Player Matchup

Horus
Horus
 
Horus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Khorf
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 166L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
Lucy47
Kukulkan
Level 107
God Stats
2W - 4L
1,578 SR
Queue Stats
170W - 212L
1,460 Elo+
Party 3
Thor
Thor
rantaj
Thor
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
268W - 236L
1,543 Elo+
Party 1
Anhur
Anhur
xUltraVenom
Anhur
Level 140
God Stats
8W - 5L
1,532 SR
Queue Stats
133W - 116L
1,589 Elo+
Party 3
Team Averages
Level 116
1,522 SR
1,523 Elo+

VS

Team Averages
Level 66
1,482 SR
1,498 Elo+
Ra
Ra
Celt34
Ra
Level 111
God Stats
18W - 24L
1,412 SR
Queue Stats
336W - 320L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Mamii06
Danzaburou
Level 115
God Stats
4W - 7L
1,500 SR
Queue Stats
495W - 454L
1,474 Elo+
Solo
Pele
Pele
Waté
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
gbtrmi
Artio
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
ties1999
Ratatoskr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 7
6,541
595
5,437
9,855
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Khorf
Sylvanus
11
1 / 0 / 1
6,101
555
4,175
7,338
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Lucy47
Kukulkan
11
1 / 1 / 0
5,903
537
3,045
5,237
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
rantaj
Thor
11
4 / 1 / 3
6,396
581
5,403
8,334
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 0 / 2
6,512
592
11,609
10,786
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 1 / 0
6,676
607
3,827
5,865
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Mamii06
Danzaburou
9
1 / 3 / 0
4,958
451
5,577
9,101
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Waté
Pele
10
0 / 2 / 0
6,105
555
5,034
7,089
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
gbtrmi
Artio
8
0 / 4 / 1
5,069
461
4,497
14,195
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
ties1999
Ratatoskr
8
0 / 3 / 0
5,116
465
1,799
8,517
2,409
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
3
3
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
7
4.5
L
Ra
2
1
0
2
W
Sylvanus
Khorf
Sylvanus
1
0
1
1.5
W
Kukulkan
Lucy47
Kukulkan
1
1
0
1
L
Danzaburou
Mamii06
Danzaburou
1
3
0
0.33
L
Pele
Waté
Pele
0
2
0
0
L
Artio
gbtrmi
Artio
0
4
1
0.13
W
Thor
rantaj
Thor
4
1
3
5.5
L
Ratatoskr
ties1999
Ratatoskr
0
3
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
20,734
41,550
Taken
44,767
19,935
Mitigated
16,524
19,134
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,437
2,717
1,342
4,793
9,855
6,673
22
1,449
8,406
0
23,528
L
Ra
3,827
447
47
2,588
5,865
2,094
0
2,278
3,587
48,571
0
W
Sylvanus
Khorf
Sylvanus
4,175
2,270
0
3,053
7,338
4,052
0
0
7,338
29,927
9,914
W
Kukulkan
Lucy47
Kukulkan
3,045
117
0
500
5,237
1,909
0
1,848
3,389
42,034
0
L
Danzaburou
Mamii06
Danzaburou
5,577
3,115
0
3,490
9,101
2,108
0
0
9,101
0
33,760
L
Pele
Waté
Pele
5,034
427
0
1,996
7,089
2,647
0
3,753
3,336
0
48,106
L
Artio
gbtrmi
Artio
4,497
631
1,110
4,735
14,195
7,266
0
0
14,195
14,834
0
W
Thor
rantaj
Thor
5,403
1,738
0
3,681
8,334
3,052
53
2,210
6,124
0
29,035
L
Ratatoskr
ties1999
Ratatoskr
1,799
518
0
3,461
8,517
2,409
0
767
7,750
0
29,807
W
11,609
6,965
0
5,765
10,786
4,249
786
2,817
7,969
0
49,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,453
Gold Earned
27,924
292
Minions Killed
283
0
Camps Cleared
0
1,041,813
Distance Traveled
1,122,759
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,541
595
35
3
0
231,340
0
L
Ra
6,676
607
86
8
0
232,936
0
W
Sylvanus
6,101
555
71
6
0
176,847
1
W
Kukulkan
5,903
537
65
6
0
214,891
0
L
Danzaburou
4,958
451
40
4
0
203,213
0
L
Pele
6,105
555
82
7
0
226,590
0
L
Artio
5,069
461
21
2
0
235,711
1
W
Thor
6,396
581
38
3
0
236,654
4
L
Ratatoskr
5,116
465
54
5
0
224,309
0
W
Anhur
6,512
592
83
8
0
182,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role