Player Matchup

Terra
Terra
AutonomousBRANDO
Terra
Level 176
God Stats
0W - 1L
1,493 SR
Queue Stats
8W - 15L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Moehewa808
Heimdallr
Level 105
God Stats
1W - 11L
1,234 SR
Queue Stats
128W - 123L
1,532 Elo+
Party 2
Ao Kuang
Ao Kuang
Seddy_Wap
Ao Kuang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 101L
1,581 Elo+
Party 2
Ne Zha
Ne Zha
Tempest71
Ne Zha
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,343 Elo+
Solo
Yu Huang
Yu Huang
kai_80810
Yu Huang
Level 91
God Stats
1W - 3L
1,420 SR
Queue Stats
68W - 79L
1,449 Elo+
Party 2
Team Averages
Level 126
1,429 SR
1,452 Elo+

VS

Team Averages
Level 159
1,496 SR
1,475 Elo+
Sol
Sol
 
Sol
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Keikowho
Thanatos
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TinYt0T786
Morgan Le Fay
Level 146
God Stats
3W - 5L
1,404 SR
Queue Stats
56W - 71L
1,432 Elo+
Party 1
Fenrir
Fenrir
WOLF_fluffy
Fenrir
Level 156
God Stats
24W - 14L
1,575 SR
Queue Stats
292W - 320L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,611
401
340
3,373
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Moehewa808
Heimdallr
8
1 / 4 / 1
4,890
543
2,990
8,476
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Seddy_Wap
Ao Kuang
9
3 / 2 / 1
5,695
633
4,545
8,363
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Tempest71
Ne Zha
9
2 / 4 / 0
5,207
579
5,169
9,603
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
kai_80810
Yu Huang
9
0 / 3 / 1
5,236
582
2,422
4,464
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 1 / 0
6,080
676
5,725
6,478
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
 
Thor
9
5 / 1 / 4
5,648
628
5,250
7,052
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Keikowho
Thanatos
11
3 / 2 / 0
6,411
712
5,928
9,081
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
TinYt0T786
Morgan Le Fay
11
0 / 1 / 1
5,817
646
1,942
2,895
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
2 / 1 / 5
5,536
615
3,477
7,078
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
14
14
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
0
4
W
Thor
 
Thor
5
1
4
7
L
0
1
0
0
W
Thanatos
Keikowho
Thanatos
3
2
0
1.5
L
Heimdallr
Moehewa808
Heimdallr
1
4
1
0.38
L
Ao Kuang
Seddy_Wap
Ao Kuang
3
2
1
1.75
L
Ne Zha
Tempest71
Ne Zha
2
4
0
0.5
W
Morgan Le Fay
TinYt0T786
Morgan Le Fay
0
1
1
0.5
W
Fenrir
2
1
5
4.5
L
Yu Huang
kai_80810
Yu Huang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,466
Damage
22,322
34,279
Taken
32,584
12,907
Mitigated
14,154
8,198
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,725
2,464
0
3,102
6,478
1,940
1,664
1,616
4,862
41,337
0
W
Thor
 
Thor
5,250
600
0
730
7,052
4,477
0
1,611
5,441
0
22,221
L
340
153
80
1,364
3,373
1,538
0
997
2,376
2,922
0
W
Thanatos
Keikowho
Thanatos
5,928
2,440
0
7,944
9,081
3,884
0
0
9,081
0
46,800
L
Heimdallr
Moehewa808
Heimdallr
2,990
1,144
0
2,085
8,476
2,934
0
2,601
5,875
0
24,302
L
Ao Kuang
Seddy_Wap
Ao Kuang
4,545
1,627
0
1,697
8,363
2,807
0
2,392
5,971
28,307
0
L
Ne Zha
Tempest71
Ne Zha
5,169
2,187
0
2,347
9,603
4,052
0
0
9,603
0
33,186
W
Morgan Le Fay
TinYt0T786
Morgan Le Fay
1,942
199
0
443
2,895
1,022
0
1,851
1,044
43,359
0
W
Fenrir
3,477
866
0
1,622
7,078
2,831
0
2,229
4,849
0
26,798
L
Yu Huang
kai_80810
Yu Huang
2,422
107
0
625
4,464
1,576
0
1,677
2,787
34,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
29,492
194
Minions Killed
303
0
Camps Cleared
0
780,961
Distance Traveled
992,454
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,080
676
72
8
0
196,748
0
W
Thor
5,648
628
25
3
0
209,607
0
L
Terra
3,611
401
4
0
0
57,877
0
W
Thanatos
6,411
712
74
8
0
184,915
0
L
Heimdallr
4,890
543
27
3
0
180,872
3
L
Ao Kuang
5,695
633
49
5
0
200,244
2
L
Ne Zha
5,207
579
46
5
0
169,207
0
W
Morgan Le Fay
5,817
646
90
10
0
188,141
0
W
Fenrir
5,536
615
42
5
0
213,043
4
L
Yu Huang
5,236
582
68
8
0
172,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role