Player Matchup

Loki
Loki
BL00DGHARM
Loki
Level 149
God Stats
6W - 4L
1,519 SR
Queue Stats
37W - 57L
1,431 Elo+
Party 1
Atlas
Atlas
Lew10itDan4270
Atlas
Level 81
God Stats
26W - 22L
1,563 SR
Queue Stats
88W - 86L
1,460 Elo+
Party 1
Scylla
Scylla
Lovẻ
Scylla
Level 159
God Stats
6W - 2L
1,219 SR
Queue Stats
204W - 192L
1,732 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shyboyinpink
Ah Muzen Cab
Level 148
God Stats
2W - 0L
1,332 SR
Queue Stats
41W - 55L
1,544 Elo+
Party 1
Anubis
Anubis
Susano Go Br
Anubis
Level 14
God Stats
2W - 0L
1,750 SR
Queue Stats
12W - 3L
1,860 Elo+
Party 1
Team Averages
Level 110
1,477 SR
1,605 Elo+

VS

Team Averages
Level 141
1,563 SR
1,512 Elo+
Jing Wei
Jing Wei
Filthy Pleasure
Jing Wei
Level 218
God Stats
4W - 3L
1,531 SR
Queue Stats
194W - 210L
1,585 Elo+
Solo
Lancelot
Lancelot
Maximus6215
Lancelot
Level 142
God Stats
11W - 10L
1,568 SR
Queue Stats
1,395W - 1,330L
1,521 Elo+
Solo
Geb
Geb
reddoe01
Geb
Level 132
God Stats
0W - 1L
1,678 SR
Queue Stats
19W - 27L
1,526 Elo+
Solo
Zeus
Zeus
saledfinger69420
Zeus
Level 158
God Stats
2W - 4L
1,535 SR
Queue Stats
241W - 224L
1,496 Elo+
Solo
Thor
Thor
xTypaMoneyx
Thor
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 181L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,762
615
5,974
6,286
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 4
6,249
568
3,555
5,185
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Lovẻ
Scylla
13
3 / 1 / 2
7,571
688
5,752
5,032
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Shyboyinpink
Ah Muzen Cab
11
4 / 3 / 2
6,496
591
4,975
6,281
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
2 / 1 / 1
7,273
661
5,479
5,390
2,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 3 / 0
6,429
584
4,546
8,426
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Maximus6215
Lancelot
11
3 / 4 / 2
6,635
603
6,151
9,622
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 5
5,487
499
1,774
9,328
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 0
6,307
573
2,546
5,229
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
5,314
483
2,365
10,045
4,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
6
6
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Jing Wei
2
3
0
0.67
W
2
0
4
4
W
Scylla
Lovẻ
Scylla
3
1
2
4
L
Lancelot
Maximus6215
Lancelot
3
4
2
1
W
Ah Muzen Cab
Shyboyinpink
Ah Muzen Cab
4
3
2
1.67
W
Anubis
2
1
1
2.5
L
0
2
5
1.25
L
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,735
Damage
17,382
28,174
Taken
42,650
12,655
Mitigated
17,714
8,517
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,974
1,784
0
1,128
6,286
2,006
0
749
5,537
0
36,941
L
Jing Wei
4,546
3,477
0
3,391
8,426
2,795
0
1,468
6,958
0
52,368
W
3,555
1,413
0
2,698
5,185
4,016
0
464
4,721
12,302
0
W
Scylla
Lovẻ
Scylla
5,752
465
0
521
5,032
2,012
0
2,231
2,801
62,107
0
L
Lancelot
Maximus6215
Lancelot
6,151
1,566
0
865
9,622
3,851
0
2,426
7,196
0
40,709
W
Ah Muzen Cab
Shyboyinpink
Ah Muzen Cab
4,975
1,662
0
692
6,281
2,085
0
420
5,861
0
49,448
W
Anubis
5,479
646
0
3,478
5,390
2,536
102
456
4,934
63,053
0
L
1,774
26
0
1,304
9,328
4,985
0
4,253
5,075
8,212
0
L
2,546
235
0
729
5,229
1,668
0
1,955
3,274
50,766
0
L
2,365
860
0
1,624
10,045
4,415
0
4,684
5,361
0
27,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
30,172
399
Minions Killed
324
0
Camps Cleared
0
1,121,986
Distance Traveled
1,043,700
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,762
615
56
5
0
270,939
0
L
Jing Wei
6,429
584
97
9
0
213,307
0
W
Atlas
6,249
568
15
1
0
229,770
2
W
Scylla
7,571
688
132
12
0
222,444
0
L
Lancelot
6,635
603
54
5
0
243,938
0
W
Ah Muzen Cab
6,496
591
88
8
0
216,149
2
W
Anubis
7,273
661
108
10
0
182,684
0
L
Geb
5,487
499
12
1
0
204,018
1
L
Zeus
6,307
573
116
11
0
190,150
2
L
Thor
5,314
483
45
4
0
192,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role