Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BigBabyJackson
Aphrodite
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 253L
1,423 Elo+
Solo
Merlin
Merlin
FaTeBluRHypZ
Merlin
Level 100
God Stats
17W - 7L
1,494 SR
Queue Stats
452W - 450L
1,465 Elo+
Solo
Artio
Artio
FarShip51389009
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,392 Elo+
Party 2
Ymir
Ymir
vvildeyedjoker
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,392 Elo+
Party 2
Team Averages
Level 102
1,499 SR
1,434 Elo+

VS

Team Averages
Level 63
1,416 SR
1,360 Elo+
Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Blazedamon96
Osiris
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 156L
1,293 Elo+
Party 1
Hel
Hel
Daddeo187
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,204 Elo+
Party 1
Athena
Athena
FreeBallinBRNR
Athena
Level 79
God Stats
2W - 5L
1,318 SR
Queue Stats
557W - 560L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PapaBuck9479
Ah Muzen Cab
Level 38
God Stats
4W - 5L
1,263 SR
Queue Stats
173W - 197L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 1 / 14
8,504
850
8,655
18,350
19,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
BigBabyJackson
Aphrodite
13
1 / 1 / 12
7,708
771
6,249
8,676
7,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
16
6 / 0 / 9
9,131
913
17,315
6,301
4,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 12
7,965
797
4,383
16,753
22,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
8 / 0 / 7
9,519
952
11,543
12,435
14,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 4 / 2
6,369
637
8,846
13,462
19,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
12
0 / 5 / 3
6,581
658
4,609
8,820
5,093
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 1
6,588
659
1,598
6,425
2,952
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 3 / 3
6,688
669
9,531
19,031
13,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
PapaBuck9479
Ah Muzen Cab
17
3 / 1 / 2
8,526
853
20,095
7,863
3,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
17
Kills
5
5
Deaths
17
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
14
8
L
Bellona
 
Bellona
0
4
2
0.25
W
Aphrodite
BigBabyJackson
Aphrodite
1
1
12
7
L
Osiris
0
5
3
0.3
L
1
4
1
0.38
W
Merlin
6
0
9
10.5
W
1
3
12
2.33
L
1
3
3
0.83
L
Ah Muzen Cab
PapaBuck9479
Ah Muzen Cab
3
1
2
4
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,145
Damage
44,679
62,515
Taken
55,601
68,968
Mitigated
45,287
31,646
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,655
1,158
2,961
2,799
18,350
19,727
229
1,830
15,917
14,087
0
L
Bellona
 
Bellona
8,846
1,816
372
4,575
13,462
19,504
0
10,321
3,141
0
13,312
W
Aphrodite
BigBabyJackson
Aphrodite
6,249
2,135
6,876
3,536
8,676
7,552
180
1,219
7,062
15,735
0
L
Osiris
4,609
1,601
365
338
8,820
5,093
0
8,159
661
0
7,267
L
1,598
673
1,249
823
6,425
2,952
0
5,930
495
5,120
0
W
Merlin
17,315
1,173
1,948
776
6,301
4,382
758
1,551
4,534
37,826
0
W
4,383
1,091
3,503
3,188
16,753
22,738
89
2,532
13,558
7,732
0
L
9,531
1,667
42
6,965
19,031
13,745
0
16,692
2,339
13,778
0
L
Ah Muzen Cab
PapaBuck9479
Ah Muzen Cab
20,095
4,394
1,210
4,513
7,863
3,993
0
7,043
820
0
42,872
W
11,543
2,588
3,467
2,592
12,435
14,569
683
2,841
9,264
15,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,827
Gold Earned
34,752
120
Minions Killed
84
0
Camps Cleared
0
917,489
Distance Traveled
837,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,504
850
9
1
0
203,166
0
L
Bellona
6,369
637
12
1
0
163,819
0
W
Aphrodite
7,708
771
35
4
0
189,344
0
L
Osiris
6,581
658
4
0
0
164,176
0
L
Hel
6,588
659
2
0
0
129,535
0
W
Merlin
9,131
913
55
6
0
179,766
0
W
Artio
7,965
797
6
1
0
178,724
0
L
Athena
6,688
669
6
1
0
178,747
0
L
Ah Muzen Cab
8,526
853
60
6
0
200,826
0
W
Ymir
9,519
952
15
2
0
166,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role