Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Javitorex87
Janus
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
263W - 278L
1,485 Elo+
Solo
Fenrir
Fenrir
PUREPURGE95
Fenrir
Level 83
God Stats
8W - 13L
1,446 SR
Queue Stats
213W - 243L
1,475 Elo+
Solo
Bastet
Bastet
Vector094
Bastet
Level 106
God Stats
6W - 2L
1,739 SR
Queue Stats
385W - 210L
1,534 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,499 Elo+

VS

Team Averages
Level 85
1,568 SR
1,400 Elo+
Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Dayry67
Yu Huang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,388 Elo+
Solo
Anubis
Anubis
Hirkan00
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,174 Elo+
Solo
Vulcan
Vulcan
Pulgatauste99
Vulcan
Level 124
God Stats
2W - 6L
1,838 SR
Queue Stats
349W - 359L
1,459 Elo+
Solo
Chernobog
Chernobog
SasoRi--_CuSH
Chernobog
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 92L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 2 / 16
9,109
911
5,149
14,553
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nox
 
Nox
13
2 / 0 / 11
8,112
811
4,401
2,947
1,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
5 / 1 / 10
9,042
904
13,843
6,257
3,244
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
7 / 4 / 6
8,368
837
4,989
9,923
6,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bastet
Vector094
Bastet
14
5 / 1 / 11
8,510
851
10,299
7,805
3,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 5 / 2
5,924
592
1,556
8,442
9,104
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Dayry67
Yu Huang
18
4 / 3 / 2
10,170
1,017
9,465
10,070
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Hirkan00
Anubis
12
0 / 7 / 5
7,067
707
2,657
10,488
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 3
7,278
728
12,170
7,147
2,650
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SasoRi--_CuSH
Chernobog
12
2 / 5 / 1
7,037
704
3,792
8,924
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
20
Kills
7
8
Deaths
23
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
16
4.5
W
Nox
 
Nox
2
0
11
7.5
L
Horus
 
Horus
0
5
2
0.2
L
Yu Huang
Dayry67
Yu Huang
4
3
2
1.67
L
Anubis
Hirkan00
Anubis
0
7
5
0.36
W
5
1
10
10
W
Fenrir
7
4
6
2.5
L
1
3
3
0.83
L
Chernobog
SasoRi--_CuSH
Chernobog
2
5
1
0.5
W
Bastet
Vector094
Bastet
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,681
Damage
29,640
41,485
Taken
45,071
30,732
Mitigated
23,111
18,316
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,149
2,261
3,794
5,310
14,553
15,822
15
9,581
4,972
11,688
0
W
Nox
 
Nox
4,401
592
604
721
2,947
1,504
788
2,112
835
16,598
0
L
Horus
 
Horus
1,556
975
300
1,086
8,442
9,104
0
2,624
5,818
0
3,281
L
Yu Huang
Dayry67
Yu Huang
9,465
1,514
553
2,999
10,070
4,024
0
5,397
4,673
32,771
0
L
Anubis
Hirkan00
Anubis
2,657
54
38
791
10,488
4,344
0
5,798
4,690
8,687
0
W
13,843
952
1,489
1,421
6,257
3,244
924
3,798
2,459
36,350
0
W
Fenrir
4,989
746
215
1,258
9,923
6,346
196
5,243
4,680
0
11,208
L
12,170
8,316
870
1,642
7,147
2,650
0
3,652
3,495
18,426
0
L
Chernobog
SasoRi--_CuSH
Chernobog
3,792
2,151
438
1,002
8,924
2,989
0
5,922
3,002
0
9,112
W
Bastet
Vector094
Bastet
10,299
2,542
627
2,877
7,805
3,816
978
3,558
4,247
0
20,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
37,476
130
Minions Killed
126
0
Camps Cleared
0
948,015
Distance Traveled
776,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,109
911
26
3
0
178,286
0
W
Nox
8,112
811
35
4
0
179,815
0
L
Horus
5,924
592
2
0
0
107,424
0
L
Yu Huang
10,170
1,017
55
6
0
179,589
0
L
Anubis
7,067
707
15
2
0
165,686
0
W
Janus
9,042
904
42
4
0
195,653
0
W
Fenrir
8,368
837
6
1
0
186,951
0
L
Vulcan
7,278
728
29
3
0
189,546
0
L
Chernobog
7,037
704
25
3
0
134,513
0
W
Bastet
8,510
851
21
2
0
207,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role