Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BUT YEAH
Ah Muzen Cab
Level 132
God Stats
30W - 18L
1,730 SR
Queue Stats
436W - 414L
1,482 Elo+
Solo
Maui
Maui
DIGITO2
Maui
Level 105
God Stats
31W - 24L
1,562 SR
Queue Stats
48W - 49L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
M_D_Ace212
Ne Zha
Level 149
God Stats
22W - 30L
1,481 SR
Queue Stats
557W - 588L
1,490 Elo+
Solo
Sol
Sol
QueenNomsters
Sol
Level 121
God Stats
24W - 33L
1,422 SR
Queue Stats
73W - 95L
1,467 Elo+
Party 1
King Arthur
King Arthur
mikumiku212
King Arthur
Level 89
God Stats
20W - 12L
1,601 SR
Queue Stats
101W - 94L
1,491 Elo+
Solo
Team Averages
Level 119
1,559 SR
1,483 Elo+

VS

Team Averages
Level 140
1,493 SR
1,464 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BlueJacketJaden
Ullr
Level 147
God Stats
7W - 7L
1,319 SR
Queue Stats
316W - 306L
1,456 Elo+
Solo
Hel
Hel
BoucleMusic
Hel
Level 118
God Stats
1W - 2L
1,495 SR
Queue Stats
43W - 51L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Haazmat
Sun Wukong
Level 129
God Stats
3W - 3L
1,684 SR
Queue Stats
23W - 30L
1,440 Elo+
Solo
Nu Wa
Nu Wa
PegarAki
Nu Wa
Level 182
God Stats
9W - 10L
1,468 SR
Queue Stats
168W - 177L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BUT YEAH
Ah Muzen Cab
16
3 / 0 / 6
9,447
590
11,935
11,884
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
DIGITO2
Maui
12
1 / 0 / 6
8,001
500
2,511
7,566
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
M_D_Ace212
Ne Zha
15
8 / 0 / 6
9,710
607
7,010
10,883
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 0 / 2
8,504
532
4,269
8,331
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
mikumiku212
King Arthur
15
3 / 4 / 0
9,340
584
13,254
16,791
17,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 2 / 0
7,273
455
3,206
7,657
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 4 / 1
7,600
475
2,518
11,862
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 0
6,887
430
3,461
12,157
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Haazmat
Sun Wukong
14
3 / 3 / 1
8,873
555
11,208
18,953
13,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
PegarAki
Nu Wa
12
0 / 5 / 0
7,110
444
11,605
9,852
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
4
4
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Ah Muzen Cab
BUT YEAH
Ah Muzen Cab
3
0
6
6
L
0
4
1
0.13
L
1
3
0
0.33
W
Maui
DIGITO2
Maui
1
0
6
4
L
Sun Wukong
Haazmat
Sun Wukong
3
3
1
1.17
W
Ne Zha
M_D_Ace212
Ne Zha
8
0
6
11
L
Nu Wa
PegarAki
Nu Wa
0
5
0
0
W
2
0
2
3
W
King Arthur
mikumiku212
King Arthur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,979
Damage
31,998
55,455
Taken
60,481
32,359
Mitigated
31,484
18,063
Healing
19,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,206
1,146
0
3,357
7,657
2,924
0
3,148
4,509
0
49,589
W
Ah Muzen Cab
BUT YEAH
Ah Muzen Cab
11,935
3,776
0
5,704
11,884
3,677
378
8,416
3,468
0
118,525
L
2,518
414
0
604
11,862
4,705
103
849
11,013
0
60,124
L
3,461
280
1,864
6,410
12,157
3,895
487
2,623
9,534
37,749
0
W
Maui
DIGITO2
Maui
2,511
194
0
2,318
7,566
3,773
62
3,524
4,042
16,691
0
L
Sun Wukong
Haazmat
Sun Wukong
11,208
2,780
0
5,223
18,953
13,435
0
1,961
16,992
0
80,352
W
Ne Zha
M_D_Ace212
Ne Zha
7,010
2,044
0
1,748
10,883
4,631
812
877
10,006
0
67,537
L
Nu Wa
PegarAki
Nu Wa
11,605
6,483
66
1,657
9,852
6,525
591
657
9,195
55,131
0
W
4,269
1,256
0
6,006
8,331
3,038
471
1,276
7,055
63,101
0
W
King Arthur
mikumiku212
King Arthur
13,254
1,682
0
2,287
16,791
17,240
240
973
15,818
10,658
73,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
37,743
581
Minions Killed
461
0
Camps Cleared
0
1,688,218
Distance Traveled
1,516,115
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,273
455
86
5
0
273,484
6
W
Ah Muzen Cab
9,447
590
212
13
0
330,018
0
L
Ullr
7,600
475
97
6
0
332,228
0
L
Hel
6,887
430
75
5
0
323,895
0
W
Maui
8,001
500
14
1
0
368,289
2
L
Sun Wukong
8,873
555
121
8
0
295,658
0
W
Ne Zha
9,710
607
100
6
0
365,489
0
L
Nu Wa
7,110
444
82
5
0
290,850
5
W
Sol
8,504
532
122
8
0
315,430
3
W
King Arthur
9,340
584
133
8
0
308,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role