Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BafessorZombie
Nu Wa
Level 156
God Stats
12W - 19L
1,508 SR
Queue Stats
293W - 244L
1,644 Elo+
Party 2
Horus
Horus
FJPE
Horus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,739 Elo+
Party 2
Hades
Hades
Marcomcmanman
Hades
Level 165
God Stats
195W - 353L
1,548 SR
Queue Stats
310W - 666L
1,487 Elo+
Party 2
Sol
Sol
ZP95
Sol
Level 158
God Stats
6W - 9L
1,500 SR
Queue Stats
115W - 158L
1,604 Elo+
Party 2
Team Averages
Level 136
1,511 SR
1,595 Elo+

VS

Team Averages
Level 119
1,549 SR
1,483 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Daddybanger1
Danzaburou
Level 149
God Stats
7W - 3L
1,902 SR
Queue Stats
57W - 56L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
esocidae
Tsukuyomi
Level 69
God Stats
1W - 4L
1,129 SR
Queue Stats
78W - 93L
1,394 Elo+
Party 1
Maui
Maui
lIElementIl
Maui
Level 98
God Stats
2W - 2L
1,714 SR
Queue Stats
23W - 24L
1,540 Elo+
Party 1
Tiamat
Tiamat
musePoiso
Tiamat
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
85W - 83L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 1 / 1
6,181
618
4,505
7,010
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 3
6,449
645
5,497
3,292
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
FJPE
Horus
9
1 / 0 / 2
5,940
594
3,065
5,186
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 0
7,625
763
5,610
7,298
3,154
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Sol
ZP95
Sol
11
1 / 0 / 1
6,375
638
3,367
5,550
1,637
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 7 / 0
4,800
480
3,237
10,824
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Daddybanger1
Danzaburou
9
0 / 1 / 0
5,183
518
2,491
5,472
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
esocidae
Tsukuyomi
8
1 / 2 / 0
4,881
488
3,065
9,672
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,654
465
867
5,470
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
musePoiso
Tiamat
9
0 / 1 / 0
5,256
526
1,900
3,502
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
12
Kills
1
1
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
1
2.5
L
King Arthur
 
King Arthur
0
7
0
0
W
1
0
3
2.5
L
Danzaburou
Daddybanger1
Danzaburou
0
1
0
0
W
Horus
FJPE
Horus
1
0
2
2
W
7
0
0
7
W
Sol
ZP95
Sol
1
0
1
1.5
L
Tsukuyomi
esocidae
Tsukuyomi
1
2
0
0.5
L
0
1
0
0
L
Tiamat
musePoiso
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
11,560
28,336
Taken
34,940
12,583
Mitigated
16,720
20,925
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,505
1,649
0
8,082
7,010
3,341
0
339
6,615
0
45,425
L
King Arthur
 
King Arthur
3,237
523
0
1,928
10,824
8,135
0
6,023
4,801
0
31,495
W
5,497
819
0
646
3,292
1,048
70
1,365
1,747
50,597
0
L
Danzaburou
Daddybanger1
Danzaburou
2,491
771
0
2,696
5,472
1,857
0
2,631
2,841
0
37,911
W
Horus
FJPE
Horus
3,065
1,385
749
3,177
5,186
3,403
0
982
4,144
0
8,641
W
5,610
1,385
138
4,742
7,298
3,154
0
0
6,861
53,666
0
W
Sol
ZP95
Sol
3,367
1,020
0
3,391
5,550
1,637
1,024
587
4,963
51,312
0
L
Tsukuyomi
esocidae
Tsukuyomi
3,065
731
0
639
9,672
2,713
0
1,904
7,768
0
25,748
L
867
145
0
2,176
5,470
2,621
0
2,804
2,666
5,501
0
L
Tiamat
musePoiso
Tiamat
1,900
132
0
1,354
3,502
1,394
0
1,112
2,390
35,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
24,774
346
Minions Killed
250
0
Camps Cleared
0
1,057,369
Distance Traveled
994,363
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,181
618
75
8
0
250,883
0
L
King Arthur
4,800
480
38
4
0
196,979
0
W
Nu Wa
6,449
645
95
10
0
206,319
2
L
Danzaburou
5,183
518
84
8
0
178,430
2
W
Horus
5,940
594
12
1
0
208,775
2
W
Hades
7,625
763
85
9
0
196,044
2
W
Sol
6,375
638
79
8
0
195,348
0
L
Tsukuyomi
4,881
488
37
4
0
208,440
0
L
Maui
4,654
465
10
1
0
215,794
2
L
Tiamat
5,256
526
81
8
0
194,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role