Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ClapDemCheeks619
Surtr
Level 69
God Stats
3W - 7L
1,417 SR
Queue Stats
124W - 133L
1,478 Elo+
Party 1
Olorun
Olorun
HeywoudJablome
Olorun
Level 5
God Stats
1W - 1L
1,790 SR
Queue Stats
14W - 15L
1,689 Elo+
Party 1
Serqet
Serqet
TheDwight
Serqet
Level 154
God Stats
18W - 11L
1,799 SR
Queue Stats
613W - 583L
1,560 Elo+
Solo
Mercury
Mercury
TipperT1
Mercury
Level 86
God Stats
2W - 5L
1,477 SR
Queue Stats
107W - 116L
1,414 Elo+
Party 1
Team Averages
Level 76
1,597 SR
1,528 Elo+

VS

Team Averages
Level 59
1,624 SR
1,511 Elo+
Amaterasu
Amaterasu
AXETACULAR
Amaterasu
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 18L
1,541 Elo+
Solo
Guan Yu
Guan Yu
JerichoAlepho
Guan Yu
Level 45
God Stats
5W - 2L
1,702 SR
Queue Stats
54W - 55L
1,490 Elo+
Party 2
Freya
Freya
WagsTailUwU
Freya
Level 28
God Stats
7W - 5L
1,675 SR
Queue Stats
74W - 50L
1,636 Elo+
Party 2
Baba Yaga
Baba Yaga
benwe99
Baba Yaga
Level 87
God Stats
18W - 20L
1,371 SR
Queue Stats
549W - 498L
1,468 Elo+
Solo
Fenrir
Fenrir
saltdream
Fenrir
Level 88
God Stats
4W - 0L
1,870 SR
Queue Stats
95W - 102L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 1
5,540
504
1,560
5,862
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 1
6,162
560
8,215
9,988
8,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
5,407
492
4,357
8,773
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
TheDwight
Serqet
8
1 / 1 / 1
5,217
474
3,350
8,209
5,640
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
TipperT1
Mercury
9
2 / 3 / 3
5,633
512
5,282
8,108
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AXETACULAR
Amaterasu
10
1 / 3 / 0
5,827
530
5,178
13,148
7,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
8
1 / 0 / 3
5,532
503
2,842
6,778
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 2 / 2
6,305
573
9,358
10,330
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
benwe99
Baba Yaga
10
1 / 1 / 1
5,672
516
4,100
3,810
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
saltdream
Fenrir
9
2 / 1 / 0
5,418
493
3,134
8,603
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
9
11
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
W
Amaterasu
AXETACULAR
Amaterasu
1
3
0
0.33
L
3
2
1
1.75
L
1
5
1
0.3
W
Guan Yu
1
0
3
2.5
L
Serqet
TheDwight
Serqet
1
1
1
1.5
L
Mercury
TipperT1
Mercury
2
3
3
1.17
W
4
2
2
2.5
W
Baba Yaga
benwe99
Baba Yaga
1
1
1
1.5
W
Fenrir
saltdream
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,764
Damage
24,612
40,940
Taken
42,669
21,855
Mitigated
22,036
10,717
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,560
354
0
1,594
5,862
1,993
0
1,910
3,952
0
40,146
W
Amaterasu
AXETACULAR
Amaterasu
5,178
2,208
0
5,018
13,148
7,729
0
230
12,918
0
37,823
L
8,215
3,236
0
2,936
9,988
8,804
0
0
9,988
561
36,024
L
4,357
1,890
333
2,559
8,773
2,893
0
5,594
2,895
34,923
0
W
Guan Yu
2,842
449
1,294
2,874
6,778
5,650
0
1,709
4,979
0
11,604
L
Serqet
TheDwight
Serqet
3,350
748
0
2,895
8,209
5,640
0
3,152
4,849
0
14,947
L
Mercury
TipperT1
Mercury
5,282
2,404
0
400
8,108
2,525
0
2,270
5,798
0
30,647
W
9,358
3,465
0
5,390
10,330
4,225
0
2,345
7,895
45,013
0
W
Baba Yaga
benwe99
Baba Yaga
4,100
236
0
1,133
3,810
1,376
0
303
3,507
38,807
0
W
Fenrir
saltdream
Fenrir
3,134
828
0
1,320
8,603
3,056
0
32
8,571
0
27,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,959
Gold Earned
28,754
249
Minions Killed
271
0
Camps Cleared
0
1,064,286
Distance Traveled
1,097,202
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,540
504
68
6
0
185,967
2
W
Amaterasu
5,827
530
72
7
0
206,216
0
L
Surtr
6,162
560
53
5
0
219,202
0
L
Olorun
5,407
492
61
6
0
186,130
0
W
Guan Yu
5,532
503
19
2
0
218,064
3
L
Serqet
5,217
474
12
1
0
216,695
4
L
Mercury
5,633
512
55
5
0
256,292
0
W
Freya
6,305
573
70
6
0
201,301
0
W
Baba Yaga
5,672
516
64
6
0
216,832
1
W
Fenrir
5,418
493
46
4
0
254,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role