Player Matchup

Cthulhu
Cthulhu
Gibo_attack
Cthulhu
Level 157
God Stats
1W - 0L
1,799 SR
Queue Stats
22W - 15L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
Purple92
Cernunnos
Level 128
God Stats
7W - 21L
1,142 SR
Queue Stats
947W - 960L
1,579 Elo+
Solo
Khepri
Khepri
ToxicSamedi
Khepri
Level 116
God Stats
1W - 4L
1,226 SR
Queue Stats
327W - 333L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sapunce
Ah Muzen Cab
Level 124
God Stats
7W - 0L
2,009 SR
Queue Stats
130W - 109L
1,608 Elo+
Solo
Bastet
Bastet
zbighi
Bastet
Level 134
God Stats
1W - 0L
1,825 SR
Queue Stats
11W - 11L
1,466 Elo+
Party 1
Team Averages
Level 132
1,600 SR
1,523 Elo+

VS

Team Averages
Level 133
1,500 SR
1,556 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JMxSparks
Zeus
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
205W - 206L
1,594 Elo+
Party 2
Izanami
Izanami
Morgsii
Izanami
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 155L
1,594 Elo+
Party 2
Kali
Kali
isaco100
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gibo_attack
Cthulhu
16
5 / 1 / 10
10,035
912
7,208
10,857
11,904
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
Purple92
Cernunnos
15
4 / 1 / 10
9,036
821
10,057
9,686
5,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
15
1 / 0 / 14
9,519
865
5,415
11,031
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
sapunce
Ah Muzen Cab
17
7 / 0 / 9
9,575
870
9,208
8,993
5,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
zbighi
Bastet
14
1 / 1 / 11
8,555
778
12,645
10,451
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 3 / 1
7,258
660
4,582
11,955
8,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
 
Yu Huang
12
0 / 4 / 1
7,014
638
6,809
8,645
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
10
0 / 3 / 1
6,581
598
8,655
4,408
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Morgsii
Izanami
15
0 / 3 / 1
7,898
718
6,143
8,905
3,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
14
2 / 5 / 0
7,906
719
3,404
11,782
5,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
18
Kills
2
3
Deaths
18
54
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
1
0.17
L
Yu Huang
 
Yu Huang
0
4
1
0.13
W
Cthulhu
Gibo_attack
Cthulhu
5
1
10
10
L
Zeus
0
3
1
0.17
L
Izanami
Morgsii
Izanami
0
3
1
0.17
W
Cernunnos
Purple92
Cernunnos
4
1
10
9
W
Khepri
1
0
14
8
L
Kali
2
5
0
0.4
W
Ah Muzen Cab
sapunce
Ah Muzen Cab
7
0
9
11.5
W
Bastet
zbighi
Bastet
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,533
Damage
29,593
51,018
Taken
45,695
41,315
Mitigated
23,604
32,017
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,582
398
788
1,085
11,955
8,829
0
3,628
8,282
0
14,621
L
Yu Huang
 
Yu Huang
6,809
520
938
1,478
8,645
3,547
0
2,116
6,456
16,173
0
W
Cthulhu
Gibo_attack
Cthulhu
7,208
35
4,785
3,178
10,857
11,904
608
2,479
8,378
15,292
0
L
Zeus
8,655
562
258
231
4,408
1,363
0
338
4,070
12,834
0
L
Izanami
Morgsii
Izanami
6,143
3,104
995
1,934
8,905
3,886
0
3,640
5,152
0
26,783
W
Cernunnos
Purple92
Cernunnos
10,057
1,969
2,784
1,997
9,686
5,819
2,125
2,325
7,361
0
23,817
W
Khepri
5,415
73
2,327
3,065
11,031
11,753
186
4,128
6,903
17,135
0
L
Kali
3,404
1,336
1,312
2,798
11,782
5,979
0
2,614
9,112
0
9,065
W
Ah Muzen Cab
sapunce
Ah Muzen Cab
9,208
3,494
1,740
4,415
8,993
5,698
485
3,793
5,200
0
24,038
W
Bastet
zbighi
Bastet
12,645
1,524
3,492
4,234
10,451
6,141
905
2,739
7,712
0
17,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,720
Gold Earned
36,657
138
Minions Killed
130
0
Camps Cleared
0
1,186,486
Distance Traveled
951,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,258
660
21
2
0
192,585
0
L
Yu Huang
7,014
638
22
2
0
186,296
0
W
Cthulhu
10,035
912
31
3
0
248,664
0
L
Zeus
6,581
598
14
1
0
199,533
0
L
Izanami
7,898
718
57
5
0
151,615
0
W
Cernunnos
9,036
821
30
3
0
234,020
0
W
Khepri
9,519
865
27
2
0
220,630
0
L
Kali
7,906
719
16
1
0
221,689
0
W
Ah Muzen Cab
9,575
870
32
3
0
223,906
0
W
Bastet
8,555
778
18
2
0
259,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role