Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Luzurius
Hel
Level 194
God Stats
1W - 0L
1,694 SR
Queue Stats
27W - 19L
1,736 Elo+
Party 2
Fenrir
Fenrir
XLuzuBlogX
Fenrir
Level 42
God Stats
4W - 0L
2,014 SR
Queue Stats
32W - 6L
1,915 Elo+
Party 2
Chronos
Chronos
ZekoWolf
Chronos
Level 89
God Stats
14W - 2L
2,095 SR
Queue Stats
275W - 126L
1,849 Elo+
Party 2
Team Averages
Level 122
1,760 SR
1,700 Elo+

VS

Team Averages
Level 101
1,565 SR
1,484 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Gr8Wh1t3Buffalo
Poseidon
Level 156
God Stats
2W - 6L
1,599 SR
Queue Stats
342W - 305L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
MrPotatoMan69
Cliodhna
Level 98
God Stats
3W - 9L
1,393 SR
Queue Stats
356W - 328L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
UnessentialOils
Sun Wukong
Level 60
God Stats
2W - 7L
1,705 SR
Queue Stats
59W - 83L
1,447 Elo+
Party 1
Skadi
Skadi
Zerowhisper9055
Skadi
Level 43
God Stats
1W - 1L
1,630 SR
Queue Stats
31W - 50L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 5
6,519
652
2,679
8,404
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
 
Surtr
11
0 / 1 / 2
5,992
599
3,380
8,160
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 3
6,013
601
2,995
8,602
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
XLuzuBlogX
Fenrir
12
9 / 1 / 1
7,406
741
5,361
6,396
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
ZekoWolf
Chronos
12
7 / 1 / 1
7,161
716
10,472
6,533
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
3
0 / 2 / 0
3,770
377
367
4,159
1,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
10
6 / 5 / 0
6,602
660
6,137
7,275
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
MrPotatoMan69
Cliodhna
7
1 / 2 / 2
4,834
483
4,476
7,568
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
UnessentialOils
Sun Wukong
10
0 / 3 / 1
5,394
539
2,381
8,944
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 1
4,885
489
1,799
8,674
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
7
7
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
5
3.5
W
Surtr
 
Surtr
0
1
2
1
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Poseidon
6
5
0
1.2
W
0
4
3
0.38
L
Cliodhna
MrPotatoMan69
Cliodhna
1
2
2
1
L
Sun Wukong
UnessentialOils
Sun Wukong
0
3
1
0.17
W
Fenrir
XLuzuBlogX
Fenrir
9
1
1
9.5
W
Chronos
ZekoWolf
Chronos
7
1
1
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
15,160
38,095
Taken
36,620
20,584
Mitigated
14,333
13,321
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,679
391
0
2,644
8,404
7,100
0
1,468
6,850
18,831
0
W
Surtr
 
Surtr
3,380
1,258
0
2,196
8,160
5,743
29
0
8,160
543
41,305
L
Baron Samedi
 
Baron Samedi
367
194
269
1,684
4,159
1,656
0
2,433
1,726
5,777
0
L
Poseidon
6,137
1,278
0
1,040
7,275
2,446
0
3,972
3,303
40,538
0
W
2,995
89
522
3,441
8,602
3,040
307
3,101
5,245
45,175
0
L
Cliodhna
MrPotatoMan69
Cliodhna
4,476
653
0
543
7,568
2,611
0
3,139
4,429
0
16,587
L
Sun Wukong
UnessentialOils
Sun Wukong
2,381
424
0
2,641
8,944
4,486
0
69
8,875
0
37,163
W
Fenrir
XLuzuBlogX
Fenrir
5,361
1,352
0
1,950
6,396
2,262
0
609
5,679
0
41,304
W
Chronos
ZekoWolf
Chronos
10,472
5,073
0
2,568
6,533
2,439
2,928
796
5,657
58,643
0
L
1,799
758
0
383
8,674
3,134
0
6,632
2,042
0
18,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
25,485
333
Minions Killed
209
0
Camps Cleared
0
944,528
Distance Traveled
811,609
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,519
652
23
2
0
159,432
3
W
Surtr
5,992
599
59
6
0
166,166
2
L
Baron Samedi
3,770
377
7
1
0
67,719
0
L
Poseidon
6,602
660
82
8
0
185,569
0
W
Hel
6,013
601
79
8
0
214,595
0
L
Cliodhna
4,834
483
26
3
0
234,694
0
L
Sun Wukong
5,394
539
60
6
0
168,167
0
W
Fenrir
7,406
741
67
7
0
224,677
0
W
Chronos
7,161
716
105
11
0
179,658
2
L
Skadi
4,885
489
34
3
0
155,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role