Player Matchup

Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FKC1234
Zhong Kui
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
412W - 401L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
HFields80
Nu Wa
Level 145
God Stats
33W - 18L
1,557 SR
Queue Stats
518W - 515L
1,436 Elo+
Solo
Loki
Loki
LomitoCatorce
Loki
Level 69
God Stats
10W - 10L
1,458 SR
Queue Stats
397W - 394L
1,487 Elo+
Party 2
Horus
Horus
UniverseParadox
Horus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,380 Elo+
Solo
Team Averages
Level 90
1,503 SR
1,459 Elo+

VS

Team Averages
Level 92
1,495 SR
1,470 Elo+
Cupid
Cupid
AlcachofaX
Cupid
Level 123
God Stats
11W - 3L
1,786 SR
Queue Stats
81W - 69L
1,533 Elo+
Solo
Janus
Janus
GRANDEDEMUZA
Janus
Level 47
God Stats
14W - 13L
1,386 SR
Queue Stats
84W - 79L
1,476 Elo+
Party 1
Arachne
Arachne
NAPOCONFRITAS
Arachne
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
Nawi16
Sylvanus
Level 85
God Stats
3W - 2L
1,297 SR
Queue Stats
8W - 8L
1,369 Elo+
Solo
Mulan
Mulan
TheBigBoyY
Mulan
Level 141
God Stats
52W - 50L
1,504 SR
Queue Stats
252W - 256L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 0 / 0
3,468
347
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
FKC1234
Zhong Kui
10
1 / 3 / 2
6,182
618
7,662
10,245
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
HFields80
Nu Wa
11
1 / 1 / 2
5,704
570
5,868
4,057
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 1
6,097
610
5,244
7,270
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 0
5,175
518
5,478
9,286
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
1 / 0 / 4
5,587
559
5,047
7,638
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 1
5,113
511
621
5,099
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
12
5 / 0 / 1
6,629
663
5,255
11,285
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Nawi16
Sylvanus
9
1 / 1 / 5
5,925
593
4,142
11,489
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
10
1 / 3 / 0
5,804
580
4,967
8,896
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
8
8
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
W
Cupid
1
0
4
3
L
Zhong Kui
FKC1234
Zhong Kui
1
3
2
0.67
W
0
3
1
0.17
L
Nu Wa
HFields80
Nu Wa
1
1
2
2
L
2
2
1
1.25
W
Arachne
5
0
1
5.5
W
Sylvanus
Nawi16
Sylvanus
1
1
5
3.5
W
Mulan
1
3
0
0.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
20,032
30,858
Taken
44,407
20,045
Mitigated
22,178
10,040
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
5,047
2,785
589
4,255
7,638
2,534
738
1,543
6,033
0
34,475
L
Zhong Kui
FKC1234
Zhong Kui
7,662
906
0
4,465
10,245
7,896
0
468
9,239
41,567
0
W
621
197
0
750
5,099
1,619
0
839
4,260
39,149
0
L
Nu Wa
HFields80
Nu Wa
5,868
2,174
0
1,140
4,057
1,341
0
1,099
2,958
43,937
0
L
5,244
839
0
562
7,270
2,836
0
1,463
5,807
0
46,960
W
Arachne
5,255
3,338
0
4,488
11,285
4,189
0
2,499
8,731
0
43,455
W
Sylvanus
Nawi16
Sylvanus
4,142
1,151
1,598
4,475
11,489
7,534
265
2,893
8,446
18,785
0
W
Mulan
4,967
978
0
3,019
8,896
6,302
0
4,789
3,407
0
36,299
L
5,478
2,313
433
3,440
9,286
7,972
0
1,733
7,553
0
15,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
29,058
245
Minions Killed
269
0
Camps Cleared
0
843,658
Distance Traveled
969,417
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,468
347
0
0
0
9,152
0
W
Cupid
5,587
559
57
6
0
156,497
0
L
Zhong Kui
6,182
618
79
8
0
196,812
1
W
Janus
5,113
511
61
6
0
187,072
2
L
Nu Wa
5,704
570
69
7
0
204,540
3
L
Loki
6,097
610
80
8
0
237,532
2
W
Arachne
6,629
663
64
6
0
253,443
0
W
Sylvanus
5,925
593
27
3
0
167,967
6
W
Mulan
5,804
580
60
6
0
204,438
0
L
Horus
5,175
518
17
2
0
195,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role