Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GOLDringOfDeath
Baron Samedi
Level 153
God Stats
10W - 10L
1,661 SR
Queue Stats
186W - 153L
1,549 Elo+
Party 2
Surtr
Surtr
Sploogo
Surtr
Level 159
God Stats
20W - 14L
1,671 SR
Queue Stats
163W - 136L
1,570 Elo+
Party 2
Bacchus
Bacchus
TPIY4life1234
Bacchus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 208L
1,559 Elo+
Solo
Izanami
Izanami
TheoryNS
Izanami
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 33L
1,474 Elo+
Solo
Team Averages
Level 143
1,566 SR
1,530 Elo+

VS

Team Averages
Level 113
1,483 SR
1,487 Elo+
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DeathDealer2865
King Arthur
Level 146
God Stats
1W - 2L
1,312 SR
Queue Stats
110W - 89L
1,510 Elo+
Solo
Ishtar
Ishtar
FireSan-
Ishtar
Level 157
God Stats
2W - 3L
1,339 SR
Queue Stats
59W - 55L
1,535 Elo+
Party 1
Bacchus
Bacchus
NerdyTactics
Bacchus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 136L
1,611 Elo+
Party 1
Awilix
Awilix
rektbymadara
Awilix
Level 27
God Stats
3W - 1L
1,762 SR
Queue Stats
27W - 15L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 4 / 1
5,515
552
5,121
7,431
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
GOLDringOfDeath
Baron Samedi
9
0 / 4 / 0
5,054
505
2,344
7,760
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
Sploogo
Surtr
11
2 / 2 / 0
6,357
636
7,201
10,619
7,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
8
2 / 2 / 0
5,603
560
3,730
8,564
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TheoryNS
Izanami
9
0 / 4 / 2
5,168
517
6,757
8,011
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 0 / 2
7,174
717
5,866
4,807
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
DeathDealer2865
King Arthur
10
0 / 1 / 2
5,588
559
4,749
11,231
7,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
FireSan-
Ishtar
10
4 / 1 / 2
5,941
594
4,532
8,537
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
NerdyTactics
Bacchus
7
0 / 2 / 5
5,144
514
2,566
10,296
6,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
12
7 / 1 / 6
7,076
708
8,532
8,458
3,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
16
16
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
1
0.38
W
Agni
 
Agni
5
0
2
6
W
King Arthur
DeathDealer2865
King Arthur
0
1
2
1
W
Ishtar
FireSan-
Ishtar
4
1
2
5
L
Baron Samedi
GOLDringOfDeath
Baron Samedi
0
4
0
0
W
Bacchus
NerdyTactics
Bacchus
0
2
5
1.25
L
Surtr
Sploogo
Surtr
2
2
0
1
L
Bacchus
2
2
0
1
L
Izanami
TheoryNS
Izanami
0
4
2
0.25
W
Awilix
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,153
Damage
26,245
42,385
Taken
43,329
23,875
Mitigated
21,588
10,979
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,121
1,263
0
1,175
7,431
2,826
0
1,357
6,017
0
37,418
W
Agni
 
Agni
5,866
642
0
2,134
4,807
1,732
440
2,134
2,673
49,696
0
W
King Arthur
DeathDealer2865
King Arthur
4,749
1,066
0
2,810
11,231
7,842
0
127
11,104
0
38,521
W
Ishtar
FireSan-
Ishtar
4,532
3,404
0
4,521
8,537
2,703
0
722
7,815
0
34,613
L
Baron Samedi
GOLDringOfDeath
Baron Samedi
2,344
91
0
944
7,760
3,443
0
3,263
4,257
32,810
0
W
Bacchus
NerdyTactics
Bacchus
2,566
397
845
1,384
10,296
6,137
0
2,150
8,146
11,953
0
L
Surtr
Sploogo
Surtr
7,201
3,368
0
4,221
10,619
7,509
0
709
9,845
810
47,772
L
Bacchus
3,730
686
0
2,235
8,564
7,661
0
1,549
6,915
17,276
0
L
Izanami
TheoryNS
Izanami
6,757
5,862
0
2,404
8,011
2,436
0
1,092
6,919
0
47,564
W
Awilix
8,532
3,019
0
2,551
8,458
3,174
424
1,068
7,390
0
38,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
30,923
286
Minions Killed
295
0
Camps Cleared
0
975,062
Distance Traveled
1,048,746
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,515
552
52
5
0
233,751
0
W
Agni
7,174
717
102
10
0
205,056
2
W
King Arthur
5,588
559
62
6
0
211,286
0
W
Ishtar
5,941
594
58
6
0
173,300
0
L
Baron Samedi
5,054
505
54
5
0
182,918
3
W
Bacchus
5,144
514
9
1
0
221,393
0
L
Surtr
6,357
636
77
8
0
192,206
0
L
Bacchus
5,603
560
19
2
0
193,469
0
L
Izanami
5,168
517
84
8
0
172,718
1
W
Awilix
7,076
708
64
6
0
237,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role