Player Matchup

Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RebelOverwatch
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Zhong Kui
Zhong Kui
Swoop707
Zhong Kui
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 87L
1,369 Elo+
Party 2
Neith
Neith
freakyj92
Neith
Level 155
God Stats
5W - 8L
1,315 SR
Queue Stats
428W - 444L
1,529 Elo+
Solo
Thor
Thor
ytihsprime
Thor
Level 147
God Stats
0W - 2L
1,153 SR
Queue Stats
84W - 90L
1,388 Elo+
Party 2
Team Averages
Level 118
1,394 SR
1,409 Elo+

VS

Team Averages
Level 174
1,456 SR
1,390 Elo+
Ra
Ra
 
Ra
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Snowman2062
Kuzenbo
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,183 Elo+
Solo
Xbalanque
Xbalanque
War-Born-Goddess
Xbalanque
Level 269
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 72L
1,525 Elo+
Party 1
Ishtar
Ishtar
lolsquiid
Ishtar
Level 57
God Stats
2W - 1L
1,281 SR
Queue Stats
6W - 18L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 0 / 0
5,012
627
0
0
0
Kukulkan
14
1 / 3 / 1
7,245
906
4,399
6,129
2,740
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Swoop707
Zhong Kui
13
1 / 3 / 2
6,501
813
3,990
6,281
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
freakyj92
Neith
13
0 / 2 / 2
6,151
769
6,383
6,456
3,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

12
2 / 3 / 1
6,364
796
3,891
8,414
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
8 / 2 / 2
8,485
1,061
8,117
5,654
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
 
He Bo
13
2 / 1 / 6
7,969
996
5,645
4,944
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Snowman2062
Kuzenbo
14
0 / 0 / 7
7,247
906
3,035
7,253
8,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
13
1 / 0 / 7
7,316
915
4,270
4,123
1,835
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
lolsquiid
Ishtar
12
0 / 1 / 5
6,958
870
4,438
7,359
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
11
11
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
W
Ra
 
Ra
8
2
2
4.5
W
He Bo
 
He Bo
2
1
6
5
L
Kukulkan
1
3
1
0.5
W
Kuzenbo
Snowman2062
Kuzenbo
0
0
7
3.5
L
Zhong Kui
Swoop707
Zhong Kui
1
3
2
0.67
W
Xbalanque
1
0
7
4.5
L
Neith
freakyj92
Neith
0
2
2
0.5
W
Ishtar
lolsquiid
Ishtar
0
1
5
2.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
25,505
27,280
Taken
29,333
14,301
Mitigated
19,811
7,096
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Ra
 
Ra
8,117
176
5,580
1,367
5,654
3,431
179
2,129
3,525
16,490
0
W
He Bo
 
He Bo
5,645
206
927
1,067
4,944
2,339
520
676
4,268
11,416
0
L
Kukulkan
4,399
146
0
1,170
6,129
2,740
0
4,743
1,148
22,015
0
W
Kuzenbo
Snowman2062
Kuzenbo
3,035
1,232
372
237
7,253
8,403
624
2,402
4,851
10,246
0
L
Zhong Kui
Swoop707
Zhong Kui
3,990
27
461
901
6,281
4,594
0
4,415
1,634
8,884
0
W
Xbalanque
4,270
482
2,270
1,446
4,123
1,835
1,368
486
3,637
0
15,214
L
Neith
freakyj92
Neith
6,383
505
544
2,896
6,456
3,653
0
3,137
3,257
0
12,158
W
Ishtar
lolsquiid
Ishtar
4,438
2,092
865
1,628
7,359
3,803
1,072
2,696
4,663
0
10,950
L
3,891
0
0
1,124
8,414
3,314
0
3,859
4,444
0
8,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
37,975
74
Minions Killed
91
0
Camps Cleared
0
600,028
Distance Traveled
794,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,012
627
0
0
0
0
0
W
Ra
8,485
1,061
23
3
0
164,119
0
W
He Bo
7,969
996
10
1
0
177,011
0
L
Kukulkan
7,245
906
51
6
0
142,371
0
W
Kuzenbo
7,247
906
22
3
0
130,343
0
L
Zhong Kui
6,501
813
11
1
0
144,397
0
W
Xbalanque
7,316
915
23
3
0
168,257
0
L
Neith
6,151
769
10
1
0
148,400
0
W
Ishtar
6,958
870
13
2
0
155,176
0
L
Thor
6,364
796
2
0
0
164,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role