Player Matchup

Surtr
Surtr
Fabel_x
Surtr
Level 122
God Stats
31W - 26L
1,535 SR
Queue Stats
181W - 184L
1,527 Elo+
Party 1
Artemis
Artemis
GERGorillaz
Artemis
Level 68
God Stats
4W - 6L
1,379 SR
Queue Stats
224W - 223L
1,391 Elo+
Solo
Discordia
Discordia
xVpZ-Neovaii-
Discordia
Level 67
God Stats
10W - 9L
1,500 SR
Queue Stats
30W - 32L
1,247 Elo+
Party 1
Team Averages
Level 86
1,471 SR
1,388 Elo+

VS

Team Averages
Level 131
1,392 SR
1,452 Elo+
Surtr
Surtr
Me-In-My-Jakuzzi
Surtr
Level 149
God Stats
49W - 36L
1,655 SR
Queue Stats
384W - 382L
1,578 Elo+
Solo
Medusa
Medusa
MrAdamChang
Medusa
Level 89
God Stats
4W - 4L
1,243 SR
Queue Stats
31W - 28L
1,331 Elo+
Solo
Janus
Janus
sammy_22319
Janus
Level 154
God Stats
1W - 0L
1,277 SR
Queue Stats
106W - 108L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fabel_x
Surtr
13
7 / 4 / 0
8,891
808
12,341
13,847
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Artemis
GERGorillaz
Artemis
7
0 / 1 / 2
6,275
570
1,132
2,649
923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
xVpZ-Neovaii-
Discordia
13
0 / 3 / 4
7,996
727
8,568
5,143
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,815
801
5,566
10,126
9,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
14
2 / 2 / 5
8,499
773
5,277
10,495
4,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 4 / 4
8,757
796
7,399
9,476
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
8
8
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
Fabel_x
Surtr
7
4
0
1.75
L
Artemis
GERGorillaz
Artemis
0
1
2
1
W
3
1
5
5.5
W
Medusa
2
2
5
2.25
W
3
4
4
1.25
L
Discordia
xVpZ-Neovaii-
Discordia
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
18,242
21,639
Taken
30,097
16,172
Mitigated
16,954
4,207
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Fabel_x
Surtr
12,341
5,529
0
3,984
13,847
13,149
20
5,326
8,521
750
22,256
L
Artemis
GERGorillaz
Artemis
1,132
494
0
223
2,649
923
0
902
1,747
0
5,097
W
5,566
1,653
459
2,040
10,126
9,203
224
2,955
6,685
2,154
37,909
W
Medusa
5,277
2,839
0
4,681
10,495
4,333
2,647
3,239
6,746
0
33,651
W
7,399
605
115
2,033
9,476
3,418
617
2,223
6,848
37,168
0
L
Discordia
xVpZ-Neovaii-
Discordia
8,568
87
0
0
5,143
2,100
0
2,147
2,996
38,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
26,071
134
Minions Killed
191
0
Camps Cleared
0
514,955
Distance Traveled
621,651
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,891
808
28
3
0
207,144
0
L
Artemis
6,275
570
10
1
0
97,637
0
W
Surtr
8,815
801
62
6
0
206,893
0
W
Medusa
8,499
773
58
5
0
216,495
1
W
Janus
8,757
796
71
6
0
198,263
0
L
Discordia
7,996
727
96
9
0
210,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role