Player Matchup

Set
Set
 
Set
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Jampox15
Thor
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 152L
1,451 Elo+
Solo
Cthulhu
Cthulhu
MrBendovaa
Cthulhu
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 126L
1,437 Elo+
Solo
Horus
Horus
RESURECTION2014
Horus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
437W - 435L
1,399 Elo+
Solo
Hades
Hades
okamaok
Hades
Level 154
God Stats
3W - 2L
1,250 SR
Queue Stats
276W - 270L
1,517 Elo+
Solo
Team Averages
Level 132
1,450 SR
1,461 Elo+

VS

Team Averages
Level 75
1,459 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
AFreezy7777
Ah Muzen Cab
Level 103
God Stats
3W - 4L
1,399 SR
Queue Stats
428W - 426L
1,432 Elo+
Solo
Cthulhu
Cthulhu
ANR kill opz
Cthulhu
Level 69
God Stats
4W - 3L
1,495 SR
Queue Stats
203W - 201L
1,426 Elo+
Solo
Apollo
Apollo
HELL SQUAD
Apollo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,450 Elo+
Solo
Xbalanque
Xbalanque
jona1097
Xbalanque
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 152L
1,524 Elo+
Solo
Guan Yu
Guan Yu
xXRoachKilla02Xx
Guan Yu
Level 74
God Stats
0W - 2L
1,399 SR
Queue Stats
94W - 88L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
4 / 1 / 19
10,927
781
10,994
22,172
25,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
17
4 / 2 / 16
10,257
733
12,088
12,294
7,642
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MrBendovaa
Cthulhu
17
7 / 2 / 14
11,439
817
16,523
15,449
22,100
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 15
9,782
699
9,642
15,713
17,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
okamaok
Hades
18
7 / 6 / 11
10,938
781
21,812
20,060
18,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AFreezy7777
Ah Muzen Cab
8
0 / 4 / 3
7,179
513
5,724
6,362
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ANR kill opz
Cthulhu
19
3 / 0 / 3
9,942
710
8,914
10,344
12,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Apollo
HELL SQUAD
Apollo
16
2 / 7 / 5
9,310
665
10,232
18,874
10,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
jona1097
Xbalanque
14
1 / 10 / 3
8,888
635
13,571
19,924
10,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 5
10,451
747
10,210
20,970
27,261
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
25
Kills
11
13
Deaths
25
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
1
19
13.5
L
Ah Muzen Cab
AFreezy7777
Ah Muzen Cab
0
4
3
0.38
L
Cthulhu
ANR kill opz
Cthulhu
3
0
3
4.5
L
Apollo
HELL SQUAD
Apollo
2
7
5
0.64
W
Thor
4
2
16
6
W
Cthulhu
MrBendovaa
Cthulhu
7
2
14
7
W
3
2
15
5.25
L
Xbalanque
jona1097
Xbalanque
1
10
3
0.25
W
Hades
okamaok
Hades
7
6
11
2.08
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,059
Damage
48,651
85,688
Taken
76,474
91,196
Mitigated
63,655
40,415
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,994
5,426
234
10,775
22,172
25,171
3,190
2,097
20,075
0
28,186
L
Ah Muzen Cab
AFreezy7777
Ah Muzen Cab
5,724
2,219
731
733
6,362
2,613
0
2,674
3,688
0
7,658
L
Cthulhu
ANR kill opz
Cthulhu
8,914
817
779
2,466
10,344
12,063
0
5,042
5,302
27,366
0
L
Apollo
HELL SQUAD
Apollo
10,232
5,432
36
1,937
18,874
10,812
0
11,392
7,482
0
20,334
W
Thor
12,088
857
1,145
1,620
12,294
7,642
1,114
1,179
10,973
0
20,607
W
Cthulhu
MrBendovaa
Cthulhu
16,523
1,668
2,152
4,042
15,449
22,100
942
1,542
12,937
33,637
0
W
9,642
3,795
4,730
4,794
15,713
17,734
663
2,344
13,369
0
15,254
L
Xbalanque
jona1097
Xbalanque
13,571
6,148
1,323
1,998
19,924
10,906
0
7,945
11,979
0
21,718
W
Hades
okamaok
Hades
21,812
752
4,044
6,879
20,060
18,549
1,973
1,752
17,906
45,358
0
L
10,210
2,451
4,810
5,040
20,970
27,261
0
11,282
9,688
0
20,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,343
Gold Earned
45,770
144
Minions Killed
105
0
Camps Cleared
0
1,304,382
Distance Traveled
1,024,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,927
781
41
3
0
242,096
0
L
Ah Muzen Cab
7,179
513
6
0
0
85,593
0
L
Cthulhu
9,942
710
47
3
0
299,264
0
L
Apollo
9,310
665
19
1
0
191,886
0
W
Thor
10,257
733
15
1
0
266,072
0
W
Cthulhu
11,439
817
25
2
0
285,846
0
W
Horus
9,782
699
8
1
0
266,577
0
L
Xbalanque
8,888
635
11
1
0
191,117
0
W
Hades
10,938
781
55
4
0
243,791
0
L
Guan Yu
10,451
747
22
2
0
256,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role