Player Matchup

Mulan
Mulan
FknNormies
Mulan
Level 25
God Stats
6W - 0L
1,871 SR
Queue Stats
21W - 7L
1,806 Elo+
Party 1
Ymir
Ymir
Mutorials
Ymir
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 51L
1,565 Elo+
Party 1
Sol
Sol
Porb
Sol
Level 40
God Stats
2W - 0L
1,785 SR
Queue Stats
11W - 6L
1,638 Elo+
Party 1
Team Averages
Level 57
1,719 SR
1,670 Elo+

VS

Team Averages
Level 63
1,528 SR
1,514 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Dracpher
Nox
Level 16
God Stats
4W - 4L
1,510 SR
Queue Stats
22W - 16L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
Monorion
Jing Wei
Level 85
God Stats
3W - 4L
1,573 SR
Queue Stats
60W - 55L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 1 / 8
7,912
791
6,967
7,727
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
5 / 0 / 8
8,876
888
6,129
8,734
7,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Porb
Sol
15
6 / 1 / 7
8,829
883
14,942
9,125
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 6 / 1
6,736
674
9,430
11,083
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
6,668
667
4,084
6,735
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Monorion
Jing Wei
11
1 / 4 / 1
6,868
687
5,605
13,519
5,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
1
0.25
L
0
3
2
0.33
W
Mulan
2
1
8
6
L
Jing Wei
Monorion
Jing Wei
1
4
1
0.38
W
Ymir
5
0
8
9
W
Sol
Porb
Sol
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,038
Damage
19,119
25,586
Taken
31,337
15,548
Mitigated
13,336
6,994
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,430
1,120
0
4,954
11,083
5,360
0
7,299
3,698
0
12,069
L
4,084
1,251
0
767
6,735
2,632
0
4,484
2,197
20,202
0
W
Mulan
6,967
1,113
0
2,208
7,727
4,426
428
2,020
5,368
0
29,456
L
Jing Wei
Monorion
Jing Wei
5,605
4,019
0
1,903
13,519
5,344
0
8,869
4,340
0
26,764
W
Ymir
6,129
1,120
0
977
8,734
7,816
450
806
7,561
24,429
0
W
Sol
Porb
Sol
14,942
5,384
0
3,809
9,125
3,306
2,117
1,317
7,616
54,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
20,272
165
Minions Killed
101
0
Camps Cleared
0
589,548
Distance Traveled
502,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,736
674
12
1
0
177,856
0
L
Nox
6,668
667
43
4
0
140,648
0
W
Mulan
7,912
791
43
4
0
199,962
0
L
Jing Wei
6,868
687
46
5
0
184,488
0
W
Ymir
8,876
888
51
5
0
201,369
0
W
Sol
8,829
883
71
7
0
188,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role