Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
ClausNoSanta
Athena
Gold I
Level 80
God Stats
4W - 1L
1,971 SR
Queue Stats
42W - 42L
1,622 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Kariy4
Ao Kuang
Gold I
Level 99
God Stats
8W - 8L
1,688 SR
Queue Stats
346W - 351L
1,667 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Tanskuuu
Guan Yu
Gold III
Level 168
God Stats
15W - 7L
1,578 SR
Queue Stats
63W - 45L
1,609 MMR
Solo
Yu Huang
Yu Huang
Gold III
Viggr
Yu Huang
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,633 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,647 SR
1,606 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,496 SR
1,622 MMR
Ymir
Ymir
Gold III
Blackm0re
Ymir
Gold III
Level 129
God Stats
17W - 34L
1,548 SR
Queue Stats
891W - 919L
1,605 MMR
Solo
Nemesis
Nemesis
Gold I
ImTony9
Nemesis
Gold I
Level 157
God Stats
1W - 0L
1,290 SR
Queue Stats
39W - 36L
1,610 MMR
Solo
Poseidon
Poseidon
Platinum IV
SintoFighter_
Poseidon
Platinum IV
Level 157
God Stats
1W - 4L
1,213 SR
Queue Stats
147W - 140L
1,757 MMR
Party 2
Sol
Sol
Silver I
Skkimo
Sol
Silver I
Level 156
God Stats
7W - 2L
1,930 SR
Queue Stats
23W - 13L
1,638 MMR
Solo
Horus
Horus
Bronze III
X_x_Dr-GoNZo_x_X
Horus
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 3 / 1
5,868
533
3,853
8,652
3,375
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
1 / 3 / 2
5,678
516
2,691
9,012
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Kariy4
Ao Kuang
10
2 / 5 / 0
6,168
561
6,908
12,441
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Tanskuuu
Guan Yu
11
0 / 0 / 0
6,308
573
3,925
7,503
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
Viggr
Yu Huang
11
1 / 4 / 2
6,123
557
3,992
7,434
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
MercuryOlorunBakasura

VS

Bans
AwilixNe ZhaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 4
5,995
545
3,942
9,357
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
ImTony9
Nemesis
11
0 / 0 / 4
6,286
571
3,823
6,948
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
SintoFighter_
Poseidon
14
6 / 2 / 0
8,178
743
6,951
5,128
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Skkimo
Sol
14
7 / 1 / 1
8,774
798
11,520
9,463
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 1
6,145
559
4,242
8,264
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
15
15
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
W
Ymir
1
1
4
3
L
Athena
1
3
2
0.67
W
Nemesis
ImTony9
Nemesis
0
0
4
2
L
Ao Kuang
Kariy4
Ao Kuang
2
5
0
0.4
W
Poseidon
SintoFighter_
Poseidon
6
2
0
3
W
Sol
Skkimo
Sol
7
1
1
7.5
L
Guan Yu
Tanskuuu
Guan Yu
0
0
0
0
L
Yu Huang
Viggr
Yu Huang
1
4
2
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
30,478
45,042
Taken
39,160
23,240
Mitigated
18,740
13,530
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,853
2,031
0
1,820
8,652
3,375
0
5,466
3,186
0
43,174
W
Ymir
3,942
1,619
366
3,460
9,357
6,284
72
4,529
4,783
15,306
0
L
Athena
2,691
1,176
0
2,617
9,012
5,237
0
5,695
3,275
11,700
0
W
Nemesis
ImTony9
Nemesis
3,823
1,686
0
956
6,948
2,456
0
1,818
5,049
0
44,909
L
Ao Kuang
Kariy4
Ao Kuang
6,908
1,520
0
2,391
12,441
4,866
0
5,131
7,180
40,502
0
W
Poseidon
SintoFighter_
Poseidon
6,951
600
0
580
5,128
1,901
0
3,183
1,945
62,602
0
W
Sol
Skkimo
Sol
11,520
6,829
0
6,262
9,463
3,827
1,366
2,664
6,799
80,192
0
L
Guan Yu
Tanskuuu
Guan Yu
3,925
575
448
5,128
7,503
7,038
0
881
6,162
0
55,151
L
Yu Huang
Viggr
Yu Huang
3,992
490
0
1,126
7,434
2,724
0
4,758
2,318
49,762
0
W
4,242
1,613
294
4,530
8,264
4,272
0
2,028
5,755
0
43,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
35,378
326
Minions Killed
399
0
Camps Cleared
0
1,128,994
Distance Traveled
1,235,789
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,868
533
81
7
0
207,458
0
W
Ymir
5,995
545
20
2
0
222,979
5
L
Athena
5,678
516
11
1
0
262,557
4
W
Nemesis
6,286
571
71
6
0
297,227
2
L
Ao Kuang
6,168
561
67
6
0
237,382
0
W
Poseidon
8,178
743
121
11
0
246,543
3
W
Sol
8,774
798
126
11
0
213,928
4
L
Guan Yu
6,308
573
78
7
0
208,145
1
L
Yu Huang
6,123
557
89
8
0
213,452
3
W
Horus
6,145
559
61
6
0
255,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role