Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
GrandisXXI
Kali
Level 136
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 5L
1,276 Elo+
Solo
Bellona
Bellona
TheJose07
Bellona
Level 78
God Stats
12W - 12L
1,383 SR
Queue Stats
112W - 114L
1,470 Elo+
Solo
Medusa
Medusa
crazy720cart
Medusa
Level 84
God Stats
4W - 10L
1,074 SR
Queue Stats
133W - 129L
1,483 Elo+
Solo
Tiamat
Tiamat
мıkє
Tiamat
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,631 Elo+
Solo
Team Averages
Level 117
1,351 SR
1,472 Elo+

VS

Team Averages
Level 95
1,485 SR
1,544 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
CompletoItalianø
Susano
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 30L
1,821 Elo+
Party 1
Kukulkan
Kukulkan
Ni_Lamins26
Kukulkan
Level 56
God Stats
1W - 2L
1,134 SR
Queue Stats
191W - 204L
1,487 Elo+
Solo
Nemesis
Nemesis
RIPMatue
Nemesis
Level 144
God Stats
38W - 24L
1,626 SR
Queue Stats
294W - 292L
1,485 Elo+
Solo
Athena
Athena
rodrigoborgesbc
Athena
Level 65
God Stats
9W - 2L
1,663 SR
Queue Stats
150W - 153L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 1 / 0
4,992
499
4,602
7,681
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 1
4,687
469
1,614
8,488
3,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
TheJose07
Bellona
11
0 / 0 / 0
6,098
610
4,251
7,952
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
9
0 / 2 / 0
5,151
515
3,955
6,582
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
мıkє
Tiamat
10
1 / 2 / 1
5,830
583
5,124
6,242
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 0 / 1
5,861
586
5,030
7,478
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 0
5,631
563
4,764
7,689
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Ni_Lamins26
Kukulkan
8
1 / 2 / 1
5,232
523
2,999
5,079
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
RIPMatue
Nemesis
11
4 / 0 / 1
6,513
651
4,688
7,589
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 6
5,453
545
3,410
7,924
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
W
Hou Yi
 
Hou Yi
4
0
1
4.5
W
0
0
0
0
L
0
4
1
0.13
W
Kukulkan
Ni_Lamins26
Kukulkan
1
2
1
0.75
W
Nemesis
RIPMatue
Nemesis
4
0
1
4.5
L
Bellona
TheJose07
Bellona
0
0
0
0
L
Medusa
0
2
0
0
W
0
0
6
3
L
Tiamat
мıkє
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,546
Damage
20,891
36,945
Taken
35,759
23,109
Mitigated
14,926
9,867
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,602
1,455
180
2,278
7,681
5,840
0
2,440
5,241
20,208
8,682
W
Hou Yi
 
Hou Yi
5,030
2,608
0
3,707
7,478
2,638
0
1,685
5,767
0
38,219
W
4,764
925
0
2,596
7,689
3,290
0
0
7,098
0
40,435
L
1,614
415
0
1,578
8,488
3,148
0
1,401
7,087
0
22,870
W
Kukulkan
Ni_Lamins26
Kukulkan
2,999
954
0
434
5,079
1,689
272
3,124
1,735
31,422
0
W
Nemesis
RIPMatue
Nemesis
4,688
3,019
0
1,088
7,589
2,511
0
2,072
5,477
0
44,720
L
Bellona
TheJose07
Bellona
4,251
1,274
0
3,151
7,952
7,963
0
308
7,644
0
44,527
L
Medusa
3,955
2,111
0
570
6,582
2,439
0
1,142
5,440
0
33,763
W
3,410
1,023
292
2,941
7,924
4,798
21
2,150
5,690
14,653
0
L
Tiamat
мıkє
Tiamat
5,124
571
0
2,110
6,242
3,719
0
1,545
4,697
37,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
28,690
311
Minions Killed
263
0
Camps Cleared
0
986,183
Distance Traveled
1,102,977
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,992
499
53
5
0
170,383
1
W
Hou Yi
5,861
586
59
6
0
206,469
0
W
Susano
5,631
563
74
7
0
247,148
0
L
Kali
4,687
469
40
4
0
206,906
0
W
Kukulkan
5,232
523
45
5
0
181,238
0
W
Nemesis
6,513
651
68
7
0
244,955
0
L
Bellona
6,098
610
99
10
0
225,744
4
L
Medusa
5,151
515
50
5
0
180,047
0
W
Athena
5,453
545
17
2
0
223,167
0
L
Tiamat
5,830
583
69
7
0
203,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role