Player Matchup

Horus
Horus
DarkLordBacon
Horus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,570 Elo+
Party 3
Atlas
Atlas
MustangRecarga
Atlas
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 25L
1,527 Elo+
Party 2
Cliodhna
Cliodhna
RibeI
Cliodhna
Level 182
God Stats
0W - 1L
1,483 SR
Queue Stats
53W - 29L
1,682 Elo+
Party 2
Cernunnos
Cernunnos
Sakershaw
Cernunnos
Level 126
God Stats
18W - 10L
1,745 SR
Queue Stats
47W - 49L
1,524 Elo+
Party 3
Anubis
Anubis
你是故意的还是不小心的
Anubis
Level 159
God Stats
1W - 4L
1,447 SR
Queue Stats
53W - 52L
1,521 Elo+
Solo
Team Averages
Level 154
1,578 SR
1,565 Elo+

VS

Team Averages
Level 130
1,521 SR
1,554 Elo+
Gilgamesh
Gilgamesh
IMORTALSWIFT
Gilgamesh
Level 171
God Stats
6W - 3L
1,796 SR
Queue Stats
68W - 60L
1,688 Elo+
Solo
Zhong Kui
Zhong Kui
Jkerz213
Zhong Kui
Level 122
God Stats
2W - 1L
1,292 SR
Queue Stats
221W - 229L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
JustAizen121
Baron Samedi
Level 106
God Stats
9W - 16L
1,434 SR
Queue Stats
375W - 345L
1,529 Elo+
Solo
Xing Tian
Xing Tian
mîké
Xing Tian
Level 125
God Stats
1W - 1L
1,526 SR
Queue Stats
56W - 52L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
stëllÂ
Jing Wei
Level 128
God Stats
3W - 0L
1,557 SR
Queue Stats
46W - 48L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
8,824
630
10,138
19,441
24,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 4
9,505
679
13,019
17,446
22,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
RibeI
Cliodhna
16
1 / 6 / 2
9,586
685
12,692
14,932
6,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Sakershaw
Cernunnos
16
2 / 3 / 3
9,320
666
15,538
18,476
10,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 1
10,007
715
13,247
14,742
9,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IMORTALSWIFT
Gilgamesh
18
6 / 1 / 10
10,800
771
19,835
16,258
11,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Jkerz213
Zhong Kui
20
7 / 0 / 8
11,747
839
17,406
17,534
12,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
JustAizen121
Baron Samedi
19
6 / 0 / 12
10,766
769
15,084
17,378
21,977
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Xing Tian
mîké
Xing Tian
15
0 / 2 / 9
8,990
642
6,187
20,115
22,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
stëllÂ
Jing Wei
18
3 / 3 / 9
10,388
742
17,467
16,712
8,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
6
Kills
22
22
Deaths
6
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Gilgamesh
IMORTALSWIFT
Gilgamesh
6
1
10
11
W
Zhong Kui
Jkerz213
Zhong Kui
7
0
8
11
W
Baron Samedi
JustAizen121
Baron Samedi
6
0
12
12
L
1
2
4
1.5
L
Cliodhna
RibeI
Cliodhna
1
6
2
0.33
L
Cernunnos
Sakershaw
Cernunnos
2
3
3
1.17
W
Xing Tian
mîké
Xing Tian
0
2
9
2.25
W
Jing Wei
stëllÂ
Jing Wei
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,634
Damage
75,979
85,037
Taken
87,997
73,427
Mitigated
77,422
22,023
Healing
31,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,138
3,231
1,270
4,715
19,441
24,350
0
8,823
10,237
0
18,253
W
Gilgamesh
IMORTALSWIFT
Gilgamesh
19,835
8,737
0
2,776
16,258
11,514
575
4,870
11,270
0
46,560
W
Zhong Kui
Jkerz213
Zhong Kui
17,406
1,021
287
8,006
17,534
12,512
3,053
6,237
11,116
57,849
0
W
Baron Samedi
JustAizen121
Baron Samedi
15,084
1,746
5,843
8,238
17,378
21,977
278
3,759
13,297
33,668
0
L
13,019
4,812
0
2,049
17,446
22,617
91
7,291
9,251
24,928
95
L
Cliodhna
RibeI
Cliodhna
12,692
1,130
0
2,898
14,932
6,721
0
5,518
9,230
0
42,474
L
Cernunnos
Sakershaw
Cernunnos
15,538
8,876
0
5,975
18,476
10,205
390
7,086
11,176
0
40,647
W
Xing Tian
mîké
Xing Tian
6,187
810
0
1,048
20,115
22,775
390
5,917
13,796
14,392
0
W
Jing Wei
stëllÂ
Jing Wei
17,467
14,649
0
5,222
16,712
8,644
2,320
5,388
11,091
0
54,520
L
13,247
570
0
5,116
14,742
9,534
66
8,142
6,466
57,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
52,691
272
Minions Killed
310
0
Camps Cleared
0
1,317,565
Distance Traveled
1,442,648
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,824
630
13
1
0
264,596
0
W
Gilgamesh
10,800
771
52
4
0
338,031
0
W
Zhong Kui
11,747
839
105
8
0
261,489
0
W
Baron Samedi
10,766
769
52
4
0
273,527
0
L
Atlas
9,505
679
17
1
0
270,287
6
L
Cliodhna
9,586
685
60
4
0
268,277
0
L
Cernunnos
9,320
666
90
6
0
269,279
0
W
Xing Tian
8,990
642
15
1
0
292,678
0
W
Jing Wei
10,388
742
86
6
0
276,923
0
L
Anubis
10,007
715
92
7
0
245,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role