Player Matchup

Cu Chulainn
Cu Chulainn
Bigblackbing
Cu Chulainn
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 40L
1,400 Elo+
Party 1
Ah Puch
Ah Puch
jeromexxxtracker
Ah Puch
Level 60
God Stats
3W - 4L
1,373 SR
Queue Stats
35W - 35L
1,406 Elo+
Party 1
Nemesis
Nemesis
travmanson
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,335 Elo+
Party 1
Team Averages
Level 39
1,458 SR
1,380 Elo+

VS

Team Averages
Level 47
1,588 SR
1,355 Elo+
Baron Samedi
Baron Samedi
Reachmonster2
Baron Samedi
Level 61
God Stats
8W - 10L
1,520 SR
Queue Stats
71W - 75L
1,428 Elo+
Solo
Odin
Odin
TheRulership
Odin
Level 33
God Stats
4W - 3L
1,745 SR
Queue Stats
296W - 316L
1,329 Elo+
Solo
Cliodhna
Cliodhna
ll-ltzZomB1e-ll
Cliodhna
Level 46
God Stats
8W - 4L
1,498 SR
Queue Stats
45W - 52L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bigblackbing
Cu Chulainn
14
1 / 2 / 3
8,335
695
12,931
16,263
15,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 2 / 0
8,345
695
8,399
10,640
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
travmanson
Nemesis
9
0 / 7 / 2
6,918
577
3,531
15,922
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Reachmonster2
Baron Samedi
15
4 / 3 / 6
9,150
763
16,641
10,128
8,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 8
8,516
710
5,903
12,448
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
15
4 / 1 / 7
9,061
755
13,633
11,862
6,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
11
11
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bigblackbing
Cu Chulainn
1
2
3
1.25
W
Baron Samedi
Reachmonster2
Baron Samedi
4
3
6
2.33
W
3
1
8
7
L
3
2
0
1.5
W
Cliodhna
4
1
7
7.5
L
Nemesis
travmanson
Nemesis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,861
Damage
36,177
42,825
Taken
34,438
24,951
Mitigated
27,446
4,695
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bigblackbing
Cu Chulainn
12,931
1,531
0
2,437
16,263
15,261
92
4,698
10,748
0
35,095
W
Baron Samedi
Reachmonster2
Baron Samedi
16,641
982
2,042
3,501
10,128
8,131
174
3,204
6,924
45,646
0
W
5,903
1,215
0
3,868
12,448
12,750
31
2,704
9,744
0
10,892
L
8,399
560
20
1,236
10,640
4,384
220
5,772
4,467
30,955
0
W
Cliodhna
13,633
1,965
0
5,235
11,862
6,565
185
2,517
9,345
0
50,154
L
Nemesis
travmanson
Nemesis
3,531
1,359
0
1,002
15,922
5,306
336
5,291
9,918
0
8,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,598
Gold Earned
26,727
110
Minions Killed
171
0
Camps Cleared
0
658,407
Distance Traveled
689,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,335
695
37
3
0
247,431
0
W
Baron Samedi
9,150
763
75
6
0
207,153
0
W
Odin
8,516
710
11
1
0
223,814
0
L
Ah Puch
8,345
695
56
5
0
207,670
0
W
Cliodhna
9,061
755
85
7
0
258,891
0
L
Nemesis
6,918
577
17
1
0
203,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role