Player Matchup

Ymir
Ymir
BolasSM
Ymir
Level 86
God Stats
45W - 61L
1,449 SR
Queue Stats
223W - 253L
1,406 Elo+
Party 1
Izanami
Izanami
Death_Scythe_X
Izanami
Level 78
God Stats
8W - 4L
1,507 SR
Queue Stats
226W - 204L
1,450 Elo+
Party 4
Susano
Susano
Genesis337
Susano
Level 128
God Stats
14W - 28L
1,396 SR
Queue Stats
1,244W - 1,269L
1,426 Elo+
Party 1
Surtr
Surtr
Talos_The_King
Surtr
Level 88
God Stats
8W - 9L
1,499 SR
Queue Stats
315W - 290L
1,532 Elo+
Party 4
Tiamat
Tiamat
edgarramalho_82
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
828W - 877L
1,416 Elo+
Party 1
Team Averages
Level 102
1,470 SR
1,446 Elo+

VS

Team Averages
Level 86
1,436 SR
1,515 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DussligerDachs
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,728 Elo+
Party 3
Ishtar
Ishtar
SkydadDbig
Ishtar
Level 69
God Stats
14W - 14L
1,420 SR
Queue Stats
196W - 182L
1,452 Elo+
Party 2
Osiris
Osiris
WhiteBacon-strip
Osiris
Level 138
God Stats
3W - 3L
1,260 SR
Queue Stats
188W - 200L
1,447 Elo+
Party 3
Hun Batz
Hun Batz
sinofshrimp
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 69L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BolasSM
Ymir
7
0 / 2 / 0
4,509
410
2,333
7,574
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 0
5,521
502
3,944
6,981
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Genesis337
Susano
9
0 / 3 / 1
5,271
479
2,481
9,079
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 0
6,925
630
5,622
8,144
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 0
5,712
519
4,052
7,315
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 1
5,924
539
3,696
5,673
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
1 / 1 / 0
5,114
465
3,913
9,223
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
SkydadDbig
Ishtar
9
2 / 0 / 2
5,287
481
5,779
3,757
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 3
5,857
532
4,898
6,485
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
sinofshrimp
Hun Batz
11
2 / 0 / 3
5,817
529
5,890
8,228
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
1
1.25
L
Ymir
BolasSM
Ymir
0
2
0
0
L
0
1
0
0
W
Achilles
1
1
0
1
L
Susano
Genesis337
Susano
0
3
1
0.17
W
Ishtar
SkydadDbig
Ishtar
2
0
2
3
L
1
1
0
1
W
1
0
3
2.5
L
2
1
0
2
W
Hun Batz
sinofshrimp
Hun Batz
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,432
Damage
24,176
39,093
Taken
33,366
18,469
Mitigated
19,044
13,665
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,696
128
0
285
5,673
1,842
0
2,422
3,011
38,043
0
L
Ymir
BolasSM
Ymir
2,333
453
0
2,270
7,574
3,582
0
0
7,574
11,497
0
L
3,944
2,908
0
2,348
6,981
2,461
0
0
6,981
0
41,829
W
Achilles
3,913
678
0
3,089
9,223
7,772
0
172
8,371
0
30,334
L
Susano
Genesis337
Susano
2,481
425
0
1,714
9,079
3,209
0
722
8,357
0
32,053
W
Ishtar
SkydadDbig
Ishtar
5,779
3,714
0
2,450
3,757
1,167
0
645
2,958
0
33,450
L
5,622
2,236
0
5,006
8,144
5,672
0
0
7,532
446
52,960
W
4,898
1,583
0
2,650
6,485
5,538
0
1,221
5,142
0
22,127
L
4,052
289
0
2,327
7,315
3,545
0
2,974
4,341
25,612
0
W
Hun Batz
sinofshrimp
Hun Batz
5,890
1,772
0
625
8,228
2,725
0
1,351
6,647
0
43,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
27,999
299
Minions Killed
240
0
Camps Cleared
0
1,055,222
Distance Traveled
1,079,618
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,924
539
67
6
0
214,307
3
L
Ymir
4,509
410
27
2
0
210,493
3
L
Izanami
5,521
502
75
7
0
205,361
0
W
Achilles
5,114
465
35
3
0
213,831
0
L
Susano
5,271
479
53
5
0
244,874
0
W
Ishtar
5,287
481
57
5
0
199,755
2
L
Surtr
6,925
630
89
8
0
168,570
2
W
Osiris
5,857
532
21
2
0
203,207
0
L
Tiamat
5,712
519
55
5
0
225,924
4
W
Hun Batz
5,817
529
60
5
0
248,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role