Player Matchup

Ishtar
Ishtar
Dwil2succeed-PTN
Ishtar
Level 155
God Stats
1W - 1L
1,301 SR
Queue Stats
136W - 162L
1,482 Elo+
Party 1
Mercury
Mercury
Lyonkyng
Mercury
Level 148
God Stats
2W - 0L
1,731 SR
Queue Stats
129W - 125L
1,550 Elo+
Solo
Merlin
Merlin
STP MadD
Merlin
Level 133
God Stats
7W - 7L
1,493 SR
Queue Stats
435W - 399L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
TWooW24-PTN
Sun Wukong
Level 154
God Stats
4W - 4L
1,297 SR
Queue Stats
114W - 145L
1,410 Elo+
Party 1
Cliodhna
Cliodhna
retrosteam46
Cliodhna
Level 84
God Stats
14W - 9L
1,709 SR
Queue Stats
117W - 126L
1,534 Elo+
Solo
Team Averages
Level 135
1,506 SR
1,514 Elo+

VS

Team Averages
Level 109
1,491 SR
1,453 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BaronRadial
Zhong Kui
Level 158
God Stats
6W - 6L
1,237 SR
Queue Stats
774W - 722L
1,532 Elo+
Solo
Fafnir
Fafnir
DolsonsMeatyLegs
Fafnir
Level 124
God Stats
3W - 5L
1,715 SR
Queue Stats
163W - 140L
1,604 Elo+
Party 2
Thanatos
Thanatos
O_Lxck_iQ
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
YO_lets_go_BBC
Cu Chulainn
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,096
510
2,812
7,133
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Lyonkyng
Mercury
11
1 / 1 / 3
6,114
611
3,301
6,888
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
STP MadD
Merlin
11
1 / 2 / 1
6,387
639
3,307
4,962
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
TWooW24-PTN
Sun Wukong
9
1 / 0 / 0
4,859
486
3,168
4,850
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
retrosteam46
Cliodhna
12
10 / 2 / 0
7,932
793
10,293
8,865
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 1
6,173
617
6,336
6,200
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
BaronRadial
Zhong Kui
10
1 / 3 / 1
5,791
579
3,460
6,644
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
5,982
598
2,870
7,884
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
O_Lxck_iQ
Thanatos
11
2 / 2 / 0
6,666
667
2,429
8,095
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
YO_lets_go_BBC
Cu Chulainn
6
0 / 6 / 0
4,557
456
2,043
8,608
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
13
Kills
7
7
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
1
2.5
L
Zhong Kui
BaronRadial
Zhong Kui
1
3
1
0.5
L
2
1
1
2.5
W
0
2
1
0.25
W
Mercury
Lyonkyng
Mercury
1
1
3
2.5
L
Thanatos
O_Lxck_iQ
Thanatos
2
2
0
1
W
Merlin
STP MadD
Merlin
1
2
1
0.75
W
Sun Wukong
TWooW24-PTN
Sun Wukong
1
0
0
1
L
Cu Chulainn
YO_lets_go_BBC
Cu Chulainn
0
6
0
0
W
Cliodhna
retrosteam46
Cliodhna
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,881
Damage
17,138
32,698
Taken
37,431
14,212
Mitigated
20,829
8,713
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,336
4,777
0
2,408
6,200
2,203
923
85
5,996
0
54,691
L
Zhong Kui
BaronRadial
Zhong Kui
3,460
315
0
1,739
6,644
4,252
0
2,612
4,032
42,986
0
L
2,870
982
0
2,642
7,884
7,279
0
708
6,915
10,095
0
W
2,812
1,169
0
2,866
7,133
2,557
0
663
6,470
0
34,444
W
Mercury
Lyonkyng
Mercury
3,301
2,023
0
497
6,888
2,439
56
1,524
5,364
0
43,916
L
Thanatos
O_Lxck_iQ
Thanatos
2,429
304
0
7,320
8,095
3,747
0
239
7,856
0
43,347
W
Merlin
STP MadD
Merlin
3,307
291
0
506
4,962
1,887
0
3,012
1,950
47,796
0
W
Sun Wukong
TWooW24-PTN
Sun Wukong
3,168
591
0
1,697
4,850
3,882
12
860
3,990
337
21,259
L
Cu Chulainn
YO_lets_go_BBC
Cu Chulainn
2,043
550
0
495
8,608
3,348
0
0
8,608
0
23,641
W
Cliodhna
retrosteam46
Cliodhna
10,293
2,000
0
3,147
8,865
3,447
0
271
8,594
0
53,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
29,169
352
Minions Killed
306
0
Camps Cleared
0
1,055,661
Distance Traveled
930,270
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,173
617
106
11
0
175,587
1
L
Zhong Kui
5,791
579
79
8
0
191,643
0
L
Fafnir
5,982
598
9
1
0
199,854
0
W
Ishtar
5,096
510
65
7
0
173,936
2
W
Mercury
6,114
611
76
8
0
273,292
0
L
Thanatos
6,666
667
74
7
0
225,114
0
W
Merlin
6,387
639
99
10
0
187,917
0
W
Sun Wukong
4,859
486
25
3
0
196,135
1
L
Cu Chulainn
4,557
456
38
4
0
138,072
0
W
Cliodhna
7,932
793
87
9
0
224,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role