Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dante Alghieri
Cupid
Level 159
God Stats
5W - 6L
1,380 SR
Queue Stats
1,223W - 1,242L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Darkwolf776
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,634 Elo+
Party 2
Chronos
Chronos
ReaperScorn
Chronos
Level 143
God Stats
1W - 2L
1,720 SR
Queue Stats
58W - 51L
1,614 Elo+
Party 2
Artemis
Artemis
mikeavila3
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,521 Elo+
Solo
Team Averages
Level 142
1,520 SR
1,559 Elo+

VS

Team Averages
Level 115
1,559 SR
1,564 Elo+
Cthulhu
Cthulhu
HunchoVlx
Cthulhu
Level 125
God Stats
6W - 2L
1,767 SR
Queue Stats
124W - 122L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
LazUSMC
Gilgamesh
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 278L
1,559 Elo+
Party 1
Tiamat
Tiamat
Rongdo
Tiamat
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,668 Elo+
Solo
Olorun
Olorun
TrippinBabys
Olorun
Level 118
God Stats
7W - 6L
1,480 SR
Queue Stats
455W - 439L
1,503 Elo+
Solo
Bakasura
Bakasura
sdjkfjkadb
Bakasura
Level 145
God Stats
9W - 9L
1,549 SR
Queue Stats
519W - 532L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 5 / 10
6,976
698
5,305
12,742
13,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 2 / 4
8,345
835
12,721
11,849
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Darkwolf776
Morgan Le Fay
15
0 / 3 / 10
7,592
759
12,369
10,544
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
ReaperScorn
Chronos
16
7 / 3 / 5
8,596
860
13,457
13,095
6,348
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
mikeavila3
Artemis
1
0 / 0 / 0
2,448
245
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HunchoVlx
Cthulhu
16
5 / 3 / 4
9,425
943
11,608
15,825
19,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LazUSMC
Gilgamesh
14
1 / 2 / 7
8,198
820
4,760
11,588
12,238
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Rongdo
Tiamat
13
1 / 3 / 5
7,911
791
10,019
8,731
6,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
15
1 / 3 / 7
8,623
862
8,440
10,352
5,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
sdjkfjkadb
Bakasura
15
5 / 3 / 2
9,472
947
8,282
12,281
13,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
13
Kills
13
13
Deaths
14
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
10
1
L
6
2
4
4
L
Morgan Le Fay
Darkwolf776
Morgan Le Fay
0
3
10
1.67
W
Cthulhu
HunchoVlx
Cthulhu
5
3
4
2.33
W
Gilgamesh
LazUSMC
Gilgamesh
1
2
7
2.25
L
Chronos
ReaperScorn
Chronos
7
3
5
3.17
W
Tiamat
Rongdo
Tiamat
1
3
5
1.17
W
Olorun
1
3
7
1.5
L
Artemis
mikeavila3
Artemis
0
0
0
0
W
Bakasura
sdjkfjkadb
Bakasura
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
43,109
48,230
Taken
58,777
31,360
Mitigated
56,899
18,713
Healing
26,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,305
512
391
1,753
12,742
13,719
0
6,748
5,356
10,481
0
L
12,721
6,092
1,696
5,251
11,849
6,016
180
8,291
3,035
0
22,753
L
Morgan Le Fay
Darkwolf776
Morgan Le Fay
12,369
956
2,035
3,731
10,544
5,277
0
6,546
3,740
26,930
0
W
Cthulhu
HunchoVlx
Cthulhu
11,608
430
1,710
4,449
15,825
19,255
0
6,382
9,443
23,478
248
W
Gilgamesh
LazUSMC
Gilgamesh
4,760
970
1,037
1,090
11,588
12,238
562
5,372
6,216
0
7,772
L
Chronos
ReaperScorn
Chronos
13,457
5,214
116
3,740
13,095
6,348
220
8,234
4,024
28,967
0
W
Tiamat
Rongdo
Tiamat
10,019
544
752
1,652
8,731
6,233
876
6,210
2,521
17,944
0
W
Olorun
8,440
3,906
5,191
4,646
10,352
5,479
4,501
5,913
4,439
21,622
0
L
Artemis
mikeavila3
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
sdjkfjkadb
Bakasura
8,282
5,439
1,495
4,672
12,281
13,694
168
7,254
5,027
0
7,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
43,629
97
Minions Killed
112
0
Camps Cleared
0
706,034
Distance Traveled
1,015,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,976
698
1
0
0
183,451
0
L
Cupid
8,345
835
20
2
0
182,674
0
L
Morgan Le Fay
7,592
759
40
4
0
187,663
0
W
Cthulhu
9,425
943
31
3
0
215,718
0
W
Gilgamesh
8,198
820
10
1
0
213,541
0
L
Chronos
8,596
860
36
4
0
152,246
0
W
Tiamat
7,911
791
16
2
0
193,244
0
W
Olorun
8,623
862
31
3
0
178,765
0
L
Artemis
2,448
245
0
0
0
0
0
W
Bakasura
9,472
947
24
2
0
214,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role