Player Matchup

Scylla
Scylla
Silver II
BIG 0ompa
Scylla
Silver II
Level 129
God Stats
3W - 4L
1,303 SR
Queue Stats
73W - 80L
1,431 MMR
Party 1
Neith
Neith
Bronze III
MarionCobretti0
Neith
Bronze III
Level 148
God Stats
2W - 2L
1,785 SR
Queue Stats
2W - 4L
1,554 MMR
Solo
Mulan
Mulan
Gold II
MeasuredMadness
Mulan
Gold II
Level 66
God Stats
1W - 3L
1,350 SR
Queue Stats
56W - 56L
1,494 MMR
Solo
Serqet
Serqet
Gold II
ScrotumSlash
Serqet
Gold II
Level 106
God Stats
22W - 15L
1,493 SR
Queue Stats
72W - 69L
1,478 MMR
Solo
Bacchus
Bacchus
Gold V
monkeyscott02
Bacchus
Gold V
Level 129
God Stats
2W - 1L
1,905 SR
Queue Stats
16W - 12L
1,691 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,567 SR
1,530 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,587 SR
1,531 MMR
Hades
Hades
Gold III
CallMeCyanide
Hades
Gold III
Level 120
God Stats
0W - 5L
1,609 SR
Queue Stats
104W - 113L
1,563 MMR
Solo
Arachne
Arachne
Silver III
FryTheHuman
Arachne
Silver III
Level 142
God Stats
6W - 4L
1,738 SR
Queue Stats
8W - 10L
1,465 MMR
Solo
Medusa
Medusa
Gold III
HUFtoxic
Medusa
Gold III
Level 128
God Stats
2W - 3L
1,256 SR
Queue Stats
91W - 100L
1,457 MMR
Solo
Maui
Maui
Gold IV
Yellowjellomello
Maui
Gold IV
Level 64
God Stats
13W - 12L
1,564 SR
Queue Stats
75W - 74L
1,479 MMR
Party 2
Agni
Agni
Platinum V
butolong
Agni
Platinum V
Level 89
God Stats
35W - 16L
1,767 SR
Queue Stats
100W - 97L
1,693 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIG 0ompa
Scylla
6
0 / 0 / 0
3,522
704
571
913
189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 1
3,673
735
1,232
2,041
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,232
646
1,974
4,029
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
6
2 / 1 / 0
3,808
762
2,041
3,424
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
5
0 / 0 / 2
3,437
687
1,348
1,742
1,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ao KuangSurtrIshtarFreya

VS

Bans
LokiHe BoThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,882
776
1,888
3,474
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
FryTheHuman
Arachne
5
0 / 1 / 1
3,133
627
849
3,569
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
HUFtoxic
Medusa
3
0 / 2 / 0
2,676
535
848
2,605
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,456
691
736
3,772
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
6
0 / 0 / 0
3,458
692
79
1,555
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
BIG 0ompa
Scylla
0
0
0
0
L
1
0
0
1
L
Arachne
FryTheHuman
Arachne
0
1
1
0.5
L
Medusa
HUFtoxic
Medusa
0
2
0
0
W
1
0
1
1.5
W
0
1
0
0
W
Serqet
2
1
0
2
L
1
0
0
1
L
Agni
0
0
0
0
W
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,166
Damage
4,400
12,149
Taken
14,975
4,932
Mitigated
5,983
4,570
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BIG 0ompa
Scylla
571
209
0
476
913
189
0
79
834
19,028
0
L
1,888
372
405
3,096
3,474
1,222
216
0
3,342
21,808
0
L
Arachne
FryTheHuman
Arachne
849
607
0
1,151
3,569
1,311
270
43
3,526
0
12,421
L
Medusa
HUFtoxic
Medusa
848
295
0
589
2,605
683
0
611
1,994
0
7,606
W
1,232
50
0
393
2,041
609
0
495
1,546
0
19,333
W
1,974
312
0
1,000
4,029
1,934
0
1,577
2,452
0
17,417
W
Serqet
2,041
497
0
1,525
3,424
992
0
385
3,039
0
12,690
L
736
168
0
1,510
3,772
2,367
0
737
3,035
11,546
0
L
Agni
79
44
0
625
1,555
400
0
468
1,027
16,997
0
W
Bacchus
1,348
423
0
1,176
1,742
1,208
0
167
1,575
8,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,672
Gold Earned
16,605
147
Minions Killed
128
0
Camps Cleared
0
503,785
Distance Traveled
465,129
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,522
704
36
7
0
79,478
0
L
Hades
3,882
776
43
9
0
96,888
0
L
Arachne
3,133
627
20
4
0
125,116
0
L
Medusa
2,676
535
9
2
0
54,010
0
W
Neith
3,673
735
34
7
0
88,535
0
W
Mulan
3,232
646
29
6
0
107,340
2
W
Serqet
3,808
762
34
7
0
118,219
0
L
Maui
3,456
691
17
3
0
95,999
0
L
Agni
3,458
692
39
8
0
93,116
1
W
Bacchus
3,437
687
14
3
0
110,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role