Player Matchup

Da Ji
Da Ji
Firebro3
Da Ji
Level 87
God Stats
3W - 2L
1,505 SR
Queue Stats
129W - 116L
1,584 Elo+
Solo
Bacchus
Bacchus
R2D2--93
Bacchus
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
fuzzxi
Tiamat
Level 136
God Stats
0W - 2L
1,340 SR
Queue Stats
79W - 85L
1,454 Elo+
Solo
Medusa
Medusa
godsgift93
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
toscano009
Cliodhna
Level 48
God Stats
4W - 9L
1,310 SR
Queue Stats
121W - 121L
1,382 Elo+
Solo
Team Averages
Level 62
1,431 SR
1,494 Elo+

VS

Team Averages
Level 114
1,557 SR
1,452 Elo+
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ayo Qman
Hachiman
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 86L
1,422 Elo+
Solo
Mercury
Mercury
CRy5TaL Ca5Tle5
Mercury
Level 122
God Stats
28W - 15L
1,744 SR
Queue Stats
294W - 266L
1,415 Elo+
Solo
Olorun
Olorun
Cashor
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,439 Elo+
Solo
Guan Yu
Guan Yu
pitttiger
Guan Yu
Level 129
God Stats
23W - 31L
1,541 SR
Queue Stats
985W - 964L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Firebro3
Da Ji
12
8 / 2 / 0
7,622
635
7,565
10,529
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
R2D2--93
Bacchus
6
0 / 4 / 1
4,685
390
60
6,473
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
fuzzxi
Tiamat
10
0 / 5 / 2
5,627
469
4,361
8,419
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
godsgift93
Medusa
8
0 / 5 / 2
5,131
428
4,272
8,714
3,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
toscano009
Cliodhna
10
0 / 3 / 2
5,706
476
6,821
9,706
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
2 / 1 / 3
7,002
584
2,717
10,955
7,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Ayo Qman
Hachiman
12
7 / 1 / 2
7,906
659
10,991
10,839
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 1
7,194
600
2,878
8,849
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Cashor
Olorun
12
6 / 4 / 0
7,542
629
7,005
7,434
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
pitttiger
Guan Yu
10
1 / 0 / 1
5,752
479
3,114
8,795
5,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
17
19
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
3
3.5
W
Hachiman
Ayo Qman
Hachiman
7
1
2
8
W
1
3
1
0.5
W
Olorun
Cashor
Olorun
6
4
0
1.5
L
Da Ji
Firebro3
Da Ji
8
2
0
4
L
Bacchus
R2D2--93
Bacchus
0
4
1
0.13
L
Tiamat
fuzzxi
Tiamat
0
5
2
0.2
L
Medusa
godsgift93
Medusa
0
5
2
0.2
W
Guan Yu
pitttiger
Guan Yu
1
0
1
1.5
L
Cliodhna
toscano009
Cliodhna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
26,705
43,841
Taken
46,872
18,884
Mitigated
21,988
9,555
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,717
666
3,528
3,756
10,955
7,310
310
1,482
9,329
22,675
0
W
Hachiman
Ayo Qman
Hachiman
10,991
7,321
0
5,658
10,839
4,183
825
781
10,012
0
57,381
W
2,878
1,661
0
571
8,849
2,853
0
308
8,521
0
60,763
W
Olorun
Cashor
Olorun
7,005
3,288
92
1,037
7,434
2,452
356
1,489
5,794
47,833
0
L
Da Ji
Firebro3
Da Ji
7,565
2,310
0
3,497
10,529
4,320
0
3,123
7,406
0
39,136
L
Bacchus
R2D2--93
Bacchus
60
60
0
293
6,473
3,521
0
0
6,473
3,397
0
L
Tiamat
fuzzxi
Tiamat
4,361
886
0
1,908
8,419
3,883
0
4,748
3,671
31,273
0
L
Medusa
godsgift93
Medusa
4,272
2,636
0
2,373
8,714
3,053
0
205
8,509
0
21,365
W
Guan Yu
pitttiger
Guan Yu
3,114
1,189
242
1,600
8,795
5,190
144
0
8,795
0
25,869
L
Cliodhna
toscano009
Cliodhna
6,821
1,515
0
1,484
9,706
4,107
0
1,646
8,060
0
33,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
35,396
199
Minions Killed
343
0
Camps Cleared
0
1,063,260
Distance Traveled
1,140,485
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,002
584
46
4
0
229,362
0
W
Hachiman
7,906
659
86
7
0
210,574
0
W
Mercury
7,194
600
92
8
0
267,140
3
W
Olorun
7,542
629
79
7
0
215,831
0
L
Da Ji
7,622
635
62
5
0
253,588
0
L
Bacchus
4,685
390
3
0
0
194,944
0
L
Tiamat
5,627
469
55
5
0
203,365
0
L
Medusa
5,131
428
36
3
0
204,869
0
W
Guan Yu
5,752
479
40
3
0
217,578
3
L
Cliodhna
5,706
476
43
4
0
206,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role