Player Matchup

Tsukuyomi
Tsukuyomi
Dyojen
Tsukuyomi
Level 164
God Stats
0W - 2L
1,416 SR
Queue Stats
83W - 51L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
Harringen
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,553 Elo+
Solo
Ishtar
Ishtar
KonTLorcK
Ishtar
Level 141
God Stats
0W - 2L
1,098 SR
Queue Stats
111W - 89L
1,590 Elo+
Party 1
Poseidon
Poseidon
NaRKoZ35
Poseidon
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 55L
1,587 Elo+
Party 1
Achilles
Achilles
W4W3L
Achilles
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 29L
1,625 Elo+
Party 1
Team Averages
Level 122
1,403 SR
1,586 Elo+

VS

Team Averages
Level 115
1,533 SR
1,531 Elo+
Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Firzt
Atlas
Level 125
God Stats
4W - 2L
1,523 SR
Queue Stats
135W - 141L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nikzie
Cu Chulainn
Level 64
God Stats
2W - 0L
1,641 SR
Queue Stats
52W - 34L
1,582 Elo+
Solo
Medusa
Medusa
TezLaCoyle
Medusa
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 155L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dyojen
Tsukuyomi
14
2 / 3 / 5
7,212
1,030
8,121
8,034
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Harringen
Ne Zha
12
3 / 3 / 4
6,512
930
10,117
7,442
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
KonTLorcK
Ishtar
12
1 / 5 / 6
6,613
945
6,101
7,364
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
NaRKoZ35
Poseidon
12
1 / 3 / 4
6,545
935
7,043
7,008
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
W4W3L
Achilles
5
0 / 0 / 0
4,804
686
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 2 / 7
7,018
1,003
4,357
7,280
4,242
Jormungandr
 
Jormungandr
13
1 / 0 / 13
6,727
961
6,842
5,883
5,712
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atlas
Firzt
Atlas
11
0 / 2 / 9
6,538
934
3,640
10,051
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Nikzie
Cu Chulainn
14
7 / 1 / 5
7,792
1,113
8,711
8,176
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
TezLaCoyle
Medusa
12
2 / 2 / 9
6,520
931
4,702
5,917
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
7
Kills
14
14
Deaths
7
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
7
3.75
W
Jormungandr
 
Jormungandr
1
0
13
7.5
L
Tsukuyomi
Dyojen
Tsukuyomi
2
3
5
1.5
W
Atlas
Firzt
Atlas
0
2
9
2.25
L
Ne Zha
Harringen
Ne Zha
3
3
4
1.67
L
Ishtar
KonTLorcK
Ishtar
1
5
6
0.8
L
Poseidon
NaRKoZ35
Poseidon
1
3
4
1
W
Cu Chulainn
Nikzie
Cu Chulainn
7
1
5
9.5
W
Medusa
TezLaCoyle
Medusa
2
2
9
3.25
L
Achilles
W4W3L
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
28,252
29,848
Taken
37,307
13,780
Mitigated
30,163
8,649
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,357
160
738
2,364
7,280
4,242
0
1,142
6,138
11,669
0
W
Jormungandr
 
Jormungandr
6,842
721
1,947
2,062
5,883
5,712
0
2,338
3,545
11,451
0
L
Tsukuyomi
Dyojen
Tsukuyomi
8,121
1,025
171
2,762
8,034
4,546
0
3,661
3,833
0
14,827
W
Atlas
Firzt
Atlas
3,640
788
634
2,072
10,051
9,528
0
1,617
8,434
8,348
0
L
Ne Zha
Harringen
Ne Zha
10,117
342
621
1,963
7,442
3,519
0
3,573
3,301
0
16,717
L
Ishtar
KonTLorcK
Ishtar
6,101
3,900
30
256
7,364
2,979
0
3,786
3,329
0
11,021
L
Poseidon
NaRKoZ35
Poseidon
7,043
1,513
160
2,686
7,008
2,736
0
2,919
3,695
19,354
0
W
Cu Chulainn
Nikzie
Cu Chulainn
8,711
452
612
1,378
8,176
8,533
19
1,628
6,548
1,081
13,213
W
Medusa
TezLaCoyle
Medusa
4,702
1,017
526
419
5,917
2,148
0
318
5,599
0
15,298
L
Achilles
W4W3L
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
34,595
70
Minions Killed
82
0
Camps Cleared
0
575,906
Distance Traveled
719,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,018
1,003
26
4
0
131,374
0
W
Jormungandr
6,727
961
7
1
0
162,267
0
L
Tsukuyomi
7,212
1,030
18
3
0
143,248
0
W
Atlas
6,538
934
1
0
0
133,258
0
L
Ne Zha
6,512
930
11
2
0
162,759
0
L
Ishtar
6,613
945
16
2
0
121,419
0
L
Poseidon
6,545
935
25
4
0
144,329
0
W
Cu Chulainn
7,792
1,113
15
2
0
154,744
0
W
Medusa
6,520
931
33
5
0
138,145
0
L
Achilles
4,804
686
0
0
0
4,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role