Player Matchup

Anubis
Anubis
Ti Arbol
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,656 Elo+
Party 2
Fenrir
Fenrir
TiSwagginz
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 2
Artio
Artio
aestheticswink
Artio
Level 112
God Stats
1W - 4L
1,692 SR
Queue Stats
169W - 161L
1,501 Elo+
Party 2
Team Averages
Level 81
1,564 SR
1,527 Elo+

VS

Team Averages
Level 86
1,626 SR
1,544 Elo+
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DizzyDiabetic
Hachiman
Level 63
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 5L
1,676 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ExT Drift
Morgan Le Fay
Level 88
God Stats
4W - 4L
1,644 SR
Queue Stats
88W - 78L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ti Arbol
Anubis
13
0 / 5 / 5
8,001
615
8,748
13,327
6,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
TiSwagginz
Fenrir
13
4 / 3 / 2
8,716
670
5,685
8,870
4,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 2
8,341
642
8,062
20,820
21,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 1 / 8
9,455
727
8,741
10,698
4,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
DizzyDiabetic
Hachiman
15
4 / 4 / 7
9,974
767
12,036
12,736
4,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ExT Drift
Morgan Le Fay
15
4 / 1 / 8
9,721
748
15,457
8,685
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
12
12
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
8
8
W
Hachiman
DizzyDiabetic
Hachiman
4
4
7
1.88
W
Morgan Le Fay
ExT Drift
Morgan Le Fay
4
1
8
8
L
Anubis
Ti Arbol
Anubis
0
5
5
0.5
L
Fenrir
TiSwagginz
Fenrir
4
3
2
1.67
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
36,234
43,017
Taken
32,119
32,542
Mitigated
12,430
11,989
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,741
703
0
2,768
10,698
4,762
487
3,693
6,817
33,038
0
W
Hachiman
DizzyDiabetic
Hachiman
12,036
7,850
0
5,246
12,736
4,227
1,869
6,629
5,777
0
38,490
W
Morgan Le Fay
ExT Drift
Morgan Le Fay
15,457
2,040
184
3,524
8,685
3,441
661
6,022
2,417
40,399
0
L
Anubis
Ti Arbol
Anubis
8,748
1,178
210
4,734
13,327
6,759
0
9,093
3,818
28,827
0
L
Fenrir
TiSwagginz
Fenrir
5,685
1,000
134
568
8,870
4,093
0
5,110
3,463
0
10,813
L
8,062
743
958
5,385
20,820
21,690
0
8,677
11,476
29,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
29,150
103
Minions Killed
135
0
Camps Cleared
0
660,953
Distance Traveled
667,696
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,455
727
28
2
0
226,472
0
W
Hachiman
9,974
767
52
4
0
207,035
0
W
Morgan Le Fay
9,721
748
55
4
0
234,189
0
L
Anubis
8,001
615
51
4
0
177,991
0
L
Fenrir
8,716
670
13
1
0
242,580
0
L
Artio
8,341
642
39
3
0
240,382
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role