Player Matchup

Cu Chulainn
Cu Chulainn
Klowned
Cu Chulainn
Level 89
God Stats
5W - 3L
1,695 SR
Queue Stats
550W - 574L
1,471 Elo+
Solo
Bacchus
Bacchus
MystiicKing
Bacchus
Level 25
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 10L
1,350 Elo+
Party 2
Poseidon
Poseidon
Teddybear53199
Poseidon
Level 128
God Stats
3W - 2L
1,452 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 2
Neith
Neith
Xosatom948
Neith
Level 86
God Stats
7W - 6L
1,500 SR
Queue Stats
85W - 91L
1,513 Elo+
Solo
Merlin
Merlin
namechanged9784
Merlin
Level 69
God Stats
3W - 6L
1,546 SR
Queue Stats
176W - 157L
1,584 Elo+
Solo
Team Averages
Level 79
1,585 SR
1,454 Elo+

VS

Team Averages
Level 109
1,596 SR
1,467 Elo+
Raijin
Raijin
 
Raijin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AlienMixture
Izanami
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
393W - 381L
1,489 Elo+
Party 1
Horus
Horus
Getsuga130060
Horus
Level 133
God Stats
3W - 5L
1,851 SR
Queue Stats
435W - 428L
1,439 Elo+
Solo
Geb
Geb
TheFunnyMan96
Geb
Level 156
God Stats
12W - 8L
1,509 SR
Queue Stats
565W - 576L
1,472 Elo+
Party 1
Set
Set
agentgold3
Set
Level 106
God Stats
5W - 3L
1,621 SR
Queue Stats
7W - 17L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Klowned
Cu Chulainn
8
0 / 1 / 0
4,380
626
2,644
5,200
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
MystiicKing
Bacchus
6
0 / 0 / 3
4,214
602
2,126
6,467
4,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
9
1 / 2 / 0
5,038
720
1,140
3,932
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
7
2 / 0 / 1
4,431
633
4,242
4,208
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 2
4,977
711
3,928
4,960
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 1 / 0
5,500
786
3,344
3,781
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
AlienMixture
Izanami
6
0 / 1 / 0
3,643
520
2,511
4,069
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
4,384
626
2,493
5,584
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 0
4,102
586
3,091
5,812
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 0
4,153
593
1,565
4,444
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
3
3
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
1
0
2
L
Izanami
AlienMixture
Izanami
0
1
0
0
L
0
1
1
0.5
W
Cu Chulainn
Klowned
Cu Chulainn
0
1
0
0
W
Bacchus
MystiicKing
Bacchus
0
0
3
1.5
W
Poseidon
1
2
0
0.5
L
0
1
0
0
W
Neith
2
0
1
2.5
L
1
1
0
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,080
Damage
13,004
24,767
Taken
23,690
11,433
Mitigated
10,170
10,889
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,344
378
0
1,283
3,781
1,339
0
1,527
2,254
40,885
0
L
Izanami
AlienMixture
Izanami
2,511
1,784
0
1,879
4,069
1,381
0
1,929
2,140
0
22,979
L
2,493
957
0
1,500
5,584
2,434
0
688
4,420
0
20,971
W
Cu Chulainn
Klowned
Cu Chulainn
2,644
282
0
2,184
5,200
3,335
0
0
5,200
0
22,836
W
Bacchus
MystiicKing
Bacchus
2,126
483
839
3,064
6,467
4,108
0
1,489
4,978
9,259
0
W
Poseidon
1,140
324
0
500
3,932
1,235
0
2,730
1,006
33,937
0
L
3,091
964
0
2,485
5,812
3,536
0
2,202
3,610
12,793
0
W
Neith
4,242
1,592
174
1,410
4,208
1,258
0
1,213
2,995
0
28,023
L
1,565
745
0
2,109
4,444
1,480
0
848
3,563
0
12,103
W
3,928
326
0
2,718
4,960
1,497
0
783
4,153
31,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
21,782
211
Minions Killed
186
0
Camps Cleared
0
767,157
Distance Traveled
708,853
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,500
786
82
12
0
160,376
3
L
Izanami
3,643
520
47
7
0
135,013
0
L
Horus
4,384
626
21
3
0
149,273
0
W
Cu Chulainn
4,380
626
43
6
0
145,700
2
W
Bacchus
4,214
602
13
2
0
152,925
0
W
Poseidon
5,038
720
58
8
0
158,290
2
L
Geb
4,102
586
6
1
0
156,069
0
W
Neith
4,431
633
42
6
0
142,107
2
L
Set
4,153
593
30
4
0
108,122
0
W
Merlin
4,977
711
55
8
0
168,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role