Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CallMeMast
Maui
Level 200
God Stats
2W - 8L
1,196 SR
Queue Stats
266W - 219L
1,699 Elo+
Solo
Pele
Pele
Mach_Aph3tamin3
Pele
Level 125
God Stats
37W - 38L
1,599 SR
Queue Stats
148W - 143L
1,471 Elo+
Party 2
Olorun
Olorun
MadarasGoon
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,339 Elo+
Solo
Ares
Ares
Mateo0901
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,256 Elo+
Party 2
Team Averages
Level 104
1,459 SR
1,453 Elo+

VS

Team Averages
Level 147
1,618 SR
1,638 Elo+
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 135
God Stats
204W - 260L
1,504 SR
Queue Stats
209W - 263L
1,467 Elo+
Solo
Mercury
Mercury
TheMink
Mercury
Level 194
God Stats
54W - 25L
1,704 SR
Queue Stats
801W - 581L
1,727 Elo+
Party 1
Cthulhu
Cthulhu
WhtBoyTyler
Cthulhu
Level 105
God Stats
1W - 3L
1,318 SR
Queue Stats
71W - 57L
1,529 Elo+
Solo
Chang'e
Chang'e
Whyxnotxgray
Chang'e
Level 144
God Stats
51W - 19L
1,830 SR
Queue Stats
326W - 219L
1,724 Elo+
Party 1
Heimdallr
Heimdallr
killertech121718
Heimdallr
Level 159
God Stats
2W - 3L
1,737 SR
Queue Stats
423W - 281L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 0
6,514
651
4,452
9,246
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 1
5,695
570
3,504
6,094
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 3 / 1
5,693
569
5,569
9,525
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
6
0 / 5 / 1
4,077
408
1,141
8,299
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
6
1 / 4 / 1
4,597
460
1,866
9,943
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 6
5,216
522
3,627
3,651
1,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
TheMink
Mercury
12
6 / 1 / 2
6,854
685
9,197
7,813
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
WhtBoyTyler
Cthulhu
10
0 / 2 / 1
5,791
579
3,585
7,285
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Whyxnotxgray
Chang'e
10
0 / 0 / 3
5,626
563
4,545
5,685
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
11
7 / 1 / 4
7,092
709
7,918
7,122
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
14
14
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
L
0
1
1
0.5
L
1
3
1
0.5
L
Olorun
0
5
1
0.1
L
Ares
1
4
1
0.38
W
1
1
6
4
W
Mercury
TheMink
Mercury
6
1
2
7
W
Cthulhu
WhtBoyTyler
Cthulhu
0
2
1
0.25
W
Chang'e
Whyxnotxgray
Chang'e
0
0
3
1.5
W
Heimdallr
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
28,872
43,107
Taken
31,556
20,083
Mitigated
13,565
11,418
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,452
1,459
0
3,799
9,246
5,091
0
2,837
5,946
0
39,099
L
3,504
921
0
1,424
6,094
2,752
0
2,603
3,463
41,234
0
L
5,569
2,078
0
3,014
9,525
3,734
0
2,294
7,121
0
41,637
L
Olorun
1,141
692
312
2,185
8,299
2,420
0
1,367
6,932
15,311
0
L
Ares
1,866
215
0
684
9,943
6,086
0
2,035
7,888
6,554
0
W
3,627
1,196
132
1,126
3,651
1,033
0
762
2,889
23,168
0
W
Mercury
TheMink
Mercury
9,197
6,779
0
1,250
7,813
2,988
0
1,335
6,478
0
58,212
W
Cthulhu
WhtBoyTyler
Cthulhu
3,585
490
0
1,228
7,285
4,750
0
0
7,285
36,912
0
W
Chang'e
Whyxnotxgray
Chang'e
4,545
621
865
2,782
5,685
1,983
0
2,326
3,359
36,486
0
W
Heimdallr
7,918
5,156
0
4,699
7,122
2,811
631
2,088
5,034
0
50,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
30,579
238
Minions Killed
339
0
Camps Cleared
0
940,591
Distance Traveled
963,458
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,514
651
71
7
0
173,018
1
L
Maui
5,695
570
74
7
0
209,464
0
L
Pele
5,693
569
64
6
0
237,824
3
L
Olorun
4,077
408
19
2
0
107,836
0
L
Ares
4,597
460
10
1
0
212,449
0
W
Nu Wa
5,216
522
32
3
0
125,065
2
W
Mercury
6,854
685
83
8
0
265,279
0
W
Cthulhu
5,791
579
73
7
0
173,832
0
W
Chang'e
5,626
563
69
7
0
202,578
0
W
Heimdallr
7,092
709
82
8
0
196,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role