Player Matchup

Athena
Athena
Silver I
Athal2552
Athena
Silver I
Level 158
God Stats
7W - 11L
1,741 SR
Queue Stats
272W - 302L
1,263 MMR
Solo
Rama
Rama
Gold V
Cyclops1298
Rama
Gold V
Level 183
God Stats
6W - 10L
1,435 SR
Queue Stats
127W - 136L
1,302 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
JBACKPACKD
Ao Kuang
Gold IV
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
611W - 618L
1,320 MMR
Solo
Osiris
Osiris
Silver IV
leonardojp14
Osiris
Silver IV
Level 149
God Stats
7W - 6L
1,406 SR
Queue Stats
741W - 808L
1,269 MMR
Solo
Merlin
Merlin
Silver I
musxel
Merlin
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 209L
1,266 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,516 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,527 SR
1,324 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
LilCrimp
King Arthur
Bronze III
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,278 MMR
Solo
Anhur
Anhur
Gold V
ST-KingofKings
Anhur
Gold V
Level 126
God Stats
14W - 12L
1,611 SR
Queue Stats
532W - 539L
1,320 MMR
Solo
Ares
Ares
Silver I
TheGuasom
Ares
Silver I
Level 106
God Stats
2W - 0L
1,681 SR
Queue Stats
98W - 101L
1,227 MMR
Solo
Nox
Nox
Silver I
WLACRAZY
Nox
Silver I
Level 146
God Stats
5W - 10L
1,342 SR
Queue Stats
840W - 865L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Athal2552
Athena
10
0 / 3 / 1
6,208
443
3,920
12,749
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 0
6,563
469
5,025
11,125
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
JBACKPACKD
Ao Kuang
11
1 / 3 / 0
6,575
470
4,712
13,805
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
11
0 / 0 / 1
6,430
459
4,637
11,173
11,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
musxel
Merlin
12
1 / 4 / 0
6,730
481
5,671
8,703
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SurtrChronosKumbhakarnaMercury

VS

Bans
FenrirAgniHe BoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
7 / 0 / 3
8,138
581
8,783
9,257
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
LilCrimp
King Arthur
12
0 / 0 / 1
7,356
525
7,786
10,555
7,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 6
7,584
542
8,793
10,765
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
12
3 / 1 / 6
7,529
538
5,996
10,033
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 4
8,235
588
6,339
7,816
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
14
14
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
3
8.5
L
Athena
Athal2552
Athena
0
3
1
0.17
L
1
4
0
0.25
L
Ao Kuang
JBACKPACKD
Ao Kuang
1
3
0
0.33
W
King Arthur
LilCrimp
King Arthur
0
0
1
0.5
W
1
1
6
4
W
Ares
3
1
6
6
W
3
1
4
5
L
Osiris
0
0
1
0.5
L
Merlin
musxel
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,965
Damage
37,697
57,555
Taken
48,426
32,487
Mitigated
27,917
18,716
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,783
832
0
5,542
9,257
3,335
0
2,754
6,503
66,653
0
L
Athena
Athal2552
Athena
3,920
965
334
3,316
12,749
9,372
0
5,871
6,878
26,400
0
L
5,025
4,356
0
5,284
11,125
3,672
370
2,116
9,009
0
53,377
L
Ao Kuang
JBACKPACKD
Ao Kuang
4,712
876
0
1,549
13,805
5,176
0
6,955
6,850
44,461
0
W
King Arthur
LilCrimp
King Arthur
7,786
1,356
0
2,809
10,555
7,825
0
1,113
9,442
0
63,743
W
8,793
6,366
223
5,949
10,765
4,632
0
2,062
8,703
0
61,458
W
Ares
5,996
331
0
3,421
10,033
8,403
0
4,186
5,847
14,544
0
W
6,339
1,062
0
1,770
7,816
3,722
735
4,188
3,628
63,490
0
L
Osiris
4,637
1,871
0
7,393
11,173
11,071
0
1,104
10,069
0
43,312
L
Merlin
musxel
Merlin
5,671
387
0
840
8,703
3,196
0
5,072
3,631
55,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
38,842
360
Minions Killed
450
0
Camps Cleared
0
1,302,979
Distance Traveled
1,346,166
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,138
581
81
6
0
304,207
3
L
Athena
6,208
443
40
3
0
286,039
0
L
Rama
6,563
469
89
6
0
233,603
6
L
Ao Kuang
6,575
470
77
6
0
305,366
0
W
King Arthur
7,356
525
115
8
0
243,842
0
W
Anhur
7,584
542
100
7
0
250,501
0
W
Ares
7,529
538
20
1
0
283,849
2
W
Nox
8,235
588
134
10
0
263,767
3
L
Osiris
6,430
459
64
5
0
231,133
0
L
Merlin
6,730
481
90
6
0
246,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role