Player Matchup

Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver IV
Dr_Schwifty43
Ne Zha
Silver IV
Level 135
God Stats
0W - 2L
1,457 SR
Queue Stats
37W - 38L
1,397 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Ironfox02
Zhong Kui
Bronze III
Level 81
God Stats
1W - 1L
1,697 SR
Queue Stats
57W - 55L
1,465 MMR
Solo
Ishtar
Ishtar
Silver II
Stuummmyy
Ishtar
Silver II
Level 108
God Stats
2W - 5L
1,118 SR
Queue Stats
287W - 288L
1,173 MMR
Solo
Cerberus
Cerberus
Gold V
ballsout19
Cerberus
Gold V
Level 151
God Stats
0W - 5L
1,216 SR
Queue Stats
219W - 228L
1,391 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,398 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,573 SR
1,317 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
Blood Bunny HE1
Cabrakan
Silver I
Level 104
God Stats
36W - 34L
1,491 SR
Queue Stats
72W - 81L
1,186 MMR
Solo
Xbalanque
Xbalanque
Silver II
Kvng_Kilam
Xbalanque
Silver II
Level 157
God Stats
3W - 1L
1,668 SR
Queue Stats
181W - 187L
1,111 MMR
Solo
Mercury
Mercury
Gold II
SlipAndCounter
Mercury
Gold II
Level 173
God Stats
124W - 73L
1,708 SR
Queue Stats
493W - 490L
1,485 MMR
Solo
Kukulkan
Kukulkan
Silver I
p0seid0n210
Kukulkan
Silver I
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 154L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 2
8,120
451
3,189
15,981
14,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 5 / 5
8,893
494
6,705
16,409
7,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Ironfox02
Zhong Kui
14
5 / 5 / 0
9,010
501
17,535
17,685
13,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Stuummmyy
Ishtar
14
1 / 5 / 1
8,213
456
5,530
16,473
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ballsout19
Cerberus
13
0 / 4 / 0
8,321
462
11,518
20,794
20,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusThanatosHadesAo Kuang

VS

Bans
CliodhnaSurtrMorgan Le FayHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 1 / 6
10,653
592
15,948
13,890
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
14
1 / 1 / 12
9,395
522
5,360
17,601
22,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Kvng_Kilam
Xbalanque
16
5 / 3 / 8
10,306
573
15,460
14,507
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 1 / 4
11,813
656
14,273
14,545
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
p0seid0n210
Kukulkan
15
1 / 2 / 7
9,930
552
11,490
8,929
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
8
Kills
19
20
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
2
1
W
Thor
 
Thor
3
1
6
6
W
Cabrakan
1
1
12
7
L
2
5
5
0.9
L
Zhong Kui
Ironfox02
Zhong Kui
5
5
0
1
W
Xbalanque
Kvng_Kilam
Xbalanque
5
3
8
3
W
9
1
4
11
L
Ishtar
Stuummmyy
Ishtar
1
5
1
0.3
L
Cerberus
ballsout19
Cerberus
0
4
0
0
W
Kukulkan
p0seid0n210
Kukulkan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,477
Damage
62,531
87,342
Taken
69,472
63,424
Mitigated
46,471
26,404
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,189
508
3,658
5,618
15,981
14,587
125
5,090
10,865
43,492
0
W
Thor
 
Thor
15,948
5,414
0
4,381
13,890
6,798
144
8,334
4,226
0
81,464
W
Cabrakan
5,360
1,123
0
3,270
17,601
22,733
42
6,851
10,672
20,631
0
L
6,705
2,624
0
1,987
16,409
7,872
0
2,154
14,125
0
54,487
L
Zhong Kui
Ironfox02
Zhong Kui
17,535
643
0
5,915
17,685
13,318
720
5,521
11,950
73,371
0
W
Xbalanque
Kvng_Kilam
Xbalanque
15,460
9,520
0
6,288
14,507
6,408
3,160
5,132
8,908
0
77,352
W
14,273
9,499
0
3,780
14,545
6,634
0
5,310
9,235
0
122,034
L
Ishtar
Stuummmyy
Ishtar
5,530
3,730
0
5,239
16,473
7,226
0
2,184
14,231
0
58,140
L
Cerberus
ballsout19
Cerberus
11,518
1,461
0
3,987
20,794
20,421
0
1,850
18,115
69,071
0
W
Kukulkan
p0seid0n210
Kukulkan
11,490
1,412
0
478
8,929
3,898
741
5,677
3,252
81,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,557
Gold Earned
52,097
486
Minions Killed
554
0
Camps Cleared
0
1,690,286
Distance Traveled
1,868,396
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,120
451
60
3
0
297,033
2
W
Thor
10,653
592
130
7
0
372,210
0
W
Cabrakan
9,395
522
19
1
0
370,532
11
L
Ne Zha
8,893
494
83
5
0
421,159
0
L
Zhong Kui
9,010
501
132
7
0
340,157
4
W
Xbalanque
10,306
573
115
6
0
314,356
6
W
Mercury
11,813
656
149
8
0
459,206
0
L
Ishtar
8,213
456
83
5
0
330,618
2
L
Cerberus
8,321
462
128
7
0
301,319
5
W
Kukulkan
9,930
552
141
8
0
352,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role