Player Matchup

Mercury
Mercury
Angel1234589
Mercury
Level 59
God Stats
6W - 4L
1,566 SR
Queue Stats
84W - 103L
1,497 Elo+
Solo
Cthulhu
Cthulhu
DetHasStars
Cthulhu
Level 23
God Stats
1W - 4L
1,190 SR
Queue Stats
1W - 7L
1,289 Elo+
Party 1
Charybdis
Charybdis
EvanTheSimp
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
Oakurai
Nu Wa
Level 90
God Stats
14W - 11L
1,518 SR
Queue Stats
155W - 142L
1,518 Elo+
Solo
Osiris
Osiris
Shadow181011
Osiris
Level 71
God Stats
5W - 2L
1,441 SR
Queue Stats
347W - 344L
1,549 Elo+
Solo
Team Averages
Level 58
1,443 SR
1,438 Elo+

VS

Team Averages
Level 124
1,553 SR
1,473 Elo+
Guan Yu
Guan Yu
ACloudMonster
Guan Yu
Level 124
God Stats
6W - 6L
1,854 SR
Queue Stats
400W - 376L
1,452 Elo+
Solo
Achilles
Achilles
Dexruyne
Achilles
Level 86
God Stats
16W - 13L
1,474 SR
Queue Stats
230W - 284L
1,360 Elo+
Solo
Loki
Loki
Jak2001
Loki
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,525 Elo+
Solo
Anhur
Anhur
PedroDeLeon3
Anhur
Level 149
God Stats
5W - 12L
1,500 SR
Queue Stats
460W - 462L
1,535 Elo+
Solo
Agni
Agni
Warrior Knight7
Agni
Level 124
God Stats
57W - 59L
1,435 SR
Queue Stats
1,137W - 1,078L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angel1234589
Mercury
1
0 / 0 / 0
2,295
191
0
0
0
Cthulhu
DetHasStars
Cthulhu
7
0 / 2 / 0
4,611
384
2,974
7,125
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
EvanTheSimp
Charybdis
6
0 / 4 / 0
4,635
386
3,148
7,981
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Oakurai
Nu Wa
13
0 / 2 / 2
7,224
602
4,738
8,080
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
12
6 / 1 / 0
7,859
655
9,063
10,700
11,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
2 / 0 / 5
6,922
577
6,171
8,699
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Dexruyne
Achilles
8
0 / 6 / 0
5,296
441
1,790
10,357
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Jak2001
Loki
13
1 / 0 / 1
7,185
599
2,645
9,419
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 2
8,104
675
6,170
7,821
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 3
7,363
614
4,098
6,637
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
9
9
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
2
0
5
4.5
L
Mercury
Angel1234589
Mercury
0
0
0
0
L
Cthulhu
DetHasStars
Cthulhu
0
2
0
0
W
Achilles
Dexruyne
Achilles
0
6
0
0
L
Charybdis
EvanTheSimp
Charybdis
0
4
0
0
W
Loki
Jak2001
Loki
1
0
1
1.5
L
Nu Wa
Oakurai
Nu Wa
0
2
2
0.5
W
6
1
2
7
L
Osiris
6
1
0
6
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
20,874
33,886
Taken
42,933
17,381
Mitigated
24,861
7,284
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
6,171
782
1,254
4,797
8,699
7,592
22
2,345
6,214
0
22,480
L
Mercury
Angel1234589
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
DetHasStars
Cthulhu
2,974
808
123
1,254
7,125
2,420
0
0
7,125
17,508
0
W
Achilles
Dexruyne
Achilles
1,790
638
0
933
10,357
8,417
88
148
10,175
0
17,356
L
Charybdis
EvanTheSimp
Charybdis
3,148
1,536
249
3,020
7,981
1,445
0
0
7,981
0
16,147
W
Loki
Jak2001
Loki
2,645
321
0
825
9,419
3,475
0
435
8,916
0
64,700
L
Nu Wa
Oakurai
Nu Wa
4,738
1,072
0
1,061
8,080
2,507
0
3,618
4,462
57,966
0
W
6,170
4,198
0
4,761
7,821
3,287
337
1,647
6,157
0
66,588
L
Osiris
9,063
4,208
0
1,577
10,700
11,009
0
480
9,833
0
55,418
W
4,098
386
0
1,670
6,637
2,090
472
2,700
3,759
61,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
34,870
272
Minions Killed
381
0
Camps Cleared
0
826,703
Distance Traveled
1,152,947
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,922
577
34
3
0
277,664
1
L
Mercury
2,295
191
0
0
0
0
0
L
Cthulhu
4,611
384
18
2
0
196,019
0
W
Achilles
5,296
441
19
2
0
170,110
0
L
Charybdis
4,635
386
25
2
0
173,335
0
W
Loki
7,185
599
103
9
0
283,300
0
L
Nu Wa
7,224
602
121
10
0
228,205
2
W
Anhur
8,104
675
108
9
0
211,611
2
L
Osiris
7,859
655
108
9
0
229,144
0
W
Agni
7,363
614
117
10
0
210,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role