Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
QuitLightning
Scylla
Level 43
God Stats
7W - 2L
1,336 SR
Queue Stats
62W - 71L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
Tanner ODST
Cthulhu
Level 79
God Stats
20W - 22L
1,485 SR
Queue Stats
103W - 122L
1,281 Elo+
Party 2
Freya
Freya
TheGeneral98795
Freya
Level 86
God Stats
19W - 15L
1,500 SR
Queue Stats
322W - 286L
1,555 Elo+
Solo
Thor
Thor
rapido_oscura943
Thor
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 269L
1,339 Elo+
Solo
Team Averages
Level 88
1,464 SR
1,402 Elo+

VS

Team Averages
Level 84
1,387 SR
1,457 Elo+
Ao Kuang
Ao Kuang
DRiftWooDis420
Ao Kuang
Level 85
God Stats
4W - 2L
1,253 SR
Queue Stats
77W - 86L
1,429 Elo+
Solo
Chernobog
Chernobog
HoniestBadger
Chernobog
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,428 Elo+
Party 1
Mulan
Mulan
YummierStatue19
Mulan
Level 82
God Stats
20W - 21L
1,260 SR
Queue Stats
144W - 149L
1,438 Elo+
Party 3
Tiamat
Tiamat
deathlord1233
Tiamat
Level 69
God Stats
14W - 11L
1,540 SR
Queue Stats
50W - 39L
1,567 Elo+
Party 1
Chang'e
Chang'e
terminatorXD77
Chang'e
Level 129
God Stats
6W - 7L
1,384 SR
Queue Stats
143W - 136L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 2
7,671
479
7,328
10,019
4,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 0
7,934
496
5,391
10,850
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Tanner ODST
Cthulhu
14
3 / 4 / 0
7,952
497
10,229
13,653
9,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 5 / 1
7,069
442
7,223
12,404
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 3 / 1
6,845
428
3,176
12,757
5,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
7 / 2 / 3
8,848
553
8,473
12,194
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
HoniestBadger
Chernobog
11
3 / 3 / 4
7,213
451
9,071
14,111
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 2 / 1
8,973
561
5,912
14,852
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 1
9,485
593
8,958
7,696
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 2
7,625
477
8,485
10,422
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
18
18
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Ao Kuang
7
2
3
4.25
W
Chernobog
HoniestBadger
Chernobog
3
3
4
1.67
L
1
2
0
0.5
L
Cthulhu
Tanner ODST
Cthulhu
3
4
0
0.75
L
3
5
1
0.7
W
2
2
1
1.25
W
4
0
1
4.5
L
0
3
1
0.17
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,347
Damage
40,899
59,683
Taken
59,275
27,471
Mitigated
24,968
13,663
Healing
23,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,328
596
291
2,855
10,019
4,202
423
2,974
7,045
60,597
0
W
Ao Kuang
8,473
2,933
0
3,158
12,194
4,530
170
5,144
6,810
42,920
0
W
Chernobog
HoniestBadger
Chernobog
9,071
4,564
0
1,429
14,111
5,569
523
8,158
5,657
0
35,601
L
5,391
1,154
0
2,976
10,850
4,398
0
7,583
3,267
61,071
0
L
Cthulhu
Tanner ODST
Cthulhu
10,229
1,253
0
2,860
13,653
9,007
288
4,770
8,883
53,120
145
L
7,223
2,297
0
3,818
12,404
4,811
0
6,590
5,814
24,754
0
W
5,912
1,050
0
6,294
14,852
6,728
328
6,373
7,903
0
65,206
W
8,958
620
111
3,453
7,696
4,260
625
3,964
3,692
66,777
0
L
3,176
0
0
863
12,757
5,053
0
3,999
8,758
0
49,824
W
8,485
160
1,415
7,436
10,422
3,881
514
4,993
5,187
59,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
42,144
415
Minions Killed
418
0
Camps Cleared
0
1,379,452
Distance Traveled
1,487,610
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,671
479
111
7
0
262,573
3
W
Ao Kuang
8,848
553
57
4
0
329,006
0
W
Chernobog
7,213
451
48
3
0
289,868
0
L
Scylla
7,934
496
106
7
0
287,630
0
L
Cthulhu
7,952
497
88
6
0
262,929
0
L
Freya
7,069
442
35
2
0
254,640
0
W
Mulan
8,973
561
120
8
0
277,535
0
W
Tiamat
9,485
593
118
7
0
305,186
0
L
Thor
6,845
428
75
5
0
311,680
4
W
Chang'e
7,625
477
75
5
0
286,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role