Player Matchup

Lancelot
Lancelot
AlaxLeex161
Lancelot
Level 84
God Stats
2W - 2L
1,574 SR
Queue Stats
290W - 270L
1,519 Elo+
Solo
Mulan
Mulan
Cinilinia
Mulan
Level 88
God Stats
2W - 3L
1,345 SR
Queue Stats
28W - 32L
1,471 Elo+
Solo
Skadi
Skadi
Erenthe
Skadi
Level 70
God Stats
10W - 13L
1,636 SR
Queue Stats
154W - 141L
1,459 Elo+
Solo
Yemoja
Yemoja
jan44
Yemoja
Level 49
God Stats
4W - 1L
1,877 SR
Queue Stats
68W - 66L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
pep96
Kukulkan
Level 125
God Stats
2W - 1L
1,902 SR
Queue Stats
109W - 99L
1,548 Elo+
Party 2
Team Averages
Level 83
1,667 SR
1,508 Elo+

VS

Team Averages
Level 83
1,581 SR
1,476 Elo+
Arachne
Arachne
Billybot_Thunder
Arachne
Level 117
God Stats
13W - 6L
1,824 SR
Queue Stats
203W - 192L
1,513 Elo+
Party 1
Chang'e
Chang'e
TacoShift
Chang'e
Level 8
God Stats
18W - 20L
1,617 SR
Queue Stats
178W - 162L
1,481 Elo+
Party 1
Hachiman
Hachiman
rapanawa
Hachiman
Level 60
God Stats
4W - 4L
1,481 SR
Queue Stats
162W - 156L
1,456 Elo+
Solo
Sol
Sol
trolletroro
Sol
Level 77
God Stats
3W - 5L
1,272 SR
Queue Stats
233W - 222L
1,429 Elo+
Solo
Tyr
Tyr
臻珠乃茶
Tyr
Level 151
God Stats
43W - 54L
1,709 SR
Queue Stats
544W - 567L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlaxLeex161
Lancelot
13
2 / 5 / 2
7,841
523
7,186
14,467
6,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Cinilinia
Mulan
13
0 / 2 / 0
7,965
531
9,718
12,504
10,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Erenthe
Skadi
14
1 / 0 / 1
8,039
536
9,271
4,355
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
jan44
Yemoja
10
0 / 1 / 0
6,404
427
4,160
8,613
6,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
pep96
Kukulkan
13
1 / 4 / 0
7,717
514
3,431
8,254
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,577
505
4,874
15,091
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
TacoShift
Chang'e
13
2 / 1 / 1
7,827
522
2,328
8,204
4,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
rapanawa
Hachiman
11
0 / 2 / 2
6,228
415
2,400
11,385
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 0 / 2
9,532
635
13,941
10,788
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 0 / 0
9,002
600
8,765
15,116
20,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AlaxLeex161
Lancelot
2
5
2
0.6
W
1
2
4
1.5
L
Mulan
Cinilinia
Mulan
0
2
0
0
L
Skadi
Erenthe
Skadi
1
0
1
1.5
W
Chang'e
TacoShift
Chang'e
2
1
1
2.5
L
Yemoja
jan44
Yemoja
0
1
0
0
L
Kukulkan
pep96
Kukulkan
1
4
0
0.25
W
Hachiman
rapanawa
Hachiman
0
2
2
0.5
W
7
0
2
8
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,766
Damage
32,308
48,193
Taken
60,584
28,674
Mitigated
39,016
10,381
Healing
31,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AlaxLeex161
Lancelot
7,186
2,026
0
750
14,467
6,781
0
4,390
10,077
0
63,495
W
4,874
2,599
0
4,937
15,091
5,699
0
1,471
13,620
0
62,414
L
Mulan
Cinilinia
Mulan
9,718
2,748
0
4,711
12,504
10,146
0
71
12,433
0
66,292
L
Skadi
Erenthe
Skadi
9,271
2,551
0
670
4,355
1,863
0
1,089
3,266
0
70,275
W
Chang'e
TacoShift
Chang'e
2,328
358
2,922
3,756
8,204
4,661
0
767
7,437
29,841
0
L
Yemoja
jan44
Yemoja
4,160
620
986
2,254
8,613
6,207
0
4,314
4,299
24,666
0
L
Kukulkan
pep96
Kukulkan
3,431
327
0
1,010
8,254
3,677
0
5,492
2,762
63,918
0
W
Hachiman
rapanawa
Hachiman
2,400
773
0
3,838
11,385
3,421
30
441
10,944
0
38,760
W
13,941
6,659
0
7,346
10,788
4,741
1,176
4,912
5,876
69,529
7,749
W
8,765
719
0
8,586
15,116
20,494
0
0
15,116
354
77,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
40,166
490
Minions Killed
454
0
Camps Cleared
0
1,488,189
Distance Traveled
1,557,173
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,841
523
87
6
0
369,514
0
W
Arachne
7,577
505
73
5
0
375,584
7
L
Mulan
7,965
531
120
8
0
294,181
0
L
Skadi
8,039
536
116
8
0
297,282
2
W
Chang'e
7,827
522
47
3
0
288,943
4
L
Yemoja
6,404
427
32
2
0
222,568
6
L
Kukulkan
7,717
514
135
9
0
304,644
3
W
Hachiman
6,228
415
70
5
0
266,049
0
W
Sol
9,532
635
128
9
0
287,048
0
W
Tyr
9,002
600
136
9
0
339,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role