Player Matchup

Medusa
Medusa
Benana_Boat
Medusa
Level 147
God Stats
2W - 3L
1,705 SR
Queue Stats
30W - 43L
1,497 Elo+
Party 1
Osiris
Osiris
DannyKicks08
Osiris
Level 42
God Stats
0W - 3L
1,492 SR
Queue Stats
180W - 193L
1,585 Elo+
Solo
Ra
Ra
Discordia05
Ra
Level 107
God Stats
17W - 12L
1,599 SR
Queue Stats
183W - 163L
1,614 Elo+
Solo
Cabrakan
Cabrakan
Ferchalk
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,710 Elo+
Party 1
Set
Set
MadKingFury
Set
Level 151
God Stats
1W - 2L
1,478 SR
Queue Stats
159W - 142L
1,521 Elo+
Solo
Team Averages
Level 92
1,555 SR
1,586 Elo+

VS

Team Averages
Level 129
1,652 SR
1,544 Elo+
Rama
Rama
Breno963
Rama
Level 147
God Stats
3W - 0L
1,458 SR
Queue Stats
167W - 171L
1,487 Elo+
Solo
Kukulkan
Kukulkan
El-aZikaLa_Tubo4
Kukulkan
Level 207
God Stats
14W - 8L
1,975 SR
Queue Stats
501W - 437L
1,546 Elo+
Solo
Anubis
Anubis
IntrepidPr0digy
Anubis
Level 142
God Stats
44W - 48L
1,527 SR
Queue Stats
331W - 318L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Luv4tokee
Cthulhu
Level 89
God Stats
11W - 5L
1,733 SR
Queue Stats
531W - 548L
1,649 Elo+
Solo
Tiamat
Tiamat
fyahban
Tiamat
Level 62
God Stats
6W - 5L
1,567 SR
Queue Stats
146W - 135L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 4 / 0
5,153
468
6,300
8,161
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
2 / 2 / 0
5,642
513
3,582
7,638
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
6,336
576
4,317
6,210
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Ferchalk
Cabrakan
8
0 / 3 / 2
5,158
469
1,836
8,039
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 0
5,417
492
2,997
8,936
6,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 3 / 4
5,511
501
3,756
9,676
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 1
7,389
672
8,526
3,893
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 2 / 2
6,903
628
4,010
6,668
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Luv4tokee
Cthulhu
9
1 / 0 / 7
6,298
573
3,613
9,862
6,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
fyahban
Tiamat
11
3 / 0 / 3
6,633
603
5,922
5,592
3,661
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
13
13
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
0
0.5
W
Rama
0
3
4
0.67
L
Osiris
2
2
0
1
L
0
1
1
0.5
W
5
0
1
5.5
L
Cabrakan
Ferchalk
Cabrakan
0
3
2
0.33
W
4
2
2
2.5
W
Cthulhu
Luv4tokee
Cthulhu
1
0
7
4.5
L
1
3
0
0.33
W
Tiamat
fyahban
Tiamat
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,032
Damage
25,827
38,984
Taken
35,691
23,616
Mitigated
18,293
8,262
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,300
3,042
115
765
8,161
3,216
481
4,814
3,288
0
27,405
W
Rama
3,756
3,188
0
2,783
9,676
3,466
537
818
8,858
0
31,322
L
Osiris
3,582
1,426
0
2,348
7,638
4,339
0
2,770
4,766
0
42,070
L
4,317
350
66
2,488
6,210
2,236
0
3,969
2,015
52,464
0
W
8,526
611
0
917
3,893
1,602
0
853
2,944
57,228
0
L
Cabrakan
Ferchalk
Cabrakan
1,836
266
54
961
8,039
6,932
27
4,313
3,669
13,812
0
W
4,010
40
0
2,572
6,668
2,993
758
1,396
5,174
35,359
0
W
Cthulhu
Luv4tokee
Cthulhu
3,613
469
2,014
3,424
9,862
6,571
0
3,030
6,726
19,007
0
L
2,997
1,335
0
1,465
8,936
6,893
0
5,761
3,175
0
31,221
W
Tiamat
fyahban
Tiamat
5,922
1,431
0
2,986
5,592
3,661
308
474
5,096
41,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
32,734
286
Minions Killed
283
0
Camps Cleared
0
1,098,233
Distance Traveled
992,253
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,153
468
35
3
0
194,477
0
W
Rama
5,511
501
45
4
0
182,361
0
L
Osiris
5,642
513
58
5
0
272,401
0
L
Ra
6,336
576
104
9
0
230,768
4
W
Kukulkan
7,389
672
98
9
0
199,816
0
L
Cabrakan
5,158
469
34
3
0
200,813
0
W
Anubis
6,903
628
59
5
0
196,907
0
W
Cthulhu
6,298
573
21
2
0
223,252
3
L
Set
5,417
492
55
5
0
199,774
0
W
Tiamat
6,633
603
60
5
0
189,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role