Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Blahix I
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 169L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Polygamerous
Sylvanus
Level 120
God Stats
13W - 20L
1,184 SR
Queue Stats
151W - 137L
1,452 Elo+
Party 1
Neith
Neith
SASKILLER
Neith
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 97L
1,511 Elo+
Solo
Fafnir
Fafnir
iBlezing
Fafnir
Level 166
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 154L
1,510 Elo+
Solo
Team Averages
Level 121
1,437 SR
1,492 Elo+

VS

Team Averages
Level 117
1,623 SR
1,498 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FUBARMVP58
Chang'e
Level 151
God Stats
32W - 16L
1,533 SR
Queue Stats
247W - 225L
1,491 Elo+
Solo
Ishtar
Ishtar
NeverLunar
Ishtar
Level 127
God Stats
6W - 3L
1,675 SR
Queue Stats
55W - 42L
1,560 Elo+
Solo
Ymir
Ymir
Re_Barnaba
Ymir
Level 63
God Stats
32W - 25L
1,546 SR
Queue Stats
185W - 202L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
SLAINKING69
Ao Kuang
Level 119
God Stats
3W - 1L
1,864 SR
Queue Stats
82W - 88L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 0
6,616
473
6,854
7,292
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Blahix I
Merlin
13
0 / 4 / 0
7,239
517
3,239
9,308
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Polygamerous
Sylvanus
14
1 / 0 / 1
8,003
572
8,316
7,840
6,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
SASKILLER
Neith
11
1 / 1 / 1
6,639
474
10,710
7,766
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
iBlezing
Fafnir
10
1 / 0 / 1
6,677
477
5,213
9,957
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 2 / 1
7,228
516
6,252
10,047
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
FUBARMVP58
Chang'e
15
2 / 1 / 0
8,571
612
4,643
7,863
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
NeverLunar
Ishtar
11
1 / 1 / 0
6,649
475
6,680
11,440
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
6,625
473
2,642
11,772
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
SLAINKING69
Ao Kuang
14
1 / 2 / 0
7,698
550
6,012
15,080
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
6
6
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
1
0
2
W
Loki
 
Loki
2
2
1
1.25
L
Merlin
Blahix I
Merlin
0
4
0
0
W
Chang'e
FUBARMVP58
Chang'e
2
1
0
2
W
Ishtar
NeverLunar
Ishtar
1
1
0
1
L
Sylvanus
Polygamerous
Sylvanus
1
0
1
1.5
W
0
0
2
1
L
Neith
SASKILLER
Neith
1
1
1
1.5
W
Ao Kuang
SLAINKING69
Ao Kuang
1
2
0
0.5
L
Fafnir
iBlezing
Fafnir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,332
Damage
26,229
42,163
Taken
56,202
26,724
Mitigated
25,182
15,048
Healing
25,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,854
2,605
0
1,797
7,292
2,941
0
788
6,484
0
47,083
W
Loki
 
Loki
6,252
1,964
0
1,299
10,047
3,516
0
1,165
8,882
0
51,625
L
Merlin
Blahix I
Merlin
3,239
99
0
1,725
9,308
3,624
0
5,785
3,235
63,842
0
W
Chang'e
FUBARMVP58
Chang'e
4,643
127
45
4,232
7,863
2,899
849
2,062
5,801
62,488
0
W
Ishtar
NeverLunar
Ishtar
6,680
3,665
0
6,277
11,440
4,530
0
2,529
8,911
0
55,831
L
Sylvanus
Polygamerous
Sylvanus
8,316
3,392
0
4,615
7,840
6,461
0
4,221
3,619
59,729
0
W
2,642
393
0
6,627
11,772
7,002
0
1,768
10,004
14,795
0
L
Neith
SASKILLER
Neith
10,710
5,553
0
3,208
7,766
2,837
0
1,008
6,758
0
61,231
W
Ao Kuang
SLAINKING69
Ao Kuang
6,012
1,872
0
7,049
15,080
7,235
0
9,244
5,836
57,590
0
L
Fafnir
iBlezing
Fafnir
5,213
1,214
0
3,703
9,957
10,861
0
1,187
8,770
19,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
36,771
417
Minions Killed
443
0
Camps Cleared
0
1,213,004
Distance Traveled
1,404,742
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,616
473
69
5
0
241,243
0
W
Loki
7,228
516
62
4
0
328,183
7
L
Merlin
7,239
517
116
8
0
231,184
0
W
Chang'e
8,571
612
142
10
0
280,108
0
W
Ishtar
6,649
475
98
7
0
246,083
2
L
Sylvanus
8,003
572
103
7
0
209,492
0
W
Ymir
6,625
473
26
2
0
265,156
3
L
Neith
6,639
474
105
8
0
253,587
0
W
Ao Kuang
7,698
550
115
8
0
285,212
0
L
Fafnir
6,677
477
24
2
0
277,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role