Player Matchup

Chang'e
Chang'e
AceOfSpades6940
Chang'e
Level 106
God Stats
5W - 1L
1,667 SR
Queue Stats
236W - 201L
1,593 Elo+
Solo
Scylla
Scylla
ButImNotAGamer2
Scylla
Level 116
God Stats
6W - 5L
1,561 SR
Queue Stats
56W - 50L
1,527 Elo+
Solo
Neith
Neith
JustStopOkay
Neith
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 38L
1,260 Elo+
Solo
Hun Batz
Hun Batz
Wenetnio
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
683W - 627L
1,557 Elo+
Solo
Nike
Nike
xFROx
Nike
Level 158
God Stats
20W - 12L
1,665 SR
Queue Stats
762W - 696L
1,632 Elo+
Solo
Team Averages
Level 133
1,579 SR
1,514 Elo+

VS

Team Averages
Level 107
1,499 SR
1,459 Elo+
Sylvanus
Sylvanus
ImaDieYou
Sylvanus
Level 140
God Stats
6W - 3L
1,714 SR
Queue Stats
20W - 19L
1,491 Elo+
Solo
Mercury
Mercury
L3ezT-
Mercury
Level 156
God Stats
7W - 7L
1,651 SR
Queue Stats
204W - 255L
1,466 Elo+
Party 1
Mulan
Mulan
NickieSky13
Mulan
Level 27
God Stats
46W - 44L
1,355 SR
Queue Stats
129W - 140L
1,516 Elo+
Solo
Freya
Freya
Th3_Reap3rX12
Freya
Level 149
God Stats
1W - 1L
1,672 SR
Queue Stats
297W - 353L
1,504 Elo+
Party 1
Bastet
Bastet
zYinYan79
Bastet
Level 63
God Stats
0W - 4L
1,103 SR
Queue Stats
4W - 10L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
9,234
839
10,398
8,601
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 1 / 5
9,284
844
11,178
7,503
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 1 / 4
9,344
849
8,908
7,751
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
Wenetnio
Hun Batz
16
4 / 1 / 5
9,067
824
10,772
11,389
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
xFROx
Nike
14
0 / 0 / 8
8,323
757
6,688
10,265
9,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImaDieYou
Sylvanus
13
1 / 4 / 1
7,388
672
9,948
13,849
7,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
L3ezT-
Mercury
14
1 / 4 / 1
7,667
697
6,589
13,263
5,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 5 / 1
7,628
693
4,554
15,697
12,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 1
7,615
692
9,343
13,621
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
zYinYan79
Bastet
9
0 / 0 / 0
4,921
447
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
15
Kills
2
3
Deaths
15
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
2
1
5
4.5
L
Sylvanus
ImaDieYou
Sylvanus
1
4
1
0.38
W
5
1
4
7
L
Mercury
L3ezT-
Mercury
1
4
1
0.38
L
0
5
1
0.1
L
0
2
1
0.25
W
Hun Batz
Wenetnio
Hun Batz
4
1
5
6.5
W
Nike
xFROx
Nike
0
0
8
4
L
Bastet
zYinYan79
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
30,434
45,509
Taken
56,430
26,759
Mitigated
32,241
14,132
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,398
977
3,768
5,898
8,601
4,167
1,799
4,878
3,723
30,528
0
W
11,178
1,210
0
923
7,503
3,066
1,511
4,096
3,407
49,334
0
L
Sylvanus
ImaDieYou
Sylvanus
9,948
1,082
3,578
4,330
13,849
7,675
0
6,515
7,334
23,465
0
W
8,908
3,693
0
1,552
7,751
4,155
2,427
3,406
4,345
0
34,902
L
Mercury
L3ezT-
Mercury
6,589
2,306
0
372
13,263
5,655
0
2,621
10,642
0
20,922
L
4,554
232
0
1,755
15,697
12,796
0
8,863
6,834
1,202
24,289
L
9,343
2,773
0
4,640
13,621
6,115
0
3,577
10,044
36,904
0
W
Hun Batz
Wenetnio
Hun Batz
10,772
2,950
0
937
11,389
5,460
365
4,001
7,388
0
30,981
W
Nike
xFROx
Nike
6,688
226
0
1,054
10,265
9,911
54
3,892
6,373
0
14,935
L
Bastet
zYinYan79
Bastet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,252
Gold Earned
35,219
271
Minions Killed
176
0
Camps Cleared
0
1,212,268
Distance Traveled
887,418
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,234
839
55
5
0
244,393
0
W
Scylla
9,284
844
90
8
0
234,996
0
L
Sylvanus
7,388
672
23
2
0
209,546
1
W
Neith
9,344
849
71
6
0
217,798
0
L
Mercury
7,667
697
36
3
0
254,779
0
L
Mulan
7,628
693
53
5
0
205,486
0
L
Freya
7,615
692
64
6
0
217,607
0
W
Hun Batz
9,067
824
37
3
0
282,351
0
W
Nike
8,323
757
18
2
0
232,730
0
L
Bastet
4,921
447
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role