Player Matchup

Artio
Artio
Accured_Fluffy69
Artio
Level 121
God Stats
6W - 10L
1,430 SR
Queue Stats
1,223W - 1,447L
1,464 Elo+
Party 1
Anhur
Anhur
K1NG_JOK3R_YT
Anhur
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 158L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Runekingthor1
Cthulhu
Level 92
God Stats
49W - 44L
1,553 SR
Queue Stats
441W - 491L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
Sir Ganondorf
Zhong Kui
Level 126
God Stats
10W - 14L
1,303 SR
Queue Stats
77W - 88L
1,391 Elo+
Solo
Loki
Loki
SmokeyMcPot914
Loki
Level 113
God Stats
2W - 2L
1,663 SR
Queue Stats
60W - 66L
1,497 Elo+
Solo
Team Averages
Level 108
1,490 SR
1,455 Elo+

VS

Team Averages
Level 84
1,544 SR
1,364 Elo+
Cernunnos
Cernunnos
Aleex-avilaaleex
Cernunnos
Level 99
God Stats
9W - 5L
1,500 SR
Queue Stats
156W - 162L
1,394 Elo+
Party 2
Cliodhna
Cliodhna
NotASmurf7951
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,399 Elo+
Party 3
Cabrakan
Cabrakan
Obliteracticus
Cabrakan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
1,420 Elo+
Party 3
Hel
Hel
Plesour
Hel
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 177L
1,416 Elo+
Party 2
Chronos
Chronos
Sanchog2304
Chronos
Level 68
God Stats
2W - 1L
1,719 SR
Queue Stats
12W - 22L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,443
528
12,813
19,489
13,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 0 / 6
8,409
526
7,729
10,535
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
12
8 / 2 / 4
8,194
512
10,455
13,462
8,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Sir Ganondorf
Zhong Kui
15
4 / 0 / 7
8,976
561
15,576
18,117
13,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 7
7,264
454
7,685
10,985
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
0 / 4 / 0
7,625
477
6,920
13,855
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
NotASmurf7951
Cliodhna
13
4 / 3 / 1
8,370
523
13,204
17,760
6,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
13
0 / 4 / 1
7,663
479
5,731
17,075
11,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hel
11
1 / 5 / 2
7,296
456
6,462
16,491
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Sanchog2304
Chronos
12
1 / 4 / 2
6,944
434
9,930
11,424
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
6
6
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
Cernunnos
0
4
0
0
W
1
0
6
4
L
Cliodhna
NotASmurf7951
Cliodhna
4
3
1
1.5
L
Cabrakan
0
4
1
0.13
L
Hel
1
5
2
0.4
W
Cthulhu
8
2
4
5
L
Chronos
Sanchog2304
Chronos
1
4
2
0.5
W
Zhong Kui
Sir Ganondorf
Zhong Kui
4
0
7
7.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,258
Damage
42,247
72,588
Taken
76,605
43,459
Mitigated
43,737
38,532
Healing
26,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,813
2,233
809
10,770
19,489
13,528
45
2,464
16,951
51,770
0
L
Cernunnos
6,920
3,126
0
2,881
13,855
5,357
152
2,766
11,081
0
65,672
W
7,729
4,143
0
6,413
10,535
3,493
35
769
9,766
0
65,046
L
Cliodhna
NotASmurf7951
Cliodhna
13,204
1,068
0
7,042
17,760
6,846
0
10,666
5,936
0
57,824
L
Cabrakan
5,731
1,184
0
7,243
17,075
11,659
0
8,024
8,703
58,730
0
L
Hel
6,462
856
3,012
5,379
16,491
15,197
0
7,960
8,200
27,780
0
W
Cthulhu
10,455
1,739
252
4,099
13,462
8,551
0
4,395
9,016
38,018
0
L
Chronos
Sanchog2304
Chronos
9,930
2,431
0
1,231
11,424
4,678
57
7,192
3,841
45,156
0
W
Zhong Kui
Sir Ganondorf
Zhong Kui
15,576
2,165
473
12,282
18,117
13,948
1,081
10,823
7,196
71,663
0
W
7,685
2,216
0
3,434
10,985
3,939
0
3,410
7,536
0
40,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
37,898
385
Minions Killed
400
0
Camps Cleared
0
1,583,073
Distance Traveled
1,504,405
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,443
528
80
5
0
292,681
0
L
Cernunnos
7,625
477
103
6
0
288,797
1
W
Anhur
8,409
526
103
6
0
300,204
0
L
Cliodhna
8,370
523
89
6
0
290,288
0
L
Cabrakan
7,663
479
111
7
0
307,289
0
L
Hel
7,296
456
21
1
0
307,679
0
W
Cthulhu
8,194
512
45
3
0
341,578
2
L
Chronos
6,944
434
76
5
0
310,352
1
W
Zhong Kui
8,976
561
111
7
0
304,070
0
W
Loki
7,264
454
46
3
0
344,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role