Player Matchup

Neith
Neith
BurghoMarv
Neith
Level 104
God Stats
3W - 2L
1,661 SR
Queue Stats
255W - 265L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Pitiviers
Danzaburou
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 107L
1,559 Elo+
Solo
Charybdis
Charybdis
TheMrMeener
Charybdis
Level 151
God Stats
2W - 6L
1,119 SR
Queue Stats
418W - 391L
1,532 Elo+
Solo
Cerberus
Cerberus
redtvj
Cerberus
Level 165
God Stats
3W - 2L
1,528 SR
Queue Stats
296W - 299L
1,495 Elo+
Solo
Artemis
Artemis
schinichiyuna
Artemis
Level 127
God Stats
2W - 1L
1,493 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo
Team Averages
Level 135
1,460 SR
1,498 Elo+

VS

Team Averages
Level 122
1,544 SR
1,518 Elo+
Camazotz
Camazotz
 
Camazotz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Darkness95
Charybdis
Level 54
God Stats
0W - 1L
1,277 SR
Queue Stats
3W - 2L
1,686 Elo+
Solo
Nu Wa
Nu Wa
ERMHS
Nu Wa
Level 157
God Stats
8W - 5L
1,718 SR
Queue Stats
306W - 308L
1,475 Elo+
Solo
Rama
Rama
MortalBoubou
Rama
Level 109
God Stats
3W - 5L
1,724 SR
Queue Stats
193W - 189L
1,489 Elo+
Solo
Bastet
Bastet
jjabra
Bastet
Level 139
God Stats
3W - 5L
1,500 SR
Queue Stats
585W - 604L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 3 / 10
11,285
868
10,458
12,164
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Pitiviers
Danzaburou
17
1 / 3 / 11
9,847
757
9,108
11,884
5,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
TheMrMeener
Charybdis
15
1 / 6 / 8
9,478
729
6,815
14,253
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
redtvj
Cerberus
16
2 / 7 / 10
10,102
777
6,744
23,751
27,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
20
11 / 6 / 3
12,483
960
17,666
16,048
7,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
1
0 / 0 / 0
3,604
277
0
0
0
Charybdis
Darkness95
Charybdis
20
11 / 4 / 8
12,996
1,000
22,552
15,772
8,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
ERMHS
Nu Wa
20
6 / 4 / 14
10,609
816
19,439
13,157
6,489
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 5 / 11
9,763
751
12,115
12,488
6,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
jjabra
Bastet
16
4 / 7 / 13
9,996
769
11,734
13,728
6,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
19
Kills
25
25
Deaths
20
42
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
0
0
0
W
Neith
4
3
10
3
L
Charybdis
Darkness95
Charybdis
11
4
8
3.75
L
Nu Wa
ERMHS
Nu Wa
6
4
14
3.25
L
4
5
11
1.9
W
Danzaburou
Pitiviers
Danzaburou
1
3
11
2.17
W
Charybdis
TheMrMeener
Charybdis
1
6
8
0.83
L
Bastet
jjabra
Bastet
4
7
13
1.5
W
Cerberus
redtvj
Cerberus
2
7
10
1
W
Artemis
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,791
Damage
65,840
78,100
Taken
55,145
50,894
Mitigated
27,535
26,969
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Neith
10,458
4,932
2,313
5,255
12,164
5,296
896
3,646
8,518
0
35,571
L
Charybdis
Darkness95
Charybdis
22,552
8,557
83
6,417
15,772
8,199
2,647
1,367
14,405
0
45,819
L
Nu Wa
ERMHS
Nu Wa
19,439
4,735
650
3,687
13,157
6,489
554
2,269
10,888
48,749
0
L
12,115
9,484
949
1,997
12,488
6,634
672
996
11,492
0
17,701
W
Danzaburou
Pitiviers
Danzaburou
9,108
2,363
456
3,750
11,884
5,486
2,099
2,660
9,224
0
26,159
W
Charybdis
TheMrMeener
Charybdis
6,815
1,634
2,162
3,043
14,253
5,418
22
3,022
11,231
0
22,198
L
Bastet
jjabra
Bastet
11,734
1,380
453
1,812
13,728
6,213
0
1,658
12,070
0
14,563
W
Cerberus
redtvj
Cerberus
6,744
91
272
3,136
23,751
27,319
25
5,182
18,569
16,869
454
W
Artemis
17,666
11,171
1,662
4,920
16,048
7,375
2,842
4,929
11,119
0
31,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,195
Gold Earned
46,968
176
Minions Killed
142
0
Camps Cleared
0
1,111,519
Distance Traveled
872,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
3,604
277
0
0
0
0
0
W
Neith
11,285
868
70
5
0
220,210
0
L
Charybdis
12,996
1,000
84
6
0
222,654
0
L
Nu Wa
10,609
816
26
2
0
211,068
0
L
Rama
9,763
751
21
2
0
197,280
0
W
Danzaburou
9,847
757
30
2
0
235,300
0
W
Charybdis
9,478
729
33
3
0
229,676
0
L
Bastet
9,996
769
11
1
0
241,183
0
W
Cerberus
10,102
777
16
1
0
219,680
0
W
Artemis
12,483
960
27
2
0
206,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role