Player Matchup

Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
jehad1
Cu Chulainn
Level 147
God Stats
5W - 0L
1,916 SR
Queue Stats
346W - 353L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
wesamst2
Cliodhna
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
390W - 384L
1,500 Elo+
Party 1
Team Averages
Level 100
1,583 SR
1,499 Elo+

VS

Team Averages
Level 65
1,561 SR
1,409 Elo+
Mercury
Mercury
EaZy kyky 58
Mercury
Level 80
God Stats
17W - 14L
1,503 SR
Queue Stats
303W - 277L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
MalkRa
Sun Wukong
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 104L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Nokalf
Danzaburou
Level 39
God Stats
11W - 20L
1,616 SR
Queue Stats
20W - 34L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TwK67
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,784 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 2
Ymir
Ymir
optic shadow734
Ymir
Level 67
God Stats
14W - 10L
1,401 SR
Queue Stats
474W - 448L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 6
6,097
554
4,680
13,595
8,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
 
Xbalanque
10
2 / 1 / 3
5,886
535
8,091
6,269
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
 
Hel
11
2 / 1 / 0
5,591
508
2,181
7,157
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
jehad1
Cu Chulainn
12
1 / 0 / 0
6,665
606
7,088
8,571
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
wesamst2
Cliodhna
10
3 / 1 / 2
5,905
537
2,706
5,998
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EaZy kyky 58
Mercury
8
0 / 2 / 1
5,125
466
1,598
6,894
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
MalkRa
Sun Wukong
8
0 / 1 / 0
4,790
435
2,762
6,822
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Nokalf
Danzaburou
8
0 / 3 / 1
4,872
443
7,389
8,308
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
TwK67
Morgan Le Fay
12
3 / 1 / 0
7,029
639
8,504
5,892
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 2
5,553
505
2,897
9,611
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
3
3
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
6
3
W
Xbalanque
 
Xbalanque
2
1
3
3.5
W
Hel
 
Hel
2
1
0
2
L
Mercury
EaZy kyky 58
Mercury
0
2
1
0.25
L
Sun Wukong
MalkRa
Sun Wukong
0
1
0
0
L
Danzaburou
Nokalf
Danzaburou
0
3
1
0.17
L
Morgan Le Fay
TwK67
Morgan Le Fay
3
1
0
3
W
Cu Chulainn
jehad1
Cu Chulainn
1
0
0
1
L
0
1
2
1
W
Cliodhna
wesamst2
Cliodhna
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,746
Damage
23,150
41,590
Taken
37,527
20,468
Mitigated
16,967
19,521
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,680
735
1,892
7,266
13,595
8,011
0
3,041
10,554
15,817
0
W
Xbalanque
 
Xbalanque
8,091
3,167
0
2,413
6,269
2,410
0
1,655
4,614
0
44,002
W
Hel
 
Hel
2,181
123
314
3,694
7,157
2,797
0
3,976
3,181
31,990
0
L
Mercury
EaZy kyky 58
Mercury
1,598
591
0
1,029
6,894
2,168
0
1,446
5,448
0
26,860
L
Sun Wukong
MalkRa
Sun Wukong
2,762
218
0
2,200
6,822
3,444
0
210
6,612
0
22,228
L
Danzaburou
Nokalf
Danzaburou
7,389
3,974
0
2,731
8,308
2,843
0
2,748
5,556
0
28,567
L
Morgan Le Fay
TwK67
Morgan Le Fay
8,504
884
0
1,034
5,892
2,169
484
1,494
4,395
51,766
0
W
Cu Chulainn
jehad1
Cu Chulainn
7,088
871
0
1,514
8,571
5,236
0
1,712
6,859
5,269
51,645
L
2,897
629
0
2,372
9,611
6,343
0
1,703
7,908
21,637
0
W
Cliodhna
wesamst2
Cliodhna
2,706
518
0
2,428
5,998
2,014
0
1,017
4,981
0
27,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
27,369
277
Minions Killed
237
0
Camps Cleared
0
1,092,934
Distance Traveled
1,056,021
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,097
554
17
2
0
220,552
5
W
Xbalanque
5,886
535
74
7
0
184,592
2
W
Hel
5,591
508
48
4
0
214,985
0
L
Mercury
5,125
466
45
4
0
272,207
0
L
Sun Wukong
4,790
435
34
3
0
186,214
1
L
Danzaburou
4,872
443
35
3
0
187,851
0
L
Morgan Le Fay
7,029
639
96
9
0
211,660
0
W
Cu Chulainn
6,665
606
91
8
0
217,049
2
L
Ymir
5,553
505
27
2
0
198,089
0
W
Cliodhna
5,905
537
47
4
0
255,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role