Player Matchup

Thor
Thor
Silver I
Folderner
Thor
Silver I
Level 63
God Stats
0W - 1L
1,784 SR
Queue Stats
15W - 17L
1,387 MMR
Solo
Geb
Geb
Gold IV
WorumX22
Geb
Gold IV
Level 116
God Stats
3W - 4L
1,531 SR
Queue Stats
291W - 332L
1,367 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Рейноp
Baron Samedi
Gold II
Level 158
God Stats
27W - 34L
1,502 SR
Queue Stats
329W - 373L
1,449 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,606 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,607 SR
1,329 MMR
Pele
Pele
Silver V
ABEJARUGO
Pele
Silver V
Level 153
God Stats
6W - 11L
1,620 SR
Queue Stats
257W - 365L
743 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
MiidOrFeeeD
Morgan Le Fay
Gold IV
Level 107
God Stats
8W - 6L
1,699 SR
Queue Stats
38W - 38L
1,580 MMR
Solo
Guan Yu
Guan Yu
Gold V
xSiiLVeRZ
Guan Yu
Gold V
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 25L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 6 / 1
6,545
655
6,601
14,681
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 1
7,228
723
6,909
14,751
11,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Рейноp
Baron Samedi
12
1 / 3 / 1
6,839
684
4,951
8,099
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ThothAresAtlasPersephoneAo Kuang

VS

Bans
AchillesHerculesXing TianNe ZhaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 0 / 12
8,133
813
6,453
8,163
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
MiidOrFeeeD
Morgan Le Fay
15
11 / 0 / 2
9,403
940
17,647
6,930
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
xSiiLVeRZ
Guan Yu
11
1 / 3 / 11
7,104
710
5,558
10,806
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
13
13
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
1
0
12
7
L
Thor
1
6
1
0.25
W
Morgan Le Fay
MiidOrFeeeD
Morgan Le Fay
11
0
2
12
L
1
4
1
0.38
W
Guan Yu
xSiiLVeRZ
Guan Yu
1
3
11
2.17
L
Baron Samedi
Рейноp
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
29,658
37,531
Taken
25,899
19,964
Mitigated
15,397
7,547
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,453
1,790
0
1,926
8,163
3,518
457
3,248
4,753
0
39,120
L
Thor
6,601
1,840
0
1,062
14,681
5,703
0
7,710
6,578
0
17,677
W
Morgan Le Fay
MiidOrFeeeD
Morgan Le Fay
17,647
1,488
84
1,108
6,930
3,064
958
3,304
3,388
49,553
0
L
6,909
802
1,211
1,587
14,751
11,519
0
4,992
9,501
18,906
0
W
Guan Yu
xSiiLVeRZ
Guan Yu
5,558
1,433
2,717
3,542
10,806
8,815
0
5,361
5,127
0
8,181
L
Baron Samedi
Рейноp
Baron Samedi
4,951
364
1,252
2,435
8,099
2,742
0
5,085
2,886
35,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,612
Gold Earned
24,640
109
Minions Killed
146
0
Camps Cleared
0
523,842
Distance Traveled
604,160
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,133
813
70
7
0
218,203
0
L
Thor
6,545
655
16
2
0
169,720
0
W
Morgan Le Fay
9,403
940
66
7
0
194,780
1
L
Geb
7,228
723
24
2
0
197,843
0
W
Guan Yu
7,104
710
10
1
0
191,177
0
L
Baron Samedi
6,839
684
69
7
0
156,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role