Player Matchup

Anubis
Anubis
AndrewHCC
Anubis
Level 7
God Stats
5W - 14L
1,274 SR
Queue Stats
7W - 26L
921 Elo+
Party 1
Artemis
Artemis
SmallGuyOwnz
Artemis
Level 65
God Stats
5W - 9L
1,195 SR
Queue Stats
7W - 30L
849 Elo+
Party 1
Guan Yu
Guan Yu
fEELßÅÐmân
Guan Yu
Level 68
God Stats
21W - 2L
1,733 SR
Queue Stats
324W - 69L
1,755 Elo+
Solo
Team Averages
Level 47
1,401 SR
1,175 Elo+

VS

Team Averages
Level 35
1,500 SR
1,282 Elo+
Bellona
Bellona
BigDjSwags
Bellona
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 57L
1,223 Elo+
Party 2
Artemis
Artemis
SecreTMuffiNBoY
Artemis
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 50L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
ddg151
Nu Wa
Level 49
God Stats
14W - 22L
1,501 SR
Queue Stats
171W - 193L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AndrewHCC
Anubis
15
0 / 4 / 9
10,027
627
8,913
14,913
6,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
SmallGuyOwnz
Artemis
16
4 / 2 / 8
10,828
677
13,231
12,456
4,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
14 / 0 / 4
13,670
854
21,124
19,595
25,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigDjSwags
Bellona
14
2 / 6 / 4
9,704
607
14,762
22,142
22,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 5 / 4
9,114
570
8,100
13,077
4,000
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ddg151
Nu Wa
15
4 / 7 / 1
10,268
642
14,749
13,360
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
6
6
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
AndrewHCC
Anubis
0
4
9
1.13
L
Bellona
BigDjSwags
Bellona
2
6
4
0.67
L
0
5
4
0.4
W
Artemis
SmallGuyOwnz
Artemis
4
2
8
4
L
Nu Wa
ddg151
Nu Wa
4
7
1
0.64
W
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,268
Damage
37,611
46,964
Taken
48,579
37,265
Mitigated
30,208
12,218
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AndrewHCC
Anubis
8,913
268
0
4,011
14,913
6,721
0
4,054
10,561
39,296
0
L
Bellona
BigDjSwags
Bellona
14,762
4,555
0
2,160
22,142
22,366
0
6,465
15,677
0
32,504
L
8,100
2,490
169
2,979
13,077
4,000
0
2,117
10,960
0
27,512
W
Artemis
SmallGuyOwnz
Artemis
13,231
4,928
0
530
12,456
4,825
1,350
4,077
8,155
0
43,729
L
Nu Wa
ddg151
Nu Wa
14,749
3,800
118
969
13,360
3,842
0
1,449
11,911
48,308
0
W
21,124
2,323
1,972
5,705
19,595
25,719
83
6,697
12,337
1,631
71,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
29,086
186
Minions Killed
128
0
Camps Cleared
0
781,486
Distance Traveled
726,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,027
627
47
3
0
238,237
0
L
Bellona
9,704
607
33
2
0
262,358
0
L
Artemis
9,114
570
40
3
0
242,551
0
W
Artemis
10,828
677
68
4
0
228,117
0
L
Nu Wa
10,268
642
55
3
0
221,576
0
W
Guan Yu
13,670
854
71
4
0
315,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role