200,184
0
W
Jormungandr
8,928
744
13
1
0
198,654
0
L
Medusa
8,112
676
44
4
0
208,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role