Player Matchup

Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JustinJackJr
Atlas
Level 105
God Stats
33W - 34L
1,527 SR
Queue Stats
126W - 130L
1,430 Elo+
Solo
Heimdallr
Heimdallr
QuitLightning
Heimdallr
Level 43
God Stats
14W - 8L
1,647 SR
Queue Stats
62W - 71L
1,329 Elo+
Party 2
Ra
Ra
RTR_BaMa10023
Ra
Level 102
God Stats
5W - 9L
1,398 SR
Queue Stats
396W - 393L
1,399 Elo+
Solo
Guan Yu
Guan Yu
Tanner ODST
Guan Yu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 122L
1,275 Elo+
Party 2
Team Averages
Level 96
1,514 SR
1,387 Elo+

VS

Team Averages
Level 78
1,508 SR
1,454 Elo+
Artio
Artio
Ft Ranger4234
Artio
Level 49
God Stats
7W - 6L
1,328 SR
Queue Stats
16W - 19L
1,379 Elo+
Party 1
Bakasura
Bakasura
Josslenn
Bakasura
Level 85
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 0L
1,682 Elo+
Solo
Surtr
Surtr
Mandolorian8517
Surtr
Level 93
God Stats
4W - 5L
1,796 SR
Queue Stats
203W - 208L
1,503 Elo+
Party 1
Medusa
Medusa
gabrielmorelis
Medusa
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 65L
1,373 Elo+
Solo
Kukulkan
Kukulkan
snakey04
Kukulkan
Level 81
God Stats
5W - 3L
1,237 SR
Queue Stats
59W - 72L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
0 / 3 / 2
4,224
469
2,127
6,383
1,984
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 0 / 2
5,214
579
2,585
7,217
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
QuitLightning
Heimdallr
7
2 / 1 / 1
4,596
511
4,288
6,499
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 1
5,860
651
2,646
4,920
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Tanner ODST
Guan Yu
7
1 / 4 / 0
4,513
501
3,416
7,493
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
5,064
563
1,492
5,293
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bakasura
Josslenn
Bakasura
8
1 / 2 / 0
4,889
543
3,501
7,655
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 1 / 0
6,328
703
5,313
7,779
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 2 / 2
4,498
500
4,961
6,031
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
snakey04
Kukulkan
9
0 / 1 / 0
4,656
517
3,135
3,388
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
8
8
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
2
0.33
W
2
0
2
3
W
Bakasura
Josslenn
Bakasura
1
2
0
0.5
L
2
0
2
3
W
4
1
0
4
L
Heimdallr
QuitLightning
Heimdallr
2
1
1
2.5
L
1
0
1
1.5
L
Guan Yu
Tanner ODST
Guan Yu
1
4
0
0.25
W
1
2
2
1
W
Kukulkan
snakey04
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,062
Damage
18,402
32,512
Taken
30,146
13,902
Mitigated
14,437
12,686
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,127
1,108
269
1,518
6,383
1,984
91
620
5,750
0
17,601
W
1,492
430
240
1,129
5,293
3,664
50
342
4,951
10,715
0
W
Bakasura
Josslenn
Bakasura
3,501
2,364
0
2,150
7,655
2,923
0
2,122
5,524
0
21,682
L
2,585
1,215
278
2,954
7,217
4,672
0
1,535
5,657
14,013
0
W
5,313
2,004
0
4,640
7,779
4,675
0
0
7,779
544
40,183
L
Heimdallr
QuitLightning
Heimdallr
4,288
2,231
0
2,888
6,499
2,297
161
650
5,757
0
22,318
L
2,646
273
566
2,437
4,920
1,839
0
1,892
2,978
54,561
0
L
Guan Yu
Tanner ODST
Guan Yu
3,416
889
0
1,776
7,493
3,110
0
225
7,268
0
21,559
W
4,961
2,581
144
1,007
6,031
1,846
231
936
5,095
0
24,197
W
Kukulkan
snakey04
Kukulkan
3,135
203
0
387
3,388
1,329
0
1,819
1,566
40,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,407
Gold Earned
25,435
213
Minions Killed
206
0
Camps Cleared
0
848,220
Distance Traveled
967,475
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,224
469
34
4
0
199,015
0
W
Artio
5,064
563
19
2
0
172,874
0
W
Bakasura
4,889
543
53
6
0
230,119
0
L
Atlas
5,214
579
11
1
0
179,850
2
W
Surtr
6,328
703
58
6
0
179,166
0
L
Heimdallr
4,596
511
37
4
0
161,693
0
L
Ra
5,860
651
93
10
0
184,130
0
L
Guan Yu
4,513
501
38
4
0
123,532
0
W
Medusa
4,498
500
27
3
0
202,428
1
W
Kukulkan
4,656
517
49
5
0
182,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role