Player Matchup

Neith
Neith
ExpertKarma985
Neith
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
I-Asashin-I
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,368 Elo+
Party 2
Tiamat
Tiamat
Sterbenix
Tiamat
Level 46
God Stats
4W - 2L
1,689 SR
Queue Stats
26W - 25L
1,409 Elo+
Party 2
Team Averages
Level 48
1,563 SR
1,466 Elo+

VS

Team Averages
Level 27
1,518 SR
1,334 Elo+
Kukulkan
Kukulkan
Leodia97
Kukulkan
Level 39
God Stats
5W - 2L
1,554 SR
Queue Stats
30W - 18L
1,369 Elo+
Solo
Medusa
Medusa
Mariooo1233
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,233 Elo+
Party 1
King Arthur
King Arthur
ProperLion5845
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 11
13,265
663
11,412
13,990
11,475
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
I-Asashin-I
Baron Samedi
20
8 / 1 / 6
15,015
751
14,005
13,314
8,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Sterbenix
Tiamat
20
6 / 1 / 9
14,962
748
23,401
15,913
13,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leodia97
Kukulkan
19
1 / 6 / 2
12,790
640
13,739
15,400
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
19
1 / 4 / 3
12,547
627
17,220
19,497
9,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ProperLion5845
King Arthur
15
3 / 6 / 1
12,122
606
5,022
20,644
17,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Baron Samedi
I-Asashin-I
Baron Samedi
8
1
6
11
L
Kukulkan
Leodia97
Kukulkan
1
6
2
0.33
L
Medusa
1
4
3
0.63
L
King Arthur
ProperLion5845
King Arthur
3
6
1
0.58
W
Tiamat
Sterbenix
Tiamat
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,818
Damage
35,981
43,217
Taken
55,541
33,518
Mitigated
34,262
14,237
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,412
2,295
0
1,621
13,990
11,475
1,051
4,811
9,135
0
39,031
W
Baron Samedi
I-Asashin-I
Baron Samedi
14,005
119
1,170
5,859
13,314
8,815
562
6,298
6,857
42,700
0
L
Kukulkan
Leodia97
Kukulkan
13,739
1,371
0
260
15,400
6,889
823
11,481
3,499
73,437
0
L
Medusa
17,220
4,482
0
2,530
19,497
9,559
390
11,304
7,895
0
52,843
L
King Arthur
ProperLion5845
King Arthur
5,022
834
0
10
20,644
17,814
107
13,530
6,651
0
40,844
W
Tiamat
Sterbenix
Tiamat
23,401
797
1,550
4,037
15,913
13,228
1,323
2,382
13,463
81,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
37,459
238
Minions Killed
265
0
Camps Cleared
0
951,028
Distance Traveled
1,020,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,265
663
58
3
0
328,027
0
W
Baron Samedi
15,015
751
48
2
0
240,413
0
L
Kukulkan
12,790
640
127
6
0
307,841
0
L
Medusa
12,547
627
82
4
0
389,232
0
L
King Arthur
12,122
606
56
3
0
323,129
0
W
Tiamat
14,962
748
132
7
0
382,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role