Player Matchup

Ne Zha
Ne Zha
Gillharas
Ne Zha
Level 140
God Stats
11W - 6L
1,778 SR
Queue Stats
261W - 251L
1,602 Elo+
Solo
Cthulhu
Cthulhu
just_joeYT
Cthulhu
Level 24
God Stats
6W - 7L
1,483 SR
Queue Stats
9W - 13L
1,268 Elo+
Party 1
Mulan
Mulan
temp-950407
Mulan
Level 134
God Stats
5W - 6L
1,419 SR
Queue Stats
97W - 102L
1,349 Elo+
Party 1
Team Averages
Level 99
1,560 SR
1,406 Elo+

VS

Team Averages
Level 101
1,506 SR
1,470 Elo+
Bastet
Bastet
Jakahn01
Bastet
Level 153
God Stats
89W - 55L
1,506 SR
Queue Stats
565W - 599L
1,466 Elo+
Solo
Odin
Odin
LuckeyDog1995
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
VypaVisions
Baron Samedi
Level 85
God Stats
87W - 67L
1,513 SR
Queue Stats
159W - 147L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gillharas
Ne Zha
14
3 / 0 / 3
8,159
816
9,710
6,419
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
just_joeYT
Cthulhu
11
0 / 0 / 5
7,063
706
3,581
6,618
5,680
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
3 / 0 / 3
8,422
842
6,183
7,959
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jakahn01
Bastet
13
0 / 1 / 0
6,784
678
5,406
7,594
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 3 / 0
6,255
626
2,866
9,540
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
VypaVisions
Baron Samedi
11
0 / 2 / 0
6,417
642
6,631
6,121
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Gillharas
Ne Zha
3
0
3
4.5
L
Bastet
Jakahn01
Bastet
0
1
0
0
L
0
3
0
0
L
Baron Samedi
VypaVisions
Baron Samedi
0
2
0
0
W
Cthulhu
just_joeYT
Cthulhu
0
0
5
2.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
14,903
20,996
Taken
23,255
15,822
Mitigated
13,330
4,883
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Gillharas
Ne Zha
9,710
2,336
0
1,407
6,419
3,527
0
2,225
4,082
0
34,867
L
Bastet
Jakahn01
Bastet
5,406
1,389
0
2,751
7,594
2,802
0
855
6,739
0
29,889
L
2,866
621
0
1,077
9,540
8,334
0
1,756
7,784
0
8,518
L
Baron Samedi
VypaVisions
Baron Samedi
6,631
190
711
1,228
6,121
2,194
0
1,032
5,089
25,891
0
W
Cthulhu
just_joeYT
Cthulhu
3,581
186
350
135
6,618
5,680
58
1,788
4,515
14,734
0
W
6,183
810
130
2,861
7,959
6,615
0
2,702
5,047
0
28,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
19,456
124
Minions Killed
106
0
Camps Cleared
0
602,600
Distance Traveled
546,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,159
816
52
5
0
221,521
0
L
Bastet
6,784
678
54
5
0
204,616
0
L
Odin
6,255
626
22
2
0
182,352
0
L
Baron Samedi
6,417
642
30
3
0
159,281
0
W
Cthulhu
7,063
706
21
2
0
184,964
0
W
Mulan
8,422
842
51
5
0
196,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role