Player Matchup

Ishtar
Ishtar
Dr Troll T
Ishtar
Level 58
God Stats
3W - 1L
1,894 SR
Queue Stats
62W - 53L
1,568 Elo+
Party 2
Mulan
Mulan
Zelumaron
Mulan
Level 200
God Stats
3W - 2L
1,500 SR
Queue Stats
512W - 471L
1,620 Elo+
Party 1
Tiamat
Tiamat
cdel730
Tiamat
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 114L
1,638 Elo+
Party 1
Ymir
Ymir
smeachy
Ymir
Level 67
God Stats
0W - 2L
1,286 SR
Queue Stats
49W - 51L
1,499 Elo+
Party 2
Susano
Susano
toastman7703
Susano
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,600 Elo+
Party 2
Team Averages
Level 118
1,536 SR
1,585 Elo+

VS

Team Averages
Level 106
1,593 SR
1,571 Elo+
Horus
Horus
AgentRose197
Horus
Level 58
God Stats
2W - 3L
1,644 SR
Queue Stats
82W - 87L
1,535 Elo+
Solo
King Arthur
King Arthur
Evalyian
King Arthur
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
254W - 248L
1,555 Elo+
Solo
Mercury
Mercury
Lee-_-Spree
Mercury
Level 124
God Stats
1W - 1L
1,707 SR
Queue Stats
84W - 62L
1,635 Elo+
Solo
Freya
Freya
TheHumanSpider
Freya
Level 119
God Stats
10W - 8L
1,589 SR
Queue Stats
540W - 485L
1,583 Elo+
Solo
Kukulkan
Kukulkan
jbrmb
Kukulkan
Level 73
God Stats
8W - 8L
1,527 SR
Queue Stats
245W - 195L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dr Troll T
Ishtar
12
1 / 6 / 4
7,459
497
8,495
14,642
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Zelumaron
Mulan
15
5 / 1 / 1
9,204
614
12,183
17,450
16,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
cdel730
Tiamat
13
1 / 5 / 1
7,677
512
7,451
11,769
7,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
smeachy
Ymir
11
3 / 6 / 1
7,310
487
3,773
14,249
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
13
4 / 4 / 4
8,294
553
11,040
13,562
5,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 12
7,805
520
4,032
15,320
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Evalyian
King Arthur
12
0 / 5 / 0
7,356
490
8,904
16,646
17,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Lee-_-Spree
Mercury
14
3 / 3 / 10
8,353
557
8,054
14,197
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
11 / 3 / 5
10,462
697
21,836
15,673
7,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
jbrmb
Kukulkan
16
7 / 0 / 1
8,777
585
11,096
8,111
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
14
Kills
22
22
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
Ishtar
Dr Troll T
Ishtar
1
6
4
0.5
W
King Arthur
Evalyian
King Arthur
0
5
0
0
W
Mercury
Lee-_-Spree
Mercury
3
3
10
2.67
W
11
3
5
4.5
L
Mulan
Zelumaron
Mulan
5
1
1
5.5
L
Tiamat
cdel730
Tiamat
1
5
1
0.3
W
Kukulkan
jbrmb
Kukulkan
7
0
1
7.5
L
Ymir
smeachy
Ymir
3
6
1
0.58
L
Susano
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,942
Damage
53,922
71,672
Taken
69,947
47,216
Mitigated
49,722
15,132
Healing
24,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,032
2,321
2,942
5,872
15,320
14,906
0
3,741
11,183
0
13,762
L
Ishtar
Dr Troll T
Ishtar
8,495
4,372
0
3,410
14,642
6,073
0
11,253
3,389
0
49,871
W
King Arthur
Evalyian
King Arthur
8,904
1,697
0
3,428
16,646
17,706
0
0
16,646
1,985
62,472
W
Mercury
Lee-_-Spree
Mercury
8,054
4,506
0
740
14,197
6,055
238
2,892
10,988
0
71,567
W
21,836
8,335
0
8,647
15,673
7,817
447
552
15,121
92,251
0
L
Mulan
Zelumaron
Mulan
12,183
2,028
0
8,129
17,450
16,381
409
3,057
14,393
0
78,879
L
Tiamat
cdel730
Tiamat
7,451
556
0
1,366
11,769
7,078
0
6,462
5,242
52,556
0
W
Kukulkan
jbrmb
Kukulkan
11,096
1,323
0
2,730
8,111
3,238
228
3,188
4,406
72,383
0
L
Ymir
smeachy
Ymir
3,773
531
214
1,733
14,249
11,916
0
7,620
6,609
19,487
0
L
Susano
11,040
2,084
0
280
13,562
5,768
0
5,049
8,503
0
53,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
42,753
408
Minions Killed
460
0
Camps Cleared
0
1,435,816
Distance Traveled
1,503,043
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,805
520
6
0
0
294,962
3
L
Ishtar
7,459
497
80
5
0
260,707
0
W
King Arthur
7,356
490
94
6
0
294,247
0
W
Mercury
8,353
557
101
7
0
344,647
1
W
Freya
10,462
697
125
8
0
270,463
0
L
Mulan
9,204
614
126
8
0
270,046
1
L
Tiamat
7,677
512
108
7
0
280,819
2
W
Kukulkan
8,777
585
134
9
0
298,724
3
L
Ymir
7,310
487
20
1
0
283,449
0
L
Susano
8,294
553
74
5
0
340,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role